Gamification in E...
Follow
Find
2.6K views | +1 today
Scooped by Kevin Corbett
onto Gamification in Education
Scoop.it!

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift | Gamification in Education | Scoop.it
If it's true that 97 percent of teens in the U.S. are playing digital games, then the focus on how games can fit into the shifting education system becomes th
more...
No comment yet.
Gamification in Education
Increase engagement & learning with gamification & game-based design
Curated by Kevin Corbett
Your new post is loading...
Your new post is loading...
Scooped by Kevin Corbett
Scoop.it!

Gaming improves multitasking skills

Gaming improves multitasking skills | Gamification in Education | Scoop.it
Study reveals plasticity in age-related cognitive decline.
more...
Roelien Wierda's curator insight, September 7, 2013 1:56 AM

.....means there's no escape ...I'll have to start gaming to curb that cognitive decline someone my age is prone to....

 

 

Scooped by Kevin Corbett
Scoop.it!

10+ Game-Based Learning Resources: From Practical Applications To Academic Theory

10+ Game-Based Learning Resources: From Practical Applications To Academic Theory | Gamification in Education | Scoop.it
10+ Game-Based Learning Resources: From Practical Applications To Academic Theory
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Gamification Powerful Tool For STEM

Gamification Powerful Tool For STEM | Gamification in Education | Scoop.it
Gamification and game-based learning article from STEMwire.com. More than just play: game-based learning environments are powerful tools for STEM
more...
No comment yet.
Suggested by AvatarGeneration
Scoop.it!

50 Awesome Videos for Game Based Learning Teachers

50 Awesome Videos for Game Based Learning Teachers | Gamification in Education | Scoop.it
Game based learning in education is a really big deal, and a very fun way to get students more involved and interested in education.
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

A Game That Wants To Teach Women How To Masturbate

A Game That Wants To Teach Women How To Masturbate | Gamification in Education | Scoop.it
And here I thought people were joking when they said we're slowly turning everything into a game. Nope. Gamification has a new target, and it's female masturbation.
Kevin Corbett's insight:

A mobile learning app (NOTE: Not "for" education but, best classified as perhaps an "educational game")

more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Games Can and Do Teach (Gamification)

Games Can and Do Teach (Gamification) | Gamification in Education | Scoop.it
Gamification:Games can and do teach. Online learning and lectures often do not teach. Course design is more important than the vehicle delivering the course
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Ten Surprising Truths about Video Games and Learning | MindShift

Ten Surprising Truths about Video Games and Learning | MindShift | Gamification in Education | Scoop.it
“Your brain’s important, but not all that important,” said Dr. James Paul Gee, a professor at Arizona State University and a leading authority on lite
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Free Tools to Incorporate Game-Based Learning

Free Tools to Incorporate Game-Based Learning | Gamification in Education | Scoop.it
As I work with teachers to implement game-based learning (GBL), they are always looking for any free tools that exist. While some are willing to pay for iPad game apps or using the Kinect, these tool
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift | Gamification in Education | Scoop.it
If it's true that 97 percent of teens in the U.S. are playing digital games, then the focus on how games can fit into the shifting education system becomes th
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

The Gamification of Business - Forbes

The Gamification of Business - Forbes | Gamification in Education | Scoop.it
By Brian Burke Gartner, Inc. When designed correctly, gamification has proven to be very successful in engaging people and motivating them to change behaviours, develop skills or solve problems.
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Institute of Play

Institute of Play | Gamification in Education | Scoop.it
We bring together game design, rigorous research & interdisciplinary partnerships to create, study and promote game-based materials, strategies and systems as critical tools for personal and social development.
Kevin Corbett's insight:

SimCityEDU will be huge for a generation that grew up there

more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Daphne Bavelier: Your brain on video games

How do fast-paced video games affect the brain? Step into the lab with cognitive researcher Daphne Bavelier to hear surprising news about how video games, ev...
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

IU to offer educational 'badges' as online learning venture expands to reach global audience

IU to offer educational 'badges' as online learning venture expands to reach global audience | Gamification in Education | Scoop.it
BLOOMINGTON, Ind. - Indiana University hopes to reach unlimited numbers of students worldwide through an aggressive new online education model.
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Global Demand for Game-Based Learning, Simulations on the Rise

Global Demand for Game-Based Learning, Simulations on the Rise | Gamification in Education | Scoop.it
The world market for educational games and simulation-based learning will grow by 8 percent between now and 2017, according to an analysis by Ambient Insight.
Kevin Corbett's insight:

The global market for learning games and simulations is growing and likely to continue to expand over the next few years, driven in large part by the booming use of mobile technologies, according to a recent analysis.

