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Two-month deadline for in-app fees

Two-month deadline for in-app fees | Games People Play | Scoop.it

Creators of mobile apps that promote in-app purchases are being given two months to comply with Office of Fair Trading guidelines.

Apps that do not reach the standards set by 1 April could face legal action.

 

The OFT is attempting to crack down on instances where children rack up huge bills without their parents' consent.

 

Earlier this month, Apple agreed to refund $32.5m (£19.9m) to customers who had made complaints about unexpected bills from games.

A large number of mobile games now offer in-app purchases - for items such as power-ups or in-game currency - as a way of making their games profitable. Prices for such items typically range from 69p to £10, but can top £100.

 

PhonepayPlus, the UK regulator for premium phone lines and related services, estimates that 90% of seven-to-15-year-olds in the UK have played mobile games in the past six months.

Up-front information

 

Last year the OFT outlined its guidelines for app makers after studying 38 popular titles.

 

The BBC's Technology correspondent Rory Cellan-Jones explains some of the things you can do to prevent charges from web and phone games

It concluded that app makers must:

 

provide up-front information about the costs associated with a game before consumers download itensure gamers are not misled to believe they must make a payment to proceed if that is not the case, for example if they could wait for a period of time insteadprevent the use of language or anything else that might exploit a child's inexperience, for example, implying an in-game character would be disappointed if they did not spend moneymake it clear how to contact the business if the gamer has a complaintonly take a payment if the account holder provides "informed consent", in other words a charge cannot be made because a password had recently been entered for something else

 

In addition to those guidelines, the OFT on Thursday posted advice for parents. It includes checking the in-app payment settings on their devices and trying the games themselves to better understand how they work.

 

"Many children enjoy playing these types of games," said the OFT's chief executive Clive Maxwell.

 

"This rapidly growing creative sector has also brought wider economic benefits. Our principles make clear the type of practices that games makers and platform operators should avoid.

"Parents and carers have an important role to help protect their child and their bank balance."

 

Furthermore, a series of videos explaining how to change relevant settings has been posted on Ofcom's website.

 

Not all app stores list the price of add-on purchases in their descriptions

The OFT praised games companies for co-operating with their investigation into the issue, and noted that several developers had already made moves to adhere to the guidelines.

 

However, games that do not comply could face legal action, the OFT warned, although its first course of action would be to work with the developer to make changes.

 

The video games trade body Ukie said it was happy the OFT had acknowledged that protecting consumers was a shared responsibility.

"We are pleased to see the OFT recognise that parents need to be more aware of and use parental controls that are available on devices," said the organisation's chief executive Jo Twist.

 

"Done responsibly, micro-transaction based business models give choice and value for both players and businesses."

 

In the US, action from the Federal Trade Commission earlier this month led to Apple agreeing to refund in-app payments to "thousands" of customers.

 

The FTC said consumers had been harmed by "unfair billing".

Apple chief executive Tim Cook said: "The consent decree the FTC proposed does not require us to do anything we weren't already going to do, so we decided to accept it rather that take on a long and distracting legal fight."


Via Chung-wei Kerr - Sam
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Chung-wei Kerr - Sam's curator insight, January 30, 2014 7:14 AM

The clampdown on in-app purchases on mobile and tablet games has finally happened, but also brings the issue regarding in-game advertising to the forefront with the new regulation regarding upfront disclosure on in-game advertising and use of personal data.

 

I personally think the initial gold rush for publishers and developers pushing in-app purchases is soon coming to a close, and should hopefully refocus the industry away from such practices, often viewed in an unpopular light amongst the gaming community.

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Scantily Clad Casino Employees: Sex Sells, Right?

Scantily Clad Casino Employees: Sex Sells, Right? | Games People Play | Scoop.it
Have you ever wondered why casinos often employ scantily clad waitresses? I'm not making this up as some sort of feminist attack or even a complaint. Many casinos, like the Rio in Vegas, do more th...
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Are Bitcoins The Next Big Online Gambling Frontier? | CardPlayer

Are Bitcoins The Next Big Online Gambling Frontier? | CardPlayer | Games People Play | Scoop.it

When a gambler walks into a casino, they must exchange their cash for chips. In addition to making it mentally easier to gamble, chips provide casino patrons with a unified currency to place bets.


