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Tablets y Game-Based Learning: nuevas formas de aprender jugando

Tablets y Game-Based Learning: nuevas formas de aprender jugando | gamificación y aprendizaje | Scoop.it
A mis oídos ha llegado otro chisme muy interesante, concretamente un webinar sobre el uso de Tablets en el aula utilizando el método de aprendizaje basado en juegos o Game-Based Learning. En este w...

Via Ramiro Aduviri Velasco
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gamificación y aprendizaje
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100 Great Game Based Learning and Gamification Resources

100 Great Game Based Learning and Gamification Resources | gamificación y aprendizaje | Scoop.it
Lots people want to get started with game based learning, gamification and serious games in their training. We've been curating game related content for over a year and a half while conducting our o
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Rescooped by eunico from Digital Delights - Avatars, Virtual Worlds, Gamification
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Interactivity, Games, and #Gamification: A Research-Based App...

Games, gamification, and game-based learning have entered into the vocabulary of trainers, e-learning developers, and instructional designers in the past few ye

Via Ana Cristina Pratas
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Martin (Marty) Smith's curator insight, July 10, 2013 9:42 AM

Love this, "Interactivity (I) + Immersion (IM) = Sustained Engagement (E) resulting in meaningful learning". Agree. The more social, mobile and connect our world becomes the less appealing doing anything passive becomes.

We humans want to achieve and our digital world isn't as clear in our past ditch digging days. Digital ditches need digging too, but feedback loops are more strained and less clear.


I LOVE to gamify because to do so brings rewards systems to the front. We are all Pavlov's dogs. We salivate when the bell is rung. Our jobs as Internet marketers is to RING THE BELL. This slideshare has some useful tips for bell ringing.

Martin (Marty) Smith's comment, July 10, 2013 10:51 AM
Thanks for the Rescoop Juan. Marty
Patricia Daniels's curator insight, July 19, 2013 2:32 AM

A few keywords from the slides: interactive, immersive learning, sustained engagement, problem solving, challenging, feedback, active engagement. Used effectively, gaming and immersive learning in virtual worlds can be a real aid in the classroom. 

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II Congreso Internacional de Videojuegos y Educación. (Doble modalidad: Presencial y on-line)

II Congreso Internacional de Videojuegos y Educación. (Doble modalidad: Presencial y on-line) | gamificación y aprendizaje | Scoop.it

Via ThePinkSalmon
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ThePinkSalmon's curator insight, June 17, 2013 3:34 PM

Vía +Belén Rojas

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Gamification in the Classroom: The Journey Continues - Kotaku

Gamification in the Classroom: The Journey Continues - Kotaku | gamificación y aprendizaje | Scoop.it
Gamification in the Classroom: The Journey Continues
Kotaku
Gamification is in no way a new idea, but it's one that is still evolving at a rapid pace.

Via Pekka Puhakka
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Rescooped by eunico from Games, gaming and gamification in Higher Education
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A game to become a game’s creator | Serious Game Blog

A game to become a game’s creator | Serious Game Blog | gamificación y aprendizaje | Scoop.it

A game about creating games? Well that’s the wager that Greenheart Games took with its business simulationGame Dev Tycoon. A serious game giving you the chance to replay the history of video games from the 80’s until nowadays.


Via Kim Flintoff
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Robot Teachers and Video Games: Tech Tools for Students with Autism

Robot Teachers and Video Games: Tech Tools for Students with Autism | gamificación y aprendizaje | Scoop.it
Researchers are discovering that tech tools can elicit learning breakthroughs for students with autism. The trick is making school feel less threatening and more predictable.

Via Peter Shanks
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Peter Shanks's curator insight, May 21, 2013 6:59 PM

These two applications of technology in the classroom are paving the way for additional research into how our education systems can better interact with students on the autism spectrum. Robots and video games are most definitely not the full answer, but if they give us a glimpse into a solution, then they are a great start. 

There are a lot of questions still to explore, but like a mystery novel with an unknown ending, we must follow the clues and solve the riddles to open our eyes.

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Game Mechanics in Gamification - Andrzej's Blog

Game Mechanics in Gamification - Andrzej's Blog | gamificación y aprendizaje | Scoop.it
In gamification the term game mechanics gets used very often. The trouble is, most of the time it is used incorrectly. So what should we be talking about?

Via @tbahs Antonio Herranz Sotoca
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Review: Minecraft and the Secret to a Video-Game Phenomenon | MIT Technology Review

Review: Minecraft and the Secret to a Video-Game Phenomenon | MIT Technology Review | gamificación y aprendizaje | Scoop.it

Minecraft’s mainstream appeal may not lie in the poetry tucked away in an endgame few will see, but it is to be found in this poetry’s sentiment. Here is a game that enables humans to experience an accelerated form of existence—of dominion but also of stewardship. It makes clear the ancient ties between creativity and survival, and the wonder of collaboration, coöperation, and community, both in its world and in the reality on the other side of the screen. This is a recipe that demonstrates how video-game design, in the right hands, can be elevated to an art form every bit as strange and wonderful as any other, revealing deep truths about the human condition.


Via Nik Peachey
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Angela Goldsmith's curator insight, June 14, 2013 1:59 PM

My kids (now teens/young adults) have been playing this almost from the beginning and creating amazing worlds.  I have come home to questions like, "Hey mom I am trying to script a trigger to make a portal open when a character steps on this block - can you look at my code?"  The creativity this game inspires is truly stagering.  The fact that it can keep this attention deficit generation coming back for more is a testiment to the simple but insideous genus behind the game!

