This 2014/2015 school year’s first term is about to expire. After approximately 8 lessons of coding (less than 8 hours of work), and one week for project development (homework time) the final results are really awesome, taking in count that:
Students didn’t have any previous knowledge about coding. They didn’t know anything about game strategies.
According to a survey, 75% of people are gamers, half play sometimes and a little more than a quarter play as often as moderate to fair amount of the time. Another study found that 5 million people in the U.S. spend more than 40 hours a week. Many of these are games are accessed through …
This article was previously published on eLearning Industry (but was written by us, promise!). When was the last time you actually enjoyed learning? Just think for a moment: think about a particular time when you were passionate about...
Students sit through hours and hours of boring and unengaging lectures. Professors ramble on to an audience of students sleepily typing away on their smart phones while checking Facebook, Twitter and pretty much anything else that has nothing to do with the lecture. How do we fix this? Enter Labster! Founded in 2010, Labster (@labster) [...]
ClassBadges is a free online tool where teachers can award badges to students for accomplishments or academic mastery. Through your teacher account, you can award badges customized for your classroom or school. Badges can easily be aligned to academic goals or associated with existing school awards.
Anyone who experiences incontinence knows that it’s no fun. Leaky bladders can be an embarrasing problem. Kegel exercises can help strengthen the internal muscles that help with bladder control, but some women find them boring. Now a game developer have comeup with an answer – a video game that turns kegels into a game in health. [...]