Game On for Learning
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Game On for Learning
Everyone is talking about gaming but what does it really mean for learning?
Curated by Helen Schutz
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Virtual Minecraft explodes in the real world - Sioux Falls Argus Leader

Virtual Minecraft explodes in the real world - Sioux Falls Argus Leader | Game On for Learning | Scoop.it
Game spawns fanatics of all ages – and even has teachers embracing educational aspects
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How 10 Colleges Are Using Game-Based Learning Right Now ...

“ ... for K-12. Standout classes at Purdue include “Introduction to Aerospace Design,” a School of Aeronautics course that featured gaming in its curriculum.”
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Game on: using computer games to captivate your class

Game on: using computer games to captivate your class | Game On for Learning | Scoop.it
“ Head of department Ollie Bray is using computer games to get his students excited about learning.”
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Free Resource: Exploring the use of Gamification in Learning

Free Resource: Exploring the use of Gamification in Learning | Game On for Learning | Scoop.it
“ Brightwave have put together this free practical guide exploring the use of gamification in learning, and how game-based techniques can energise online learning programmes.”
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The 18 Greatest Game Based Learning Scholars of All Time

The 18 Greatest Game Based Learning Scholars of All Time | Game On for Learning | Scoop.it
While new technologies have made games an ever more prevalent and talked-about part of everyday life, the creation, development, and study of these forms of games, especially in learning, is really nothing new. Some of the best and brightest minds in engineering, education, sociology, and computer science have been analyzing how to build, improve, and understand games for several decades. Their research has helped to yield games that are more effective (not to mention fun) than ever and that reflect our changing relationship with technology.
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Hear all, see all, say nowt.

Hear all, see all, say nowt. | Game On for Learning | Scoop.it
Having convinced the world that the e-society is real, and that giving electronic goods, adapt at electronically emptying your bank account is all in the the name of “modern life”.
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Video Games & the Future of Learning

Video Games & the Future of Learning | Game On for Learning | Scoop.it

Via JackieGerstein Ed.D.
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Jack Sumaran's comment, March 22, 2013 12:19 AM
A list of advantages in playing video games on how they can be educative .
Maarja Sinisalu's curator insight, December 10, 2015 5:23 PM

Video- ja arvutimängud - uus paradigma hariduses.

Artiklis on välja toodud erinevad oskused, mida arvutimängud arendavad.

Rescooped by Helen Schutz from Gamification for the Win
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Does Gamification Help Classroom Learning?

Does Gamification Help Classroom Learning? | Game On for Learning | Scoop.it
Does making activities into games help kids learn in the classroom? One mother finds kids need to be engaged, not just play to earn points.

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GwynethJones's curator insight, March 8, 2013 9:56 AM

It's all about engagement!

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Video Games and Social Emotional Learning

Video Games and Social Emotional Learning | Game On for Learning | Scoop.it
A lot of talk, press, and focus in this era of learning is on common core standards and 21st century skills and literacies.  What is often neglected is the importance of building social emotional s...

Via JackieGerstein Ed.D.
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William J. Ryan's curator insight, March 8, 2013 9:02 AM

The ability to create simulations such as supervisory, leadership, ethical all come together in this type of copmbined toolset.

Bonnie Bracey Sutton's curator insight, September 10, 2013 8:12 AM

 In our jargon we sometimes call this SEL.

Ryan's curator insight, December 1, 2016 12:07 AM

A social perspective on video games. 

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Minetest is good for schools

Minetest is good for schools | Game On for Learning | Scoop.it
Currently there’s a war being fought over corporate copyright ownership. It’s not just in the courts, but in media-representation of morality.
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James Paul Gee on Learning with Video Games

The gaming expert shares insights into why video games are such effective learning tools. Be sure to click "like" if you enjoyed this video!
Helen Schutz's insight:

A challenge to teachers to rethink the culture of learning in their learning spaces.

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What’s the Difference Between Games and Gamification?

