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Rescooped by ThePinkSalmon from Leadership Think Tank
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LEGO Digital Designer 4.3.8

LEGO Digital Designer 4.3.8 | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Get your kids to design LEGO models

Via Gust MEES, Aki Puustinen
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Pippa Davies @PippaDavies 's curator insight, December 10, 2013 8:58 AM

Many of my students love this tool and it can be used for fine arts as well!  

Pippa Davies @PippaDavies 's curator insight, December 10, 2013 9:00 AM

Design and play all mixed in together to make learning fun and exciting!  Five stars for this design oriented game which your male students will love!

J Weidenbenner's curator insight, January 3, 6:05 AM

Legos for learning, anyone?

Rescooped by ThePinkSalmon from 21st Century Learning and Teaching
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Why Schools SHOULD Teach Code! | Advancement of Teaching & Learning

Why Schools SHOULD Teach Code! | Advancement of Teaching & Learning | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Learn about a new "superpower" that isn't being taught in most schools (In the latest cup we chat about http://t.co/weTMh8JyR9 , learning online with 1-on-1 tutoring and social micropaymentLinda Alexander's insight: Please watch the video where...

Via Gust MEES
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Gust MEES's curator insight, February 28, 2013 8:48 AM

Check it out, please!

 

Proactive Thinking is generated while learning coding...


Learn more:


http://www.scoop.it/t/21st-century-tools-for-teaching-people-and-learners/?tag=coding

 

 

 

Rescooped by ThePinkSalmon from Create, Innovate & Evaluate in Higher Education
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Youtopia™: A new Student Engagement App

Youtopia is an online, student engagement application that provides instant access to plug-and-play gamification tools (points, badges, and leaderboards) tha...

Via Dennis T OConnor, Alfredo Corell
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Dennis T OConnor's curator insight, December 21, 2012 7:13 PM

Engagement equals motivation! 

Mary Perfitt-Nelson's curator insight, January 23, 2013 7:47 PM

has anyone used this?

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Do Educational Video Games Actually Work? - Online College Courses

Do Educational Video Games Actually Work? - Online College Courses | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Gaming in the classroom as a teaching tool is gaining popularity; however, some question whether or not it's actually effective.

This infographic looks at some of the information that is known about video games. 

After a quick look at some statistics the infographic looks at benefits and concerns about video games and provides some resources.


Via Beth Dichter, Jenny Smith
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Ryan McDonough's curator insight, July 7, 2:55 PM

Covering the pros and cons of gaming, at least in the minds of some educators. I've covered the pros in depth here, so I'll review the concerns here. Some feel like violence in games can be a poor influence on impressionable children. Opponents claim that kids play games at home so why should they play them at school? Difficulty monitoring online activity; funding and resource allocation are also major reasons some are apprehensive over video games in school. Do I personally agree with them? No. But I was also raised in an environment that nurtured my love for gaming. Some of these questions should merit constructive conversations at the next faculty/staff meeting.

Rescooped by ThePinkSalmon from 21st Century Innovative Technologies and Developments as also discoveries, curiosity ( insolite)...
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Reinventing Payphones - NYC I/O: The Responsive City

Featured on Fast Company http://www.fastcodesign.com/1671930/a-high-tech-makeover-for-the-payphone The City of NY asked the tech and design community to rein...

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Gust MEES's curator insight, March 8, 2013 7:35 AM

 

WOW! That's a big change, a MUST watch!

 

Rescooped by ThePinkSalmon from 21st Century Tools for Teaching-People and Learners
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Aumentaty, our own Augmented Reality technology

Aumentaty, our own Augmented Reality technology | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it

If you are a teacher interested in the latest developments in training programs, and want your students to create their own virtual contents, Aumentaty will provide you with the right tools necessary to empower your student´s imagination, creativity and learning…

 

                           ===> It's FREE for Education!!! <===

 

 


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ThePinkSalmon's comment, February 1, 2013 5:35 AM
Thank you very much for such a good tool!!
Dolly Bhasin 's curator insight, February 1, 2013 8:29 PM

Gr8 looking app, need to try the same.

Eva Ramos's curator insight, February 2, 2013 5:23 AM

I definitely have to try this!

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Big Data Right Now: Five Trendy Open Source Technologies

Big Data Right Now: Five Trendy Open Source Technologies | (I+D)+(i+c): Gamification, Game-Based Learning (GBL) | Scoop.it
Big Data is on every CIO’s mind this quarter, and for good reason. Companies will have spent $4.3 billion on Big Data technologies by the end of 2012.

But here’s where it gets interesting.

 

Read more, very interesting...:

http://techcrunch.com/2012/10/27/big-data-right-now-five-trendy-open-source-technologies/

 


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