(I+D)+(i+c): Gamification, Game-Based Learning (GBL)
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Big data needs people, leaders and real-time analytics: A Structure:Data 2013 recap

Big data needs people, leaders and real-time analytics: A Structure:Data 2013 recap | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
A few trends emerged in more than 30 talks at this year’s GigaOM Structure:Data conference in New York on March 20-21. The big one: people play a crucial part in the big data equation.

Via Pierre Levy, juandoming
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Pierre Levy's curator insight, March 22, 2013 10:50 AM

It all starts with a human question. Before machines generate answers, employees from many departments should feel empowered to ask good questions of data, said John Sotham, vice president of finance at BuildDirect.

Beyond questions, humans need to decide which algorithms to employ and which data to use to answer questions, said Scott Brave, founder and chief technology officer of Baynote.

In data science, machine use algorithms to make decisions with clean data for the sake of prediction and optimization, said Sean Gurley, chief technology officer of Quid. But in “data intelligence,” humans “create, change and shape the world we’re in” using small sets of messy data, he explained.

Filipe MS Bento's curator insight, March 23, 2013 9:05 AM

Have a look at another excellent insight from reference author and researcher Pierre Levy.

Denize Piccolotto Carvalho's curator insight, April 18, 2013 11:27 AM
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Brains-on with Muse, Interaxon's mind control headset

Brains-on with Muse, Interaxon's mind control headset | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Crave's Christopher MacManus tries a headset that supposedly reads wearers' mind to let them play interactive games or alter their mood. Read this article by Christopher MacManus on CNET.

Via Jarryd Bent, Lachlan Power
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Lachlan Power's curator insight, March 21, 2013 7:04 AM

Another interesting trend within the video game industry, many companies investing into new ways of gaming. This interesting article displays one of those new 'methods' with a headband that lets your "mind" control your actions. Although like many other new ways of gaming the technology is still in development however in the next 5-10 we could start seeing some of these new features.

Jarryd Bent's curator insight, March 22, 2013 2:02 AM

Will our brain be able to control games of the future? This invention, although still in development, might change the entire world around us. Imagine being able to drive your car by just thinking about it. This trend might just be the future of gaming and with many companies investing in this brilliant innovation, will it be in a store near you?

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Aquí están los robots del futuro

Aquí están los robots del futuro | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Una feria en la ciudad de Lyon muestra todo tipo de robots, desde los que ya están a la venta hasta los que no son más que un concepto y podrían cambiar nuestras vidas en el futuro próximo.

Via Alvaro Díaz A.
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Hybrid Cloud Computing Revolution 

Hybrid Cloud Computing Revolution  | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
A hybrid cloud is two clouds working together. It could be your private cloud and a partner’s private cloud; however, most of the time, the two clouds working together are your cloud and a public cloud provider’s cloud.
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Chapter-by-Chapter Takeaways of Yes! 50 Scientifically Proven Ways to Be Persuasive | Yu-kai Chou & Gamification

Chapter-by-Chapter Takeaways of Yes! 50 Scientifically Proven Ways to Be Persuasive | Yu-kai Chou & Gamification | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
New to Gamification? Check out my post What is Gamification & my Gamification Framework: Octalysis Gamification and Persuasion Gamification is about
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Mecánicas del juego: Leaderboards

Mecánicas del juego: Leaderboards | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Los leaderboards o los rankings de clasificación son una de las mecánicas del juego más recurrentes a la hora de implementar una estrategia de
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Manuales de funcionamiento con Realidad Aumentada


Via Gumersindo Fernández
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Because Play Matters - Blog - Introduction to Meaningful Gamification

I've been working on a theoretical base for meaningful gamification, and have created this video a...
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Living Lab: Urban Planning Goes Digital in Spanish 'Smart City'

Living Lab: Urban Planning Goes Digital in Spanish 'Smart City' | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Cities around the world aim to become "smart cities," but in Santander, Spain, the goal has already become a reality. Thousands of sensors help alert residents to traffic jams, regulate the watering in city parks and dim the street lamps.


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SimCityEDU: Using Games for Formative Assessment

SimCityEDU: Using Games for Formative Assessment | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
SimCity As game-based learning gains momentum in education circles, teachers increasingly want substantive proof that games are helpful for learning.
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Learning Analytics

Learning AnalyticsHBO-masteropleidingAlberdingk Thijm College, Hilversum, NL, 12 March 2013Erik Duvalhttp://erikduval.wordpress.com@ErikDuval

Via Paulo Simões, juandoming
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Raquel Oliveira's curator insight, March 19, 2013 8:22 AM

Great ideas about how many posibilities we have to follow how much learning the audience is taking.