What’s the Difference Between Games and Gamification? | Game On for Learning | Scoop.it
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital

Via Dr Peter Carey
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The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration | Game On for Learning | Scoop.it
AvatarGenerations' Editor built a Serious Game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game. The objective of the game was to provide a tailored contextual experience in a school environment that would have a positive affect on preconceptions, and change negative attitudes towards the role of serious games in the classroom. The game was designed to allow teachers to experience a range of educational activities, each built upon a clear and established pedagogy: Gagné’s (1985) ‘Nine Events of Instruction’, Mayer’s (2002) cognitive theory of multimedia learning, Lave and Wenger’s situational learning theory (Lave and Wenger 1991), Kolb (1984) experiential learning theory and Skinner’s (1954) operant conditioning theory.
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The gamification of information literacy? « Trying to save a quarter

“ After watching the “games” take place this week and seeing how it motivated me (and lots of others) to participate in the learning environment, I have started to wonder how the information literacy might be incorporated into ...”
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Game-based learning and the library : #LibTechNotes

Game-based learning and the library : #LibTechNotes | Game On for Learning | Scoop.it
“ The 2012 Horizon Report, self defined as a comprehensive research venture that identifies and describes emerging technologies likely to have a large impact over the coming five years in education around the globe, fixes in ...”
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MIT Unleashes New Online Game for Math and Science

MIT Unleashes New Online Game for Math and Science | Game On for Learning | Scoop.it
A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians.
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6 Basic Benefits Of Game-Based Learning | Fluency21 – Committed ...

6 Basic Benefits Of Game-Based Learning | Fluency21 – Committed ... | Game On for Learning | Scoop.it
“The staff at TeachThought provide a compelling argument for the benefits of game-based learning in the classroom. As for the frequency of using computer games to teach, it is made clear that it should not be overly used (too ...
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How I turned my classroom into a ‘living video game’—and saw achievement soar | eSchool News

The notion that struggling and failing is important to learning runs counter to traditional approaches to U.S. education.

Via GwynethJones
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Thomas C. Thompson's curator insight, March 13, 2013 8:26 PM

...but as a teacher I know that some of the best learning actually occurs at the point of failure.

 

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The Gamification of Everything - Including Phys Ed

The Gamification of Everything - Including Phys Ed | Game On for Learning | Scoop.it
Back in 2008 I wrote a blog post about how I intended to apply game design theory within my PE classroom. This led me down the path of modifying structures within my units to introduce concepts suc...
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Rescooped by Helen Schutz from Digital Citizenship in Schools
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Online gaming – five ways to strike a balance

Online gaming – five ways to strike a balance | Game On for Learning | Scoop.it

Via Judy O'Connell
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Judy O'Connell's curator insight, February 12, 2013 6:56 AM

When talking about internet safety, specifically in the area of online games, I always come across different opinions from parents about how to tackle the issue with their kids. Keeping your kids away from harassment or harmful and explicit content that might occur during online video games is a difficult and necessary task for parents.  Some parents choose to sit back and ignore the matter, others stop their children from using the internet altogether – can there be a happy medium between the two? I believe so.

Alison Hewett's curator insight, April 6, 2013 6:30 PM

Digitasl citizenship re games

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Minecraft Maths

Minecraft Maths | Game On for Learning | Scoop.it
Imagine if each time a parent looked at child playing Minecraft and said – “she loves this math”. Well, if you spend a few minutes watching this video, I might temp you into believing that learning Math in most schools could be different.
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Video Games and Social Emotional Learning

Video Games and Social Emotional Learning | Game On for Learning | Scoop.it
A lot of talk, press, and focus in this era of learning is on common core standards and 21st century skills and literacies.  What is often neglected is the importance of building social emotional s...

Via JackieGerstein Ed.D.
more...
William J. Ryan's curator insight, March 8, 2013 9:02 AM

The ability to create simulations such as supervisory, leadership, ethical all come together in this type of copmbined toolset.

Bonnie Bracey Sutton's curator insight, September 10, 2013 8:12 AM

 In our jargon we sometimes call this SEL.

Ryan's curator insight, December 1, 2016 12:07 AM

A social perspective on video games. 

Scooped by Helen Schutz
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8 ways Minecraft works on your brain

8 ways Minecraft works on your brain | Game On for Learning | Scoop.it
Recently I've spent some time reading parenting websites about Minecraft. What is said is often repetitive, aggregated and lacks much substance. If you are a parent, or Minecraft player, then I hop...
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