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Stop Fooling Around: Let Educators Reform Education - Online Universities.com

Stop Fooling Around: Let Educators Reform Education - Online Universities.com | Games and Education | Scoop.it
The Alternatives: Exploring Options in Policy and Practice website recently had a post about not becoming a
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Games and Education
How can games be used in education? Hopefully this list will improve the use of games and education
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Atlanta's School Scandal Isn't Local

Atlanta's School Scandal Isn't Local | Games and Education | Scoop.it
How the education reform movement's "no excuses" mantra leads to cheating.
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Serious Games For Learning How To Start a Business | SERIOUS GAMES MARKET

Serious Games For Learning How To Start a Business | SERIOUS GAMES MARKET | Games and Education | Scoop.it
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Reality Drop: Spread Science about Climate Change, Global Warming

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Some things I think I might have learned so far…

User freedom can be a curse. Guide your novices, and set your experts free. Sometimes less is more. Things that are similar should look and feel the same. Things that are not should look and feel d...
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Teadd your insight...

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How Minecraft taught my 9-year-old son with Asperger’s to read and write | Anna Stam

How Minecraft taught my 9-year-old son with Asperger’s to read and write | Anna Stam | Games and Education | Scoop.it
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Interesting, but learning styles? 

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Danielle M. Villegas's curator insight, January 14, 2013 12:06 PM

I like this article as it shows a few things:
1) Alternative teaching/thinking outside the box for a personalize experience.
2) It's a good use of gamification in learning.
3) There is some flipped classroom learning going on as well.
Having a son who is Asperger's and recently asked to go on Minecraft after participating on Roblox for a long time, I'm thinking it might be worth the investment. While he can read very well, and he has good ideas, his writing needs some help. Perhaps this might be the key for him or others who need a differrent way of learning.

-techcommgeekmom  

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3 Principles For The Future Of Gaming, From A Google Game Designer

3 Principles For The Future Of Gaming, From A Google Game Designer | Games and Education | Scoop.it
Last month, Google unveiled its first mobile game, an ambitious, experimental thing called Ingress.
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Jerry Buchko's curator insight, January 4, 2013 11:11 AM

Some really interesting tidbits to ponder in here... for example, could you pull out an advert component and plug in a bit of experiential learning or skill development challenge?

Jerry Buchko's comment, January 4, 2013 11:33 AM
The educational aspect of geocaching, which is mentioned in the article, is that you get introduced to the subject of land navigation, and, in some variations of the game, maybe even a bit of bushcraft or espionage tradecraft. Learning this stuff in order to participate in play is fundamental to the game experience... and I think in most cases you're picking it up experientially.
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The Innovative Educator: Why the flip’s a flop

The Innovative Educator: Why the flip’s a flop | Games and Education | Scoop.it
Jelmer Evers's insight:

I agree with the direction of the piece, but also recognize that #flipclass is a very powerful botton-up movement. Why not use it. And also see that there are many ways to learn and teach? I wrote about the naming issue earlier on my dutch blog

 

http://www.jelmerevers.nl/2012/02/flipping-the-classroom-of-whats-in-a-name.html

 

http://www.jelmerevers.nl/2012/02/salman-khan-heeft-het-antwoord.html

 

via @dinelecoeur

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Jelmer Evers's curator insight, December 14, 2012 11:03 PM

Jelmer Evers's insight:I agree with the direction of the piece, but also recognize that #flipclass is a very powerful botton-up movement. Why not use it. And also see that there are many ways to learn and teach? I wrote about the naming issue earlier on my dutch blog http://www.jelmerevers.nl/2012/02/flipping-the-classroom-of-whats-in-a-name.html http://www.jelmerevers.nl/2012/02/salman-khan-heeft-het-antwoord.html via @dinelecoeur

Bryan Dean's curator insight, December 17, 2012 5:17 AM

It's not that Flipping classes is bad it's that we need to understand that learning is social as well. This Article sheds some insight on this issue.

