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Top Articles by Gamification Experts in 2012 - Gamification Co

Top Articles by Gamification Experts in 2012 - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
We're about halfway done with our Best of 2012 series and today we're going to look at top gamification posts by gamification experts in 2012.
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Game Based Learning: Power of Research 3D Hospital Game

Game Based Learning: Power of Research 3D Hospital Game | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The Power of Research is a free 3D hospital learning game where players become virtual medical doctors and treat patients in real time
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Gamification, Brainstorming Come Together in ‘Academy of Ideas’

Gamification, Brainstorming Come Together in ‘Academy of Ideas’ | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
We show how one Latvian platform is using gamification for brainstorming and solving business challenges.
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Realidad Aumentada 3dsign

Realidad aumentada en proyectos de: Arquitectura Ingeniería Diseño Marketing www.3dsign-arquitectura.com info@3dsign-arquitectura.com (Nuevo servicio de realidad aumentada..

Via pepelijo, Javier Sánchez Bolado
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ESTARTECO - Realidad Aumentada al Servicio de los Ecosistemas

ESTARTECO - Realidad Aumentada al Servicio de los Ecosistemas | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Juego interactivo mediante nuevas tecnologías y realidad aumentada con las que contribuir a la sensibilización sobre la importancia que los servicios de los ecosistemas producen en la vida urbana y rural.
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Big Data + Mobile + Sensors + Visualization + Gamification = Quantified Self - TopCoder, Inc.

Big Data + Mobile + Sensors + Visualization + Gamification = Quantified Self - TopCoder, Inc. | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
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Gamification, integrando la capa lúdica en el e-learning

Gamification, integrando la capa lúdica en el e-learning | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
América Learning & Media
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7 tips for a Game-Based Learning success

7 tips for a Game-Based Learning success | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Are you thinking of using games as a new way to develop eLearning content? Are you thinking of applying the theory of gaming in eLearning but you do not know how to?
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The 10 Most Watched EmergingEdTech Videos of 2012

The 10 Most Watched EmergingEdTech Videos of 2012 | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The EmergingEdTech YouTube Channel passed 100,000 views as subscribership doubled for this resource this year. In 2012, EmergingEdTech videos (there are now

Via Ana Cristina Pratas
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An Interview with Richard Bartle about Gamification - Andrzej's Blog

An Interview with Richard Bartle about Gamification - Andrzej's Blog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
An interview with Richard Bartle, talking about Gamification, player types, cheating and more.
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Gamification and Maintaining a Healthy Behaviour Change

Gamification and Maintaining a Healthy Behaviour Change | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification, #NewMe2013 and  Maintaining a Healthy Behavior Change This post is about New Years Resolutions . How to phrase the goal so you are more likely to succeed. It includes a link from Dr M...
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Android and the Web of Things: NFC, EPC, QR and Arduino

Android and the Web of Things: NFC, EPC, QR and Arduino | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

As hinted by Vlad on his last post, mobile phones and more specifically Android phones, are great actors of the Web of Things. The openness of the Android platform and the possibility of extending it both in hardware and software terms make it an ideal candidate for a universal Web of Things gateway!.


Via Pierre Tran
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How to Gamify: 15 ways to introduce gaming concepts into eLearning | Growth Engineering

How to Gamify: 15 ways to introduce gaming concepts into eLearning | Growth Engineering | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Here are 15 ways you can incorporate game play into your eLearning! WHY?
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TNW Academy presents: Gamification principles and practices

TNW Academy presents: Gamification principles and practices | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification is the process of using game mechanics and game thinking to engage users and to solve problems. In this live interactive class Gabe Zichermann, chair of the Gamification ...
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Top Articles for Social Good Gamification in 2012 - Gamification Co

Top Articles for Social Good Gamification in 2012 - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
We're continuing our Best of 2012 Series with the top articles on Social Good from last year.
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Green Gamification: Using Games to Promote Sustainability | Gamifeye

Green Gamification: Using Games to Promote Sustainability | Gamifeye | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Games are like ketchup: widely loved and diversely applied, with an appeal rooted in childhood. In fact, a new report reveals that over 90% of U.S. kids aged 2- 17 are gaming today.
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La diversificación de las aplicaciones de realidad aumentada | Think Big

La diversificación de las aplicaciones de realidad aumentada | Think Big | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
La evolución de la tecnología y de la forma de interactuar con los soportes de realidad aumentada permiten diversificar el campo de acción de estas aplicaciones
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Augmented reality augments shopping via print catalogs

Augmented reality augments shopping via print catalogs | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The Ballard + companion app While it is increasingly common to find QR codes in print catalogs, the next phase in mobilizing print to enhance
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How to Gamify Your Goals: A Step By Step Guide - Gamification Co

How to Gamify Your Goals: A Step By Step Guide - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
When I started gamifying my goals last year, I didn’t think it would become something worth sharing. I simply wanted to create an effective system for tracking and achieving my goals – especially the ones that were in dire need of motivation.
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How to Gamify a Bank - A practical guide | Gamifeye

How to Gamify a Bank - A practical guide | Gamifeye | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The most practical way to integrate some fun into a bank is to use a gamified PFM (Personal Finance Manager) tool. Essentially, PFM tools are reports and analyses, that are specialized for end-users.
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karmacracy-acortadores URL-redes sociales-gamificación | JMR - Social Media

karmacracy-acortadores URL-redes sociales-gamificación | JMR - Social Media | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
karmacracy-acortadores URL-redes sociales-gamificación
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Gamification Resources that I Like - Andrzej's Blog

Gamification Resources that I Like - Andrzej's Blog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Here is a list of resources I go back to time and time again. There are many more and if you want to be included, please leave a comment!! Blogs and We
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The State of Augmented Reality in 2012: Heads Up, Metadata, and Mapping | SiliconANGLE

The State of Augmented Reality in 2012: Heads Up, Metadata, and Mapping | SiliconANGLE | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
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Skoolbo: The World's Largest Educational Game You Don't Use (Yet)

Skoolbo: The World's Largest Educational Game You Don't Use (Yet) | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
There's a massive educational game being leveraged right now that you probably haven't heard of. It's called Skoolbo and, as of this posting, has seen students answer more than 8 million literacy questions in just under half a year.
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Top five augmented reality innovations of the future

Top five augmented reality innovations of the future | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

When looking through a camera lense, augmented reality unveils computer generated images superimposed onto the real world, like the yellow stripes on the football field only viewers at home can see. The future is bright for this technology, and one futurist opines on what's next.


Via Gary Hayes, Pierre Tran
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Jeni Mawter's curator insight, December 19, 2012 5:05 PM

Guaranteed to blow your mind. These will have a huge impact on storytelling in the future.

Garry Schulz's curator insight, December 20, 2012 1:44 PM

This article paints an interesting picture of where augmented reality might take us over the next decade.  With major players like Google and Microsoft investing heavily in the field there's no doubt that we'll see major developments in this area.  As with all technologies highlighted here, the key from a strategic perspective is to have a view on how major advances in augmented reality might impact not only your existing business but also the business eco-system within which you operate.

David Rowe's curator insight, March 25, 9:55 PM

An interesting insight into how the current generation of augmented reality smartphone apps could come to be truly useful in the future.  The example of Educational AR could make user manuals a thing of the past.