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Gambling tip for playing slots - Culture Addict/History Nerd

Gambling tip for playing slots - Culture Addict/History Nerd | Games People Play | Scoop.it
During our visit to Las Vegas for our wedding we came across this great gambling tip for increasing your chances of winning on the slots.

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Sex In The Cards?

Sex In The Cards? | Games People Play | Scoop.it
Theda Bara apparently just heard the news that women gamers have more sex. Still of Theda Bara from Carmen (1915).
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Rescooped by Shawnee Rivers from Love n Sex n Whatnot
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Can Oculus Rift show us what it's like to swap genders?

Can Oculus Rift show us what it's like to swap genders? | Games People Play | Scoop.it
The body-swap film genre could become a reality. 

Via Craftypants Carol
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Gaming may go educational

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Lotus Cash Max Competition

Lotus Cash Max Competition | Games People Play | Scoop.it

Make Valentine's Day special this year with Lotus Players Club Valentine’s Day Special Leaderboard #Competition Try something a bit different this year.http://pocket.co/sykKh


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What's Behind Winter Romance?

What's Behind Winter Romance? | Games People Play | Scoop.it
Did you know that there's an official "wedding engagement season"? Yup, in spite of the fact that it pisses Jezebel off (They get pissed off over the weirdest stuff.), roughly 40% of proposals occu...

Via Gracie Passette
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Ooooh!

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Gracie Passette's curator insight, January 22, 2014 6:32 PM

Studies about the romance (and sex) of the winter season.

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The Ultimate Guide To Blackjack Terms & Hand Signals

The Ultimate Guide To Blackjack Terms & Hand Signals | Games People Play | Scoop.it
If you've always wanted to play Blackjack or Twenty-one and beat the dealer at the most widely played casino banking game in the world, but felt too intimidated or just too darned overwhelmed by wh...
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Infographic via http://www.casinouk.com Casino UK

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Rescooped by Shawnee Rivers from iGeneration - 21st Century Education
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38 Of The Best Educational Games For iPad

38 Of The Best Educational Games For iPad | Games People Play | Scoop.it
38 Of The Best Educational Games For iPad

Via Tom D'Amico (@TDOttawa)
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Can You Make Money Online By Playing Games?

Can You Make Money Online By Playing Games? | Games People Play | Scoop.it
As gambling websites become more common throughout the states, you might be wondering if you can really make money online. The short answer is a resounding yes.

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The Truth About "Monster Porn"

The Truth About "Monster Porn" | Games People Play | Scoop.it

“Monster porn”, otherwise known as “monster erotica”, “cryptozoological erotica”, and “erotic horror”, should be well-known to fans of this site. These sexy stories employ mythical creatures — everything from vampires, demons, zombies, and other monsters to centaurs, mermaids, leprechauns, and aliens — as sex partners. And apparently this upsets people enough for them to censor such stories. But why?


Via Gracie Passette
Shawnee Rivers's insight:

Censorship games regarding women & sex fantasies.

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Deanna Dahlsad's curator insight, January 22, 2014 2:40 PM

Sexism in erotica censorship (NWS)

Deanna Dahlsad's curator insight, January 22, 2014 2:42 PM

I don't like to put really adult stuff here -- but the sexism in this really can't be ignored. At least it shouldn't be ignored.

Deanna Dahlsad's curator insight, January 22, 2014 2:43 PM

I don't like to put really adult stuff here -- but the sexism in this really can't be ignored. At least it shouldn't be ignored.

Rescooped by Shawnee Rivers from Geek Therapy
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Study: Dance games help bladder control, urinary incontinence

Study: Dance games help bladder control, urinary incontinence | Games People Play | Scoop.it

Dance games can help you burn off calories, lose unwanted weight, tone your muscles and teach you some sweet moves to bust out at the next wedding you're invited to. According to a study published in Neurology and Urodynamics, they can also help women with urinary incontinence. Slap that on the next Just Dance game, Ubisoft.


