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Crean un sistema revolucionario de realidad virtual que estimula todos los sentidos

Crean un sistema revolucionario de realidad virtual que estimula todos los sentidos | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Científicos japoneses desarrollaron un nuevo dispositivo de realidad virtual que estimula los cinco sentidos del usuario.
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ARART

ARART | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Arart la app de realidad aumentada más espectacular de este año, la podéis probar fácilmente #art http://t.co/TlLuadyD

Via En el núvol
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DARPA's robot will follow you like a dog

DARPA's robot will follow you like a dog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
or a bull.. or something big and roboty! Yet it is surprisingly cute!
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Youtopia™: A new Student Engagement App

Youtopia is an online, student engagement application that provides instant access to plug-and-play gamification tools (points, badges, and leaderboards) tha...

Via Dennis T OConnor, Alfredo Corell
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Dennis T OConnor's curator insight, December 21, 2012 10:13 PM

Engagement equals motivation! 

Mary Perfitt-Nelson's curator insight, January 23, 2013 10:47 PM

has anyone used this?

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21-12-2012. NOTICIAS. Learnovation Day: gamificación y aprendizaje.

NOTICIAS. Learnovation Day: gamificación y aprendizaje. Programa de televisión. Fecha de emisión: 21-12-2012 Duración: 03' 09'' Las ventajas de los videojueg...
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Augmented reality is powerful

Augmented reality is powerful | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Retail technology has been exploding in the past decade, with one particular sector making huge strides in the last few years. Augmented reality, or AR, is gaining speed as more and more retailers embrace the concept.
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Un complejo educativo muy innovador, por Schmidt Hammer | BA2 Proyectos

Un complejo educativo muy innovador, por Schmidt Hammer | BA2 Proyectos | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
IBC innovation factory, un complejo educativo donde se escucha el canto de los pajaros o correr el agua por canales.
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7 ways augmented reality will improve your life

7 ways augmented reality will improve your life | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Confused about what augmented reality is? In short, it’s a way to use technology to redefine space, and it places a virtual layer over the world with geographic specificity ensuring a good fit. Check out the video below — in real life, the woman is holding what appears to be a simple box of LEGOs. But when seen through an AR viewer, the box comes to life, serving as a platform for a beautiful carousel. It’s not that you’re imagining things — AR uses computer animation to bring objects to life.


Via Kim Flintoff
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50 Great Sites for Serious, Educational Games - Online Colleges

50 Great Sites for Serious, Educational Games - Online Colleges | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Via Ramiro Aduviri Velasco
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Gamification Myths Part 2: Game Mechanics are Being Misused

Gamification Myths Part 2: Game Mechanics are Being Misused | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Because game designers cannot agree on what a game mechanic actually is, let alone what a list of possible game mechanics might be, the definition of these concepts continues to be open to interpretation.
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Gamify your team - 10 essential tips for Gamification in HR | Gamifeye

Gamify your team - 10 essential tips for Gamification in HR | Gamifeye | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification can help managers direct and influence team behavior. By recognizing best performers - “catching people doing things right” - a manager can encourage and incentivize the whole team.
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Enreda: Mobile and game-based learning « Research on Technologies for Engineering Education

Enreda: Mobile and game-based learning « Research on Technologies for Engineering Education | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Via Ramiro Aduviri Velasco
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Gamificación: el concepto de moda para 2013 - iLUNiK, blog de iLUNE

Gamificación: el concepto de moda para 2013 - iLUNiK, blog de iLUNE | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Asistimos recientemente al congreso Fun&Serious sobre gamificación y los llamados “serious games” para conocer de primera mano las tendencias
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7 Augmented Reality Apps Good for Informal Learning

7 Augmented Reality Apps Good for Informal Learning | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Holidays are good for informal learning beyond the walls of classrooms. The following Augmented Reality (AR) applications could be both educational and entertaining in different environments. (we s...
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Learn About Christmas Through Augmented Reality