Jorge Forero's curator insight, March 19, 2013 8:15 PM

Aprendiendo analytics | visita nuestro blog sobre estrategia digital: http://www.dweb3d.com/blog/estrategia-digital-marketing-y-posicionamiento-seo.html

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Using QR Codes in the Classroom – DEN Blog Network

Using QR Codes in the Classroom – DEN Blog Network | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Using QR codes in the classroom is a great way to start bringing in technology in a fun and engaging way. It can be a first project to tackle that doesn't require much equipment and has a lasting outcome.


Via Javier Sánchez Bolado
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App Guide: Augmented Reality Games

App Guide: Augmented Reality Games | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
It's your world, only better. And by "better" we mean viewed through a mobile device screen and filled with robots.
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Chris Anderson - Everything-Robotic by The Robot Report - tracking ...

Chris Anderson - Everything-Robotic by The Robot Report - tracking ... | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
"Moore's Law has never moved faster than is moving inside the phone you've already got in your pocket. The pace of development and the price performance curve is moving faster in smartphones than it's ever moved in ...

Via Braden Costin
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Braden Costin's curator insight, March 21, 2013 9:53 PM

This particular website does not offer much inforamtion in the way of text, however it does have 3 very interesting views on how military technology has been intergrated into modern toys.

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Big Data Implementation Best Practices | The Big Data Hub

Big Data Implementation Best Practices | The Big Data Hub | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Top 10 best practices that implementation teams should follow to increase the chances of success with big data projects (10 Big Data Implementation Best Practices http://t.co/xd32urVMra #analytics...
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Llegan las gafas con las que muchos jugadores sueñan

Llegan las gafas con las que muchos jugadores sueñan | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Oculus Rift, que se parece a unas intimidantes gafas de esquí, envuelve la visión en imágenes tridimensionales
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An evaluation of policy frameworks for addressing ethical considerations in learning analytics - Open Research Online

An evaluation of policy frameworks for addressing ethical considerations in learning analytics - Open Research Online | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
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Experimenta en tu casa con la realidad aumentada « El código Gutenberg

Experimenta en tu casa con la realidad aumentada «  El código Gutenberg | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
¿Te imaginas poder explicar a tus alumnos, cómo funciona el sistema solar, mientras tienen los planetas en sus manos? ¿Te imaginas reparar el motor de un coche, mientras ves una reproducción en 3D, que te explica cómo hacerlo paso a paso?

Via Marisa Conde
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Game Marketing - Radiografía del Gamification Designer

Game Marketing - Radiografía del Gamification Designer | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Uno de esos estudios o previsiones afirma que para 2016 la gamificación habrá generado alrededor de 5000 puestos de trabajo directos en USA.
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Vía, experto en gamificación +Sergio Jiménez Arenas 

"Para 2016 el #gamification habrá generado 5000 puestos de trabajo en USA, conoce al gamification designer..."

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Create QR-Codes with Logo or Image fast, free & easy | QRCode-Monkey-Generator

Create QR-Codes with Logo or Image fast, free & easy | QRCode-Monkey-Generator | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

This free QR Code Generator creates QR Codes with logo-images. Generate your QR Code for urls, vcard, facebook, youtube and more. Download in print quality as PNG, SVG, PDF, EPS.


Via Juhani Pihkala, Javier Sánchez Bolado
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The Seductive Lure of Big Data: Practitioners Beware

The Seductive Lure of Big Data: Practitioners Beware | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Big Data beckons policymakers, administrators and teachers with eye-popping analytics and snazzy graphics. Here is Darrell West of the Brookings Institition laying out the case for teachers and adm...
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Serious Gaming for Commercial and Industrial Training

Serious Gaming for Commercial and Industrial Training | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Developing gamified training applications for mobile platforms further extends their capability and effectiveness not only for students in the classroom but also for professionals already out in the field. As processes and procedures evolve, often at times for safety reasons, the new information is reflected in the respective training regime(s). By using dynamic systems and platforms such as tablet and handheld smart devices, you avoid the typical cost and logistical nightmare associated to updating and distributing new content to these audiences. By utilising augmented reality, virtual reality and 360 degree experiences within your training programs, you provide a cost effective means of getting the most out of your audience and for them to get the most out of you as an instructor. These immersive methods allow students to become familiar and be tested with near real-world environments, equipment, situations, emergencies and procedures, whilst maintaining a safe learning environment.


Via Keith R Bujak
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