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6 Elements for Awesome eLearning Games

6 Elements for Awesome eLearning Games | gamification | Scoop.it
Elearning games are engaging and fun when done right. That is why understanding elements of gaming can dramatically take your course from lame to fame. Learn these 6 awesome eLearning game elements and be awesome.
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Gamify with Gamification by Design

Gamify with Gamification by Design | gamification | Scoop.it
Gamification is the use of game thinking and mechanics to solve problems and engage audiences. While it can be applied to anything, I’m interested in gamifying non-game web applications, in order t...

Via Thomas Faltin
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Show Me the Science! Resilience, games, post-traumatic growth, and more | blog.superbetter.com

Show Me the Science! Resilience, games, post-traumatic growth, and more | blog.superbetter.com | gamification | Scoop.it
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4 Reasons Why Gaming Must Be Used in Education

4 Reasons Why Gaming Must Be Used in Education | gamification | Scoop.it
According to a 2009 study by the American Life Project, 97% of teenaged Americans play some form of videogame, be that on the computer, the internet, on a handheld or on a console. Games are everywhere, and they’re here to stay.

On the flip side of that coin, a 2006 educational report by the Bill & Melinda Gates Foundation entitled The Silent Epidemic identified that upon questioning large stratified sample of US high school drop-outs over why they hadn’t received their high school diploma. 47% of the interviewees cited their main reason for a lack of success as ‘classes not interesting.’ If we correlate this with a separate study by the Alliance for the Excellence in Education which puts the amount of drop-outs each year to be around 1.2 million, we can make a reasonable case for there being around 600,000 drop-outs who just couldn’t find themselves motivated by the educational system in its current guise, and that’s just in the US alone.


Via adpcenter, Bonnie Bracey Sutton, Jose Cabanas
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