Learn About Christmas Through Augmented Reality | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Jerusalem.com is spreading the Christmas Magic to all with its new and free iPhone & iPad app – "Visilizer Augmented Reality."
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Diseño 3D con Blender: acceso gratuito | Digital Learning - Formación online en Nuevas Tecnologías

Diseño 3D con Blender: acceso gratuito | Digital Learning - Formación online en Nuevas Tecnologías | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Dos módulos que se pueden seguir online en formato web en nuestra plataforma Moodle  (los contenidos teóricos también pueden descargarse en pdf) e incluyen: tres prácticas guiadas de diseño 3D  explicadas paso a paso con texto e ilustraciones y los ficheros .blend para que pueda revisarlos el alumno;tres vídeos (screencasts) donde se explica directamente estos pasos mientras muestra como se realiza en la pantalla del ordenador; propuesta de actividades; un foro; un ejercicio evaluable en cada módulo.


Via L. García Aretio, juandoming
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Aprender jugando: un vínculo mucho más fuerte de lo que pensamos

Aprender jugando: un vínculo mucho más fuerte de lo que pensamos | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Lo comentamos a veces al destacar cómo ocurren los mismos tipos de cambio hormonal medible cuando vivimos experiencias en lo real o lo virtual: cualquier experiencia subjetiva es capaz de modificar...

Via Ramiro Aduviri Velasco
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Exploring Augmented Reality — On Users and Rewiring the Senses

Exploring Augmented Reality — On Users and Rewiring the Senses | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The Issue #2 of CTRL-Z is out and it includes a piece by me titled: “Exploring Augmented Reality —On Users and Rewiring the Senses”. In short this article discusses how our senses are c...
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Augmented reality and the printing industry | Greenerprinter Guide to Green Printing

Augmented reality and the printing industry | Greenerprinter Guide to Green Printing | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Imagine a world where print and digital media coincide seamlessly. Where print has no limitations to the information that can be distributed with the help of a
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Logopedia y gamificación - Laura Vidal Pastor, Logopedia a domicilio

Logopedia y gamificación - Laura Vidal Pastor, Logopedia a domicilio | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
¿Cuál es la relación entre logopedia y gamificación? ¿Cómo utilizar técnicas de gamificación en terapias de logopedia?
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Engaging Classroom Games for All Grades

Engaging Classroom Games for All Grades | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
This list of classroom games will add flare and student engagement to more tedious, yet necessary tasks like teaching math facts, grammar rules and vocabulary, reviewing for tests or even completing lab experiments.

Via Ramiro Aduviri Velasco
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Does Gamification Really Work?

Does Gamification Really Work? | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification makes "unfun" things fun, but does it get real results?

Via Paul van Helmond
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Paul van Helmond's curator insight, December 20, 2012 5:54 AM

Is gamification still only a buzz? Will it ever become mainstream?

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Gabe's Gamification Revolution Featuring Rajat Paharia of Bunchball

Gabe's Gamification Revolution Featuring Rajat Paharia of Bunchball | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
This week on the Gamification Revolution, Gabe Zichermann speaks with Rajat Paharia, the founder of Bunchball, and talks gamification.
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Realidad Aumentada - Softwares gratuitos para crear modelos 3D.

Realidad Aumentada - Softwares gratuitos para crear modelos 3D. | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Al explorar el tema de realidad aumentada (RA), he tenido que investigar herramientas para diseñar y crear los modelos en 3D. La red social Twitter, Skype y el Gmail me ayudaron a contactar especialistas de España (Ing. Leonardo Montenegro y el Profesor Raúl Reinoso-Equipo Aumentaty) para consultarles que herramientas podía implementar en el diseño y desarrollo de modelos (3D). Ellos me recomendaron el Blender, SketchUp de Google y Autodesk FBX Converter 2013 para crear mis primeros objetos o modelos en 3D.
Via Gumersindo Fernández
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