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How to regulate cloud computing?

How to regulate cloud computing? | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Regulatory issues around data protection and security can be addressed to realise the potential of cloud computing (RT @Daradjeet: How to regulate cloud computing :http://t.co/HmuStlONZK)...
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Top 9 Best Practices in Gamification of CRM and Sales Management - Gamification Co

Top 9 Best Practices in Gamification of CRM and Sales Management - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Avoid the 6 sins of CRM systems by using these 9 steps of CRM and sales management gamification.
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#Gamification of the Classroom

#Gamification of the Classroom | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
These are the slides, resources and notes for my presentation at BETT 2015 in London on "Gamification of the Classroom" Click Here to link to my slides. Click Here to level up your gamification of ...
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#SkillPass : le #SeriousGame qui dévoile les compétences clés des jeunes

#SkillPass : le #SeriousGame qui dévoile les compétences clés des jeunes | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Sarah Chaar de l'association ID6 a présenté lors du forum Educatank à Marrakech, un atelier sur le nouveau Serious Games, SkillPass : le Serious Game qui dévoile les compétences clés des jeunes. En quoi consiste t-il ?


Via Audrey Bardon, CDI Labarthe sur Lèze, michel verstrepen
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Michèle Drechsler's curator insight, August 22, 2014 8:57 AM

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Daniel Morgenstern's curator insight, January 26, 11:37 AM

Le jeu est actuellement en phase de betatest dans 7 pays européens, dans des établissements scolaires, missions locales, organismes de formation… il sera inauguré en octobre 2014 à Lille lors des Eurosklills

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La #gamificación a debate: ¿nos motiva de verdad o nos convence de que lo hace? - Blog de Lenovo

La #gamificación a debate: ¿nos motiva de verdad o nos convence de que lo hace? - Blog de Lenovo | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
La gamificación con argumentos a favor y en contra. Un método de enseñanza utilizando la dinámica de los juegos fuera de su contexto. ¿Futuro o hype?

Via Ramon Aragon, Francisco Revuelta
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Why #SeriousGames Are Not Chocolate-Covered Broccoli

Why #SeriousGames Are Not Chocolate-Covered Broccoli | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.
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How #Play Enriches Our Creative Capacity #games

How #Play Enriches Our Creative Capacity #games | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
"Play doesn’t just help us to explore what is essential. It is essential in and of itself."
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#Games in #Education - Game Creation Tools

#Games in #Education - Game Creation Tools | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Via Bcodesal, Mónica Beloso
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Herramientas para crear #videojuegos sin saber programar

Herramientas para crear #videojuegos sin saber programar | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Si alguna vez tuviste el sueño de crear videojuegos sin saber programar ya no tienes excusa. Te presentamos 5 herramientas para lograrlo.


Via Maite Goñi, Javier Sánchez Bolado, Elisa Hergueta
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Solving the Case of the Disengaged Learner #gamification

Engaging learners is a difficult task. They are constantly confronted with distractions and demands on their time. So how can we create instruction that pulls …
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Gamasutra: Paul Tozour's Blog - The #Game Outcomes Project, Part 3: Game Development Factors #gamification

Gamasutra: Paul Tozour's Blog - The #Game Outcomes Project, Part 3: Game Development Factors #gamification | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
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Videojuegos recomendados para formarse en salud #gamificacion

Videojuegos recomendados para formarse en salud #gamificacion | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

El País ha recopilado 10 videojuegos con los que formarse en salud a través de simuladores médicos. Con ellos se pueden aprender hábitos saludables a cualquier edad. Los hay para niños y para adultos.


Via COM SALUD
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COM SALUD's curator insight, January 12, 9:53 AM

El aprendizaje a través de videojuegos de salud, la gamificación, ayuda a fijar conceptos de manera más eficaz que el aprendizaje tradicional. El próximo mayo tendrá lugar el II Congreso Nacional de Juegos de Salud, donde se presentarán las evidencias al respecto.

Rafael Jiménez Alés's curator insight, January 17, 2:45 PM

Queda tanto por hacer en la Educación para la Salud que cualquier aportación es bienvenida...

