Développement de jeux vidéos
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“Un condensé d'infos sur le développement de jeux vidéos”
Curated by Alex Frêne
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Created Oct 12, 2011
Created by Alex Frêne
Updated May 25
Posts 499
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www.indiegamemag.com - May 25, 6:18 PM

Just Point And Click: ‘Adventure Game Engine’ Beta | The Indie Game Magazine - Indie Game Reviews, Previews, News & Downloads

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mifanfois.canalblog.com - May 24, 10:49 AM

HTML5 06 (tutorial WebGL 5ème partie) - Fanfois et ses papillons

Dans ce billet nous allons permettre à l'utilisateur de déplacer la caméra. En effet, si nous avons introduit la caméra dans le précédent...
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www.construct-french.fr - May 24, 10:48 AM

Construct Game Development | CONSTRUCT

Voici un livre de Daven Bielow sur le développement de jeux avec Construct Classic, c'est en anglais mais c'est assez rare de voir sortir des choses sur Construct Classic qu'il est important de le signaler.
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indiedevstories.com - May 21, 4:17 PM

The pressure of money | Indie Dev Stories

You can’t live from happiness. It would be great but it is not possible. You need to manage to make some money. It is a frustrating paradox: I’m not interested on making money, I’m interested on making great games and apps. However, to be able to make great games and apps, I need to make some money with them. However, sometimes, thinking about making money, makes your games to be less great.

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higherorderfun.com - May 21, 3:55 PM

The guide to implementing 2D platformers | Higher-Order Fun

Le guide de mise en œuvre de plates-formes 2D

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jeux.developpez.com - May 20, 3:59 PM

Interview d'un studio de jeux vidéo : Majaka - Developpez.com

Interview d'un studio de jeux vidéo : MajakaDeveloppez.comUnity est un très bon outil, mais qui ne se prête pas nécessairement si bien à la réalisation d'un jeu 2D avec une caméra orthographique. III-C.
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indiedevstories.com - May 17, 5:26 AM

Making a cross-platform game in two weeks

In today’s post I would like to share with you my experience working on my first cross-platform game. Although it is intended to be available for Windows Phone, iOS and Android, currently I...
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tube-list.com - May 12, 5:36 AM

Développez vos jeux en Java avec Eclipse et Slick | Kujira

Tout est expliqué sur ce lien. Si vous utilisez Windows 7 64 bits vous aurez sans doutes des problèmes avec les librairies natives lors de l'exécution. Téléchargez alors la dernière version de la librairie LWJGL (sur laquelle est ...
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blog.developpez.com - May 9, 2:31 AM

OpenGL threadé dans Qt 4.8 - Thibaut Cuvelier

Si vous avez déjà utilisé le module OpenGL dans Qt à un moment ou un autre, vous vous êtes peut-être retrouvé à vouloir exécuter une partie d'OpenGL dans un thread séparé. Qt 4.8 apporte de nouvelles fonctionnalités ...
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www.packtpub.com - May 8, 5:02 AM

Cocos2d: Uses of Box2D Physics Engine | Packt Publishing Technical & IT Book and eBook Store

For years, physics engines have been used in video games to add a sense of realism to the action onscreen. In many games, physics plays a crucial role within the gameplay. Cocos2d comes bundled with two popular 2D physics engines: Box2D and Chipmunk.
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www.hteumeuleu.fr - May 7, 1:50 PM

Conseils pour les concepteurs de jeux – HTeuMeuLeu

Conseils pour les concepteurs de jeux

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jessefreeman.com - May 7, 1:48 PM

Building HTML5 Metro Games For Windows 8 | Jesse Freeman

One of the most exciting aspects of development for Windows 8 is the ability to build a native app using nothing but HTML and JS. I think this is a huge advantage over other platforms, and one that will help liberate HTML apps from the browser and bring them to the desktop in a way that no other platform has been able to do

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www.scirra.com - May 7, 1:44 PM

How to make a Platform game - Scirra.com

A complete beginner's tutorial to using Construct 2 to make a jump-and-run scrolling platform game.
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davidmadbox.wordpress.com - May 24, 10:51 AM

Javascript HTML Canvas – Game Dev « I'M A GEEK

Javascript HTML Canvas – Game Dev. Publié par davidmadbox le 21 mai 2012. Publié dans: programmation. Tagged: game, javascript. Laisser un commentaire. Coming soon … :) ...
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www.zoubia.com - May 24, 10:49 AM

Unity Asset Ste Free Assets 2011 ENG : Software - Logiciel - Zoubia ...

Unity Asset Ste Free Assets 2011 ENG. Forum logiciels et drivers dans leur globalité, installation, configuration, retouches d'images Initiations aux différentes applications de bases et outils informatique, apprendre a bien ...
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gamedevparty.fr - May 24, 10:46 AM

Game Dev Party » [Conférence] L’art et la manière » Game Dev Party

[Conférence] L’art et la manière
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www.scirra.com - May 21, 4:16 PM

Performance Tips - Scirra.com

Modern desktop computers are very powerful. Generally the main problem with performance is getting your game to run well on mobiles and tablets. It's more difficult to get good performance on these devices for a number of reasons

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FrameBufferObject en OpenGL

Ce tutoriel a pour objectif d'expliquer ce que sont les Frame Buffer Objects (FBO), puis de présenter leur implémentation dans OpenGL et finalement, de décrire quelques techniques utilisées dans les jeux vidéo utilisant les ...
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irrrpgbuilder.sourceforge.net - May 20, 3:59 PM

IrrRPG Builder

IrrRPG Builder is a simple and powerful tool designed to help people new to programming and/or players who want to create RPG games without advanced knowledge in programming languages.

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rotorz.com - May 15, 2:39 AM

Rotorz Limited - Rotorz Tile System for Unity 3D

Paint scenes easily using 3D tiles. Work with multiple systems at different scales to design a variety of experiences from 2.5D platform action to top-down shooters.

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projetsphere.blog.lemonde.fr - May 9, 2:32 AM

Quelles contraintes pour un "browser game" ? - Le Monde

Quelles contraintes pour un "browser game" ?Le Mondele fait de développer un jeu qui tourne dans le Web Player Unity. Tout d'abords, faisons une petit topo sur le webplayer Unity, car ce dernier est entouré de petites inexactitudes qui tiennent bon!
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www.richardlord.net - May 9, 2:31 AM

What is an entity framework for game development?

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uk.games.ign.com - May 8, 5:01 AM

The Future of Game Development - Games Feature at IGN

Mike Capps, Gabe Newell, Robert Bowling, and Brenda Brathwaite talk about how individuality is the key to making great games.
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www.digitaltonto.com - May 7, 1:49 PM

Business Models and the Singularity

Business models can no longer be treated as stone tablets divined by wise men on mountains to last for eternity. They have become increasingly perishable.
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www.skn3.com - May 7, 1:46 PM

SKN3 - objecty - Texture packer, animation editor and game creation tool for developers using any game development software. Use objecty to help make a game!

Are you a game creator? are you on the lookout for a tool to assist in in managing your game sprites? objecty is the game creators dream that is ready to be the perfect companion for whatever you use for game programming.
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