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10 Ways Teachers Are Using MMORPGs In The Classroom - Edudemic

10 Ways Teachers Are Using MMORPGs In The Classroom - Edudemic | Games and Education | Scoop.it
Ever wonder how teachers are using MMORPGs in the classroom? We detail the many ways gaming is taking classrooms to the next level.
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How Portal 2 Developers Became The Best 6th Grade Physics Teachers Ever

How Portal 2 Developers Became The Best 6th Grade Physics Teachers Ever | Games and Education | Scoop.it
PLAYMAKERS is an exploration of the experiences and innovations that are leading the way for learning design in the twenty-first century.
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Google Launches Ingress, a Worldwide Mobile Alternate Reality Game

Google Launches Ingress, a Worldwide Mobile Alternate Reality Game | Games and Education | Scoop.it
This would be awesome with Google Glass.
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Want to help someone learn? Have them assume a role. | Kapp Notes

Want to help someone learn? Have them assume a role. | Kapp Notes | Games and Education | Scoop.it
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Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic

Why Teachers Are (And Aren’t) Using Educational Video Games | Edudemic | Games and Education | Scoop.it
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Raph's Website » GDCOnline: A Theory of Fun, 10 Years Later

Raph's Website » GDCOnline: A Theory of Fun, 10 Years Later | Games and Education | Scoop.it
Raph Koster's personal website: MMOs, gaming, writing, art, music, books.
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Pursued and Google Maps: Stay one step ahead

Pursued and Google Maps: Stay one step ahead | Games and Education | Scoop.it
Imagine you are a trained undercover agent. While helping a little old lady across the street after saving stranded kittens stuck in a tree, you're ambushed by evil doers. You're taken prisoner, sh...
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Four More Questions to Ask Before You Create a #Learning #Game | Kapp Notes

Four More Questions to Ask Before You Create a #Learning #Game | Kapp Notes | Games and Education | Scoop.it
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SimCityEDU Is Coming Soon To A Classroom Near You - Edudemic

SimCityEDU Is Coming Soon To A Classroom Near You - Edudemic | Games and Education | Scoop.it
Ready to do Common Core-compatible and video game-based learning with a twist? SimCityEDU is coming this March!
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Swedish School Now Has A Mandatory Minecraft Class - Edudemic

Swedish School Now Has A Mandatory Minecraft Class - Edudemic | Games and Education | Scoop.it
All 13-year-old students must now take a manadatory Minecraft course at the Viktor Rydberg school in Stockholm, Sweden.
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All the World’s a Game, and Business Is a Player

All the World’s a Game, and Business Is a Player | Games and Education | Scoop.it
Many businesses are using gamification to get people hooked on their products and services — and it is working, thanks to smartphones and the Internet.
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With a nice gamification touch by NYTimes- All the World’s a Game, and Business Is a Player 

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Daniel Simons: Think video games make you smarter? Not so fast...

Daniel Simons: Think video games make you smarter? Not so fast... | Games and Education | Scoop.it
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Stop Fooling Around: Let Educators Reform Education - Online Universities.com

Stop Fooling Around: Let Educators Reform Education - Online Universities.com | Games and Education | Scoop.it
The Alternatives: Exploring Options in Policy and Practice website recently had a post about not becoming a
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Learning with 'e's: The future of gaming

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Should Kids Play Games in the Classroom?

Should Kids Play Games in the Classroom? | Games and Education | Scoop.it
Education Nation is a nationally broadcast, in-depth conversation about improving education in America.
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A Slower Speed of Light | MIT Game Lab

A Slower Speed of Light | MIT Game Lab | Games and Education | Scoop.it

A Slower Speed of Light is a first-person game prototype in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player's own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect (red- and blue-shifting of visible light, and the shifting of infrared and ultraviolet light into the visible spectrum); the searchlight effect (increased brightness in the direction of travel); time dilation (differences in the perceived passage of time from the player and the outside world); Lorentz transformation (warping of space at near-light speeds); and the runtime effect (the ability to see objects as they were in the past, due to the travel time of light). Players can choose to share their mastery and experience of the game through Twitter. A Slower Speed of Light combines accessible gameplay and a fantasy setting with theoretical and computational physics research to deliver an engaging and pedagogically rich experience.

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Elizabeth Lawley: “Just Press Play” — Adding a Game Layer to the Undergraduate Experience | DMLcentral

Elizabeth Lawley: “Just Press Play” — Adding a Game Layer to the Undergraduate Experience | DMLcentral | Games and Education | Scoop.it
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Free Technology for Teachers: Reward Students' Achievements with ClassBadges

Free Technology for Teachers: Reward Students' Achievements with ClassBadges | Games and Education | Scoop.it
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