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How to build a #SeriousGame: Actors and Their Roles

How to build a #SeriousGame: Actors and Their Roles | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Serious games engage learners through one primary human behavior: emotions. RPGs engage their learners through emotions and empathy.
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5 Reasons to Use #gamification in #eLearning

5 Reasons to Use #gamification in #eLearning | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
5 Reasons to Use Gamification in E-Learning
http://t.co/8l9jokG5sb käyttäjältä @
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Game-Based Learning. Its Pros and Cons #gbl

Game-Based Learning. Its Pros and Cons #gbl | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Game-Based Learning. Its Pros and Cons http://t.co/n5bg0qaUto @sdabocconi #edtech #elearning #gamification #alltech

Via Elke Lackner
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McDonalds se gamifica por sus empleados - Wonnova Blog

McDonalds se gamifica por sus empleados - Wonnova Blog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Fans de Wonnova y de las hamburguesas de un euro, seguro que os va a interesar conocer que una de las hamburgueserías más conocidas del mundo, McDonald’s
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#Gamification: A Better Way of Reaching Online Learners

#Gamification: A Better Way of Reaching Online Learners | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

#How can gamification help you reach out online learning and drive higher levels of engagement?

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Automation, Curation And #Gamification

Automation, Curation And #Gamification | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Education is one of the fastest progressing industries. Today, research, materials and communication can be shared instantly and globally. However, information technology is hardly at its full potential, particularly in education.
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#Gamification: How to use Game Dynamics in #Learning

#Gamification: How to use Game Dynamics in #Learning | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
There's a family story that i once threw a Monopoly board across the room rather than accept defeat. I'm not sure i remember it quite that way, but i do know that the battered box is relegated to t...
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Fall In Love With #eLearning: #Gamification, Personalization and Clear Pathways

Fall In Love With #eLearning: #Gamification, Personalization and Clear Pathways | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification makes learning fun, personalisation makes it relevant and pathways make it clear - that's the recipe for learner engagement!
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Gone Home: A Video #Game as a Tool for Teaching Critical #Thinking Skills

Gone Home: A Video #Game as a Tool for Teaching Critical #Thinking Skills | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
A video game that is classified as a storytelling experience is taking the place of traditional text in some classrooms to teach students critical thinking skills.
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Le guide  » Panorama des Serious #Games métiers  » |

Le guide  » Panorama des Serious #Games métiers  » | | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

Le guide " Panorama des serious games métiers " est le premier guide numérique à recenser l’ensemble des serious games métiers actuels, dans des domaines professionnels variés tels que les métiers de la communication et des médias, de l’informatique, de l’économie, du transport et de la logistique et bien d’autres encore !…


Via Tuic numerique - Canopé Beauvais, Rui Guimarães Lima, Maria Margarida Correia
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Florence Quinche's curator insight, December 18, 2014 5:29 PM

une autre façon de découvrir le monde du travail :-)

 

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The Role Of Video Games In Education: Surprising New Evidence Emerges - Gamification Co

The Role Of Video Games In Education: Surprising New Evidence Emerges - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
How video games in education will play a new role in the classroom setting.
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Seis tipos de usuarios en #gamification - Wonnova Blog

Seis tipos de usuarios en #gamification - Wonnova Blog | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
¡Hola wonnovers! Como muchos de vosotros sabréis, existen diferentes tipos de jugadores en el mundo de la gamification, es decir, distintos usuarios
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FoldIt Game Finds New Health Application Researching Ebola Treatments - Gamification Co

FoldIt Game Finds New Health Application Researching Ebola Treatments - Gamification Co | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
The game “FoldIt” has emerged as one of the more prominent examples of how games have applications in health, challenging players to fold a computer image of a protein into shapes that could be used in potential new treatments for disease. Now the game has found a place in research on one of the more prominent …
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The Endowment Effect: forces Behind Ownership & Possession

The Endowment Effect: forces Behind Ownership & Possession | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gamification Pioneer Yu-kai Chou explains how the Endowment Effect affects Core Drive 4: Ownership & Possession in the Octalysis Framework.
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