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Co-Browse Any Web Page Instantly with Surfly

A free tool.


Via Robin Good, Deanna Dahlsad
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Cool tool for gamers & shoppers!

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alexislucas's curator insight, June 9, 2014 5:56 AM

de mémoire ça ne marche pas bien car cela souffre de lags et se révèle contre-intuitif

Surfly's comment, March 17, 3:14 PM
You can try out the new features. I'm curious how and if you like it now. www.surfly.com
Surfly's comment, March 17, 3:14 PM
You can try out the new features. I'm curious how and if you like it now. www.surfly.com
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The Growth Of Mobile Gambling Infographic

The Growth Of Mobile Gambling Infographic | Games People Play | Scoop.it
Mobile gambling has grown a lot over the last two years, with reports of up to 150% growth in mobile gambling services in one year. PocketWinnings.com's Mobile Gambling Infographic  
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Fun Ways to Celebrate National Puzzle Day

Fun Ways to Celebrate National Puzzle Day | Games People Play | Scoop.it
For National Puzzle Day, here are ways to get your friends and family hooked on brain teasers.
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As Usual, A Lady Gambler Draws A Crowd

As Usual, A Lady Gambler Draws A Crowd | Games People Play | Scoop.it
A lovely vintage photo of a woman playing Faro. Like Lady Luck herself, she draws a crowd of men. This authentic vintage casino photo is for sale from Hard Times Ranch.
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NSA and British government snooping on Angry Birds players

NSA and British government snooping on Angry Birds players | Games People Play | Scoop.it

Angry Birds is the latest game to become embroiled in the international government spying scandal.

 

In December it was revealed that America’s National Security Agency and the British Government had been accessing data sourced from users of services such as Xbox Live and World of Warcraft.

 

Now The New York Times reports that Angry Birds has been another target of the agencies, with the game’s metadata revealing details such as a user’s location, age, sex.

 

Specifically, a British Government document has been found to contain “the computer code needed for plucking the profiles generated when Android users play Angry Birds”.

 

Note, too, that Rovio has been previously criticised for the amount of data Angry Birds gathers about its users and has been accused of willingly passing this onto third parties.

 

“The scale and the specifics of the data haul are not clear,” NYT reports. “The documents show that the NSA and the British agency routinely obtain information from certain apps, particularly those introduced earliest to cellphones.

 

“With some newer apps, including Angry Birds, the agencies have a similar ability, the documents show, but they do not make explicit whether the spies have put that into practice. Some personal data, developed in profiles by advertising companies, could be particularly sensitive: A secret British intelligence document from 2012 said that spies can scrub smartphone apps to collect details like a user’s ‘political alignment’ and sexual orientation.”

 

Other revelations from Snowden’s latest leaks claim that “just by updating Android software, a user sent more than 500 lines of data about the phone’s history and use onto the network” and that “the NSA and the British agency busily scoop up this data, mining it for new information and comparing it with their lists of intelligence targets”.


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Billy Walters and the Story of the Computer Group

Billy Walters and the Story of the Computer Group | Games People Play | Scoop.it

Out of all the things I have ever read, this story does the best job and looking into how a professional betting syndicate works. It also sheds some light on this who ask why guys like Vegas Runner play so much volume. It is a long read, so sit back and enjoy:

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What's A "Kitty"? Why So Many Of Them?

What's A "Kitty"?  Why So Many Of Them? | Games People Play | Scoop.it
I should probably start here with a clarification of the use of the word "kitty" as I'll be using it a lot here, and in varying ways. Strictly speaking, most gamblers know a kitty as the money in "...
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Video games change the way you dream & make us more creative...

Video games change the way you dream & make us more creative... | Games People Play | Scoop.it
Maybe you're meandering, alone and lost, through an abandoned castle surrounded by a crocodile-filled moat. Suddenly, a flame-breathing dragon hurls towards you, snarling and gnashing its teeth,...

Via Gary Hayes
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Gary Hayes's curator insight, January 23, 2014 5:21 PM

Quote "Among her other findings, Gackenbach has noted that gamers tend to have more "bizarre" dreams — those that include far-fetched or impossible scenarios, like imaginary characters or space travel — than their peers. Bizarre dreams, in turn, have also been linked to enhanced creative output in day-to-day life, suggesting (as Gackenbach has also found) that gaming might make us more creative in real-world scenarios."