more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Games for Change closing keynotes call for a deeper understanding of how games affect us

Games for Change closing keynotes call for a deeper understanding of how games affect us | Gamification in Education | Scoop.it
Last night, the 10th annual Games for Change conference wound to a close with two keynote speeches discussing how games affect us mentally and emotionally.
In his talk, game designer and academic...
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Melvin Greer on Gamification in STEM, STEAM, and the Government

Melvin Greer on Gamification in STEM, STEAM, and the Government | Gamification in Education | Scoop.it
Melvin Greer comes on the Gamification Revolution to discuss his work with gamification education and the government (Melvin Greer on Gamification in STEM, STEAM, and the Government http://t.co/tkBeyFZSFJ...
Kevin Corbett's insight:

Glad to see the "A" (arts) included

more...
No comment yet.
Suggested by AvatarGeneration
Scoop.it!

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration | Gamification in Education | Scoop.it

AvatarGenerations' Editor built a Serious Game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game. The objective of the game was to provide a tailored contextual experience in a school environment that would have a positive affect on preconceptions, and change negative attitudes towards the role of serious games in the classroom. The game was designed to allow teachers to experience a range of educational activities, each built upon a clear and established pedagogy:   Gagné’s (1985) ‘Nine Events of Instruction’, Mayer’s (2002) cognitive theory of multimedia learning, Lave and Wenger’s situational learning theory (Lave and Wenger 1991), Kolb (1984) experiential learning theory and Skinner’s (1954) operant conditioning theory. 

more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

6 Ways Gamification Is Being Used Right Now - Edudemic

6 Ways Gamification Is Being Used Right Now - Edudemic | Gamification in Education | Scoop.it
We've already looked at MOOCs and tablet computing. Educational Games and gamification were identified as part of the 'second horizon', (or entering mainstream use in a two to three years).
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Once Again, Games Can and Do Teach! by Karl Kapp : Learning Solutions Magazine

Once Again, Games Can and Do Teach! by Karl Kapp : Learning Solutions Magazine | Gamification in Education | Scoop.it
Kevin Corbett's insight:

“The evidence is clear that games can and do teach. We also know that online learning and lectures often do not teach. In the end, it is not the vehicle delivering the instruction that makes the difference, it’s the design.”

more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

What Does Game-based Learning Offer Higher Education? - Online Universities.com

What Does Game-based Learning Offer Higher Education? - Online Universities.com | Gamification in Education | Scoop.it
As someone interested in learning and video games, one of the most inspirational things I have seen, read, or heard lately, is the TED talk by game designer Jane McGonigal,
more...
davidgibson's curator insight, March 6, 2013 8:53 AM

Jane is a keynote speker at this year's SITE conference in New Orleans March 5-9

Eduardo Guagliardi's curator insight, April 13, 2013 6:13 PM

Vamos jogar para aprender?

Scooped by Kevin Corbett
Scoop.it!

Good Read: The Risks And Rewards Of Growing Up Gaming | MindShift

Good Read: The Risks And Rewards Of Growing Up Gaming | MindShift | Gamification in Education | Scoop.it
“What are video games doing? If you have an age-appropriate game that’s not too easy or too hard, a video game is teaching a child how to cope with failure,
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Gamification: The Hard Truths

Gamification: The Hard Truths | Gamification in Education | Scoop.it
Gamification -- or the use of game, loyalty and economic concepts to engage consumers and employees -- has its fair share of detractors. But good criticism should be grounded in facts and a shared desire to make the world a better place.
Kevin Corbett's insight:

Gabe Zichermann is one of the definitive experts in Gamification and this article is a FANTASTIC overview of game based design across many areas and fields.

more...
Scooped by Kevin Corbett
Scoop.it!

The Gamification of Business - Forbes

The Gamification of Business - Forbes | Gamification in Education | Scoop.it
By Brian Burke Gartner, Inc. When designed correctly, gamification has proven to be very successful in engaging people and motivating them to change behaviours, develop skills or solve problems.
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

Addiction vs. Reflection: Unlocking the Potential of Games

Addiction vs. Reflection: Unlocking the Potential of Games | Gamification in Education | Scoop.it
I was just ten years old when the circumstances of life led me to lock-picking for the first time.

No, I wasn’t starving, nor had I been abducted by a band of thieves. I was driven by something whic
more...
No comment yet.
Scooped by Kevin Corbett
Scoop.it!

8 Research Findings Supporting the Benefits of Gamification in Education | Emerging Education Technology

8 Research Findings Supporting the Benefits of Gamification in Education | Emerging Education Technology | Gamification in Education | Scoop.it
There are myriad ways in which gamification can play a positive role in the educational setting.
more...
No comment yet.