Games and Games Localisation
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Games and Games Localisation
News and articles about games and games localisation
Curated by Curri Barcelo
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«Los videojuegos ya no hablan en español»

«Los videojuegos ya no hablan en español» | Games and Games Localisation | Scoop.it
Videojuegos: Los videojuegos ya no hablan en español. Noticias de Tecnología. La comunidad de jugadores se ha levantado en armas por los recientes lanzamientos de juegos españoles cuyas voces están solo en inglés, francés y alemán
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Game localization on a tight budget - tips when choosing game translation languages

Game localization on a tight budget - tips when choosing game translation languages | Games and Games Localisation | Scoop.it
In this article you will learn which language to translate your game into depending on your game's platform. Should you translate your Steam game into Russian or Chinese? And what about your iOS app - is Japanese a good choice for your game translation? You are about to find out.
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Serge AWONO's curator insight, March 1, 2016 6:12 AM

Game localization on a tight budget - tips when choosing game translation languages

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Hitman es una «plataforma», no un juego episódico - Noticias en AnaitGames

Hitman es una «plataforma», no un juego episódico - Noticias en AnaitGames | Games and Games Localisation | Scoop.it

IO Interactive asegura que el modelo elegido para distribuir el nuevo Hitman debería ser imitado por muchos juegos en los próximos años.

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Menos del 8 por ciento de videojuegos indie españoles triunfaron en Kickstarter durante 2015

Menos del 8 por ciento de videojuegos indie españoles triunfaron en Kickstarter durante 2015 | Games and Games Localisation | Scoop.it
La plataforma de crowdfunding Kickstarter es bien conocida en la industria de los videojuegos, y un gran número de pequeños estudios independientes apuestan por este medio para financiar sus proyectos. Sin embargo, la efectividad de Kickstarter es un factor que parece dejarse de lado en estos casos, especialmente en España.
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The Trials and Tribulations of Localization

The Trials and Tribulations of Localization | Games and Games Localisation | Scoop.it
As the world becomes more global, so do the games we play. It's still very much a learning process, but companies are ready to find ways of winning new gamers.
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Serge AWONO's curator insight, January 27, 2016 2:32 AM
The Trials and Tribulations of Localization
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nDreams's Patrick O'Luanaigh on why you should be supporting both Google Cardboard and Samsung Gear VR

nDreams's Patrick O'Luanaigh on why you should be supporting both Google Cardboard and Samsung Gear VR | Games and Games Localisation | Scoop.it
Patrick O'Luanaigh wants to end the snobbery directed towards mobile VR.
Taking the stage at Pocket Gamer Connects London's Future Visions: VR and AR trac.
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Ian Livingstone on the past, present and future of the British games industry

Ian Livingstone on the past, present and future of the British games industry | Games and Games Localisation | Scoop.it
There's no better introduction to the Best of British track at Pocket Gamer Connects London than Ian Livingstone.
The games industry veteran has become som...
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The Game Translator—Multiple Personality Order

The Game Translator—Multiple Personality Order | Games and Games Localisation | Scoop.it
There are countless possible settings in which to place the action in a
video game. It could take place in China during the Ming dynasty, any real
or imagined galaxy, grandma's garden, some fictional 2D cartoon world,
post-war Europe, or Salt Lake City after a zombie apocalypse (real or
imagined).
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Localization: Has Japan lost the plot?

Localization: Has Japan lost the plot? | Games and Games Localisation | Scoop.it

Japan once ruled and defined the global gaming industry. In the arcade age, Japanese developers gave us "Pac-Man," "Space Invaders" and "Donkey Kong." In t


Via Elizabeth Sánchez León
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[VIDEO] 10 tips to take your game global


Via Elizabeth Sánchez León
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Dialogue Systems in video games

Dialogue Systems in video games | Games and Games Localisation | Scoop.it

Via Elizabeth Sánchez León
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Serge AWONO's curator insight, November 23, 2015 8:39 AM

Dialogue Systems in video games

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NextGen Aspiring Women - NextGen Skills Academy

NextGen Aspiring Women - NextGen Skills Academy | Games and Games Localisation | Scoop.it
Curri Barcelo's insight:

NextGen Skills Academy is offering a 26-week training in London to those women in games, who want to achieve a specific goal in the industry but they don't know how to do it:
http://www.nextgenskillsacademy.com/courses/nextgen-aspiring-women/

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Localization (Part 1)

Localization (Part 1) | Games and Games Localisation | Scoop.it
Translations, localization - sometimes, you need to know what you want before you get it.

Via Elizabeth Sánchez León
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All Games Should Be Localised Like Ni no Kuni

Curri Barcelo's insight:

"It's clear that every choice made in the translation of this game was carefully made and discussed among a group of translators and the original Japanese developers. It certainly paid off creating a charming and amusing game which, if you speak Japanese and English, comes off as extra charming as you enjoy the best of both worlds."

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El genio español de los videojuegos que murió antes de conocer el éxito. Noticias de Tecnología

El genio español de los videojuegos que murió antes de conocer el éxito. Noticias de Tecnología | Games and Games Localisation | Scoop.it
El genio español de los videojuegos que murió antes de conocer el éxito. Noticias de Tecnología. Creó tres videojuegos y decidió retirarse porque la industria estaba demasiado centrada en el marketing. Su muerte le privó del reconocimiento del que goza en la actualidad
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Sabrina Carmona on why mobile devs not targeting Latin America are missing out

Sabrina Carmona on why mobile devs not targeting Latin America are missing out | Games and Games Localisation | Scoop.it
Sabrina Carmona originally set up a free-to-play games studio in her native Brazil, before financial difficulties forced the studio to close. Later positions...
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How Localization Works in Games: Yo-Kai Watch

Until the end of November, I'll be making ~1 video per week and then I'll be back to making more daily content! In the meantime, I'm trying some new topics a...

Via Elizabeth Sánchez León
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Designing Games That Are Accessible To Everyone

Designing Games That Are Accessible To Everyone | Games and Games Localisation | Scoop.it
In this Gamasutra feature, AudiOdyssey co-developer Glinert explains why usability and accessibility are vital for creating tomorrow's hits, focusing on design principles for targeting and satisfying the disabled gamer.

Via Elizabeth Sánchez León
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People in Games: Audio Lead Steffen Stark On The Audio Aspect of Game Localization

People in Games: Audio Lead Steffen Stark On The Audio Aspect of Game Localization | Games and Games Localisation | Scoop.it
Steffen and I were colleagues for only two weeks. Unfortunately—because he
is a pro when it comes to audio localization and I would have loved to
learn more about these procedures. Luckily, he agreed to answer some
questions I've had for a long time. And he does so very bluntly.
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Korean Game Localization Factsheet

Korean Game Localization Factsheet | Games and Games Localisation | Scoop.it
Korean gamers are about to unleash strings attached to local game developers. NowKorean gamers are welcoming game creators from outside Korea. Read more about how this change in the Korean game market will affect you.
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You Spoony Bard!: An Analysis of Video Game Localization Practices


Via Elizabeth Sánchez León
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Market Opportunity in the UK: Some statistics about video games & sales in the UK.

Business opportunities in the UK games market.
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