Alex's comment, June 15, 2013 5:27 AM
It's cool and creative.
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HabitRPG, gamificación para ser más productivos

HabitRPG, gamificación para ser más productivos | gamificación y aprendizaje | Scoop.it
HabitRPG es una peculiar herramienta de gestión personal que, mediante una estrategia de gamificación, nos permite gestionar nuestras tareas personales

Via ThePinkSalmon, MyKLogica
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MyKLogica's curator insight, March 7, 2013 9:45 AM

Interesante esta aplicación que nos puede ayudar a disciplinarnos!

Rescooped by eunico from Educacion, ecologia y TIC
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Libros electrónicos interactivos y la gamificación

Libros electrónicos interactivos y la gamificación | gamificación y aprendizaje | Scoop.it
 Los libros electrónicos de a poco están ganando el terreno digital de la lectura. Sin embargo, siguen respetando su formato básico similar al impreso. En algunos casos se imita el pasar de hoja en...

Via Ramon Aragon
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Aprender jugando "gamification"

Aprender jugando "gamification" | gamificación y aprendizaje | Scoop.it

Hace muchos años que los juegos son utilizados en las aulas para convertir alguna clase un poco aburrida en algo más entretenido y dinámico. Los profesores de distintas etapas educativas, con experiencia en la utilización de juegos, comentan que los juegos contribuyen para aumentar la creatividad y motivación de los alumnos.

La gamificación utiliza mecánicas de juego en ámbitos considerados no lúdicos, de forma que impulsa al usuario a participar en una actividad y genera un comportamiento determinado.


Via Gumersindo Fernández
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Milva Bustamante Molina's curator insight, May 18, 9:10 PM

Juegos que generan aprendizajes en nuestros estudiantes. Gamificación.

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TareasPlus Aims To Be The Khan Academy Of Latin America - Edudemic

TareasPlus Aims To Be The Khan Academy Of Latin America - Edudemic | gamificación y aprendizaje | Scoop.it
TareasPlus, an education startup that professes itself to be the "Khan Academy of Latin America," has recently launched a Beta version of Aula, a new online marketplace that empowers instructors to create and share learning content.
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Jane McGonigal on Gamification - IBM Connect 2013

There are 7 billion hours a week we spend around the planet to be engage into Games.  

This is what Jane Mc Gonigal calls the engagement economy.  There is a tent of desire to strive to do extraordinary things and to unlock our willpower, our determination, our creartivity. And we can harvest this desire to do extraordinary things.

 

100 millions of hours to edit all the Wikipedia pages. Which is equals to 3 weeks of Angry Birds or 7 days of Call of Duty gameplay ww.               


Via Olivier Janin
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Gamificación en las redes sociales

Gamificación en las redes sociales | gamificación y aprendizaje | Scoop.it
Gamificación en las redes sociales. La gamificación de forma general esta siempre dirigida a los objetivos de motivación de usuarios y su fidelización.

Via Santiago Bonet
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6 Ways Gamification Is Being Used Right Now - Edudemic

6 Ways Gamification Is Being Used Right Now - Edudemic | gamificación y aprendizaje | Scoop.it
We've already looked at MOOCs and tablet computing. Educational Games and gamification were identified as part of the 'second horizon', (or entering mainstream use in a two to three years).

Via Kevin Corbett
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A Rubric for Gamification of Learning?

A Rubric for Gamification of Learning? | gamificación y aprendizaje | Scoop.it
Grace Windsheimer teaches Computer Applications Online at Columbia Gorge Community College in Oregon. Grace recently designed two new introductory computer applications courses in 3D GameLab, a que...

Via Peter Shanks
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Swedish School Now Has A Mandatory Minecraft Class - Edudemic

Swedish School Now Has A Mandatory Minecraft Class - Edudemic | gamificación y aprendizaje | Scoop.it
All 13-year-old students must now take a manadatory Minecraft course at the Viktor Rydberg school in Stockholm, Sweden.

Via Stylianos Mystakidis
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Stylianos Mystakidis's curator insight, January 19, 2013 1:49 PM

3d virtual worlds can have significant impact in learning. Some schools are starting to get it.

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20 Aprendizajes que impulsan la Transformación | Andrés Ortega

20 Aprendizajes que impulsan la Transformación | Andrés Ortega | gamificación y aprendizaje | Scoop.it
Estos son algunos de los aprendizajes que diferentes stakeholders están incorporando o incorporarán en los próximos años y que impulsarán la transformación de nuestras organizaciones y de nuestra forma de hacer ...
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10 Video Games To Get Started With Game-Based Learning

10 Video Games To Get Started With Game-Based Learning | gamificación y aprendizaje | Scoop.it
10 Video Games To Get Started With Game-Based Learning
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Rescooped by eunico from Educacion, ecologia y TIC
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Gamificación en las aulas: MinecraftEdu

Gamificación en las aulas: MinecraftEdu | gamificación y aprendizaje | Scoop.it
La gamificación en ámbitos educativos está cosechando cada vez más éxito. Uno de esos casos que ejemplifican cómo las mecánicas y dinámicas del

Via ThePinkSalmon, Ramon Aragon
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Rescooped by eunico from <<TECNOLOGÍAS DE LA INFORMACIÓN Y LA COMUNICACIÓN ( TIC) >>
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La Gamification se abre paso en la educación como forma de combatir el fracaso escolar - Ecoaula.es

La Gamification se abre paso en la educación como forma de combatir el fracaso escolar - Ecoaula.es | gamificación y aprendizaje | Scoop.it
La gamificación ayuda a crear nuevos contenidos educativos con los que los estudiantes se sienten más motivados y les resulta más sencillo aprender

Via Rene Mendoza Hernandez
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