Donald McClendon's curator insight, January 27, 2014 12:44 PM

This explains the "crunch' sounds I hear in my dreams. Too much Candy Crush!!

Kelly Bryant's curator insight, January 27, 2014 2:18 PM

Very interesting-helps put to rest that video games "rot" your brain

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Why Organisational Gamification was Inevitable and Not a Fad

Why Organisational Gamification was Inevitable and Not a Fad | Games People Play | Scoop.it

I believe that there are several factors which made Gamification of organisations inevitable.  It is often criticised for being a fad.  I think that there are some aspects of it which could be.  For example, the dreaded ‘badges and leader boards’ definition of Gamification is unbelievably limiting and that aspect might be short-lived.

 

However, there are elements of Gamification which represent the larger economy, general opinion and the direction for organisations into the future.  It is something much deeper than superficial badges (although they have their merits too).  This is what Gamification should be understood as, what should be taken from games and it is happening right now.

 

Click headline to read more--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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‘Fear of Missing Something’ Drives Home Screen Alert Usage

‘Fear of Missing Something’ Drives Home Screen Alert Usage | Games People Play | Scoop.it
Always-on, always-connected consumers are spending more than one-quarter of their smartphone time with the home screen—not too surprising when one considers they pick up their phones around 100 times per day, according to research.

Via Deanna Dahlsad
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Games is right there in the middle..

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Laura Brown's comment, January 24, 2014 2:01 AM
I see people who are obsessed with reading Twitter feeds and same for other social media. They worry about what they miss, some actually get upset about it. I don't. I check RSS feeds a couple of times a week and only read as far as I want to. I doubt I spend more than an hour including time to write up a post, make coffee or have a snack and repost or link to anything which interests me. I even skim read several posts from the feed.
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YouTube Challenge - I Gave My Wife or Girlfriend A Terrible Gift For Valentine's Day - YouTube

Jimmy Kimmel Live - YouTube Challenge - I Gave My Wife or Girlfriend A Terrible Gift For Valentine's Day Jimmy Kimmel Live's YouTube channel features clips a...
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Valentine's Day relationship gifting games.

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The Biggest Bet Ever: Soros, Paulson and Cooperman Take On Adelson Over The Future Of Gambling In America | Forbes.com

The Biggest Bet Ever: Soros, Paulson and Cooperman Take On Adelson Over The Future Of Gambling In America | Forbes.com | Games People Play | Scoop.it

In November George Soros, John Paulson and Leon Cooperman, three of the most successful hedge fund managers ever, quietly participated in a rights offering and became major shareholders in Caesars Acquisition Co., a spinoff from casino company Caesars Entertainment that has ownership in Caesars’ online gambling assets.

 

Their stakes–previously unreported–are all part of an unprecedented bet on the future of the $60 billion casino business in America, as states from New Jersey to Delaware and Nevada legalize a practice that the Department of Justice said was illegal just two years ago. They were joined by billionaire private equity managers Leon Black, David Bonderman, Marc Rowan and Joshua Harris, whose two respective buyout firms are the biggest shareholders in Caesars Entertainment and doubled down by investing a combined $484 million in Caesars’ online gambling vehicle.

 

Already a roster of billionaires, from brothers Lorenzo and Frank Fertitta, who control the Ultimate Fighting Championship, to MGM Resorts' MGM +1.52% biggest shareholder, billionaire Kirk Kerkorian, are betting big on online gambling’s comeback.

 

There’s just one problem with all of this: Sheldon Adelson. The very week that Caesars’ online gambling play started trading on the Nasdaq, Adelson, the nation’s fifth-richest man–and one of the country’s biggest political donors–thanks to his vast casino holdings, unleashed an army of lawyers and lobbyists on Washington and state capitals, telling FORBES he will “spend whatever it takes” to stop online gambling in America.

 

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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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cards Marking's curator insight, July 23, 2014 2:58 AM

The biggest bet, the winner would be always the rich