(I+D)+(i+c): Gamification, Game-Based Learning (GBL)
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Keys to the Match: IBM Big Data and Analytics Powering Predictions | The Big Data Hub

Keys to the Match: IBM Big Data and Analytics Powering Predictions | The Big Data Hub | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Roland Garros, the French Open, uses big data and analytics software and expertise from IBM to determine "Keys to the Match" (What do you get when you combine 8 years, 8,128 matches & 41 million data points?
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Impresoras 3D domésticas por menos de 400 euros

Impresoras 3D domésticas por menos de 400 euros | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Un proyecto de Kickstarter pone en el mercado The Buccaneer, una impresora 3D por un precio inferior a los 400 €, para replicar objetos de plástico en casa.
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What happens when you combine 3D printing and augmented reality? Magic

What happens when you combine 3D printing and augmented reality? Magic | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
3D printing and augmented reality are very different technologies, but, combined, they can pull off some very interesting things.

Via Timo Ilomäki
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Are you ready for the era of Big Data?

Are you ready for the era of Big Data? | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Business agrees with governments — the more personal information they gather about us, the more “helpful” they can be. Should we give in to this “harmless” new science of benign surveillance? ("Are you ready for the era of Big Data?
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Learning analytics, intervention and helping teachers

Learning analytics, intervention and helping teachers | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
It seems to be the day for a backlash against learning analytics or its parent big data. This morning my PLN has filtered to the top Taleb's "Beware the big errors of 'big data'" and Why big data i...
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The Increasingly Wearable Cloud

The Increasingly Wearable Cloud | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
While Google Glass is the boldest wearable cloud technology on the market today, it’s still in the early-adopter phase. But as the technology improves, such devices could become ubiquitous.
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Karmacracy o cómo obtener recompensas por compartir contenido

Karmacracy o cómo obtener recompensas por compartir contenido | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
A través del raking y las medallas, Karmacracy premia a los usuarios que comparten contenido interesante y por otra, a través de la obtención
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Cloud computing, BYOD y seguridad, los mayores desafíos empresariales actuales | Think Big

Cloud computing, BYOD y seguridad, los mayores desafíos empresariales actuales | Think Big | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
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Would you been interested in a 3D Simulation and Serious Game Authoring Tool?

Would you been interested in a 3D Simulation and Serious Game Authoring Tool? | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
ITyStudio is the first content authoring software for educational multimedia content that lets its users design and create 3D simulations and Serious Games.
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3 Keys To Gamification For Education - InformationWeek SMB (blog)

3 Keys To Gamification For Education - InformationWeek SMB (blog) | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
3 Keys To Gamification For Education
InformationWeek SMB (blog)
A good game.
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Employee Engagement Gamification trumps tick boxes for performance management

Employee Engagement Gamification trumps tick boxes for performance management | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
What is the last game you played? Did it have anything to do with work? Do you perceive games merely as a diversion from work? What about performance appraisals at work? Are they working for you and your organization?
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Gamification User Types and the 4 Keys 2 Fun - Andrzej's Blog

Gamification User Types and the 4 Keys 2 Fun - Andrzej's Blog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Taking a look at gamification user types and their relationship to fun using Nicole Lazzaro's 4 Keys 2 Fun (#Gamification User Types and the #4Keys2#Fun http://t.co/4QUOSmfsG7 @daverage)...
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Disruptive Possibilities: How Big Data Changes Everything (Strata)

Disruptive Possibilities: How Big Data Changes Everything (Strata) | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Disruptive Possibilities: How Big Data Changes Everything (Strata) http://t.co/ujix7bt7EX #Dokumentalistas
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100 Great Game Based Learning and Gamification Resources | knowledge guru

100 Great Game Based Learning and Gamification Resources | knowledge guru | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

By Steve Boller

 

"Lots people want to get started with game based learning, gamification and serious games in their training. We’ve been curating game related content for over a year and a half while conducting our own research and case studies. Here are 100 articles related to games and learning. Some of them are research-based, while others just offer an interesting perspective to spark discussion. Take what you need and share this with a colleague."


Via Jim Lerman
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aanve's curator insight, February 20, 2014 9:51 PM

www.aanve.com

 

Debra Walker's curator insight, March 11, 2014 4:47 PM

I have recently been working with organizations on how the introduction of gamification into their training and development strategy plans for employee skill development.  The interesting thing as well is the application of the concepts to both hard and soft skills, that allow for returning to the results in the future as well as updating of skills as the individual progresses.   

Valeria&Giorgia's curator insight, March 13, 2014 8:43 AM

Ci sono moltissimi games finalizzati all'apprendimento, da quelli che stimolano la discussione, a quelli basati sulla ricerca.

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The next big thing in tech: Augmented reality

The next big thing in tech: Augmented reality | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The wearable revolution is heading beyond Google Glass, fitness tracking and health monitoring. The future is wearables that conjure up a digital layer in real space to 'augment' reality. Read this article by Dan Farber on CNET News.
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Jed Fisher's comment, June 14, 2013 3:40 AM
Great comment Michael, and make no mistake, "misuse" will be rampart! Worse, if the recent Prism news has showed anything, we already have no privacy. I think it is inevitable that almost everything we do in public (and even in private) will be recorded... It's terrifying but cameras/GPStracking will/are everywhere and the number is only increasing.
Michael Peters's comment, June 14, 2013 4:15 AM
You are absolutely right - and even worse - what about all the young bous and girls, which already now. can't behave with their smartphone.
Jed Fisher's comment, June 14, 2013 10:43 AM
yes, scary as it is they wont even be able to imagine a world *with* privacy (and no cameras, GPS, or recording)
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Gamasutra: Andy Mott's Blog - Gaming the System: How Gamification Offers a Better Learning Experience

Gamasutra: Andy Mott's Blog - Gaming the System: How Gamification Offers a Better Learning Experience | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gaming the System: How Gamification Offers a Better Learning Experience http://t.co/XGUgA05Wlj
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The Benefits Of Cloud Computing

The Benefits Of Cloud Computing | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Submit & share infographics - Infographics Community (#infographic The Benefits Of #CloudComputing http://t.co/2nWnwJrBky #Cloud)
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Cannes se gamifica

Cannes se gamifica | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
La capacidad de la gamificación para promover la participación del público. Con este objetivo los organizadores de la última edición de Cannes
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User and Player Types in Gamified Systems - Yu-kai Chou & Gamification

User and Player Types in Gamified Systems - Yu-kai Chou & Gamification | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The orignal Bartle's 4 Player Types are: Achievers, Socializers, Explorers and Killers. Throughout the years, the players types evolved into more sophisticated...
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How to Use Gamification to Engage Employees

How to Use Gamification to Engage Employees | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
More companies are adopting gamification to improve engagement with both employees and customers. Learn why gamification is an evolution in management practices, how to get started and where career opportunities lie.
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How NASA is Using 3D Printer for Space Exploration

How NASA is Using 3D Printer for Space Exploration | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Via Kalani Kirk Hausman, michel verstrepen
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10 Best Augmented Reality Apps

10 Best Augmented Reality Apps | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory (RT @julener, @clifmims: 10 Best Augmented Reality Apps http://t.co/ssVdxpVcFS...
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