Game Industry
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Video Game Industry Statistics | Entertainment Software Rating Board

Video game industry statistics including: gamers age, time spent playing, consoles used, parents interaction, and more.
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Advertising in video games - Wikipedia, the free encyclopedia

Advertising in video games and in video game marketing is a long-standing practice in the video game industry. Various methods have been used to integrate advertising into video games to advertise products, organizations or viewpoints.

Some companies and organizations expressly commission video games to promote a product or service. These games have been referred to as "advergames" (a portmanteau of "advertising" and "gaming") a term that was coined in January 2000 by Anthony Giallourakis, and later mentioned by Wired's "Jargon Watch" column in 2001. With the growth of the internet, advergames have proliferated, often becoming the most visited aspect of brand websites and becoming an integrated part of brand media planning in an increasingly fractured media environment. Advergames theoretically promote repeated traffic to websites and reinforce brands. Users choosing to register to be eligible for prizes can help marketers collect customer data. Gamers may also invite their friends to participate, which could assist promotion by word of mouth, or "viral marketing."

Games for advertising are sometimes classified as a type of serious game, as these games have a strong educational or training purpose other than pure entertainment.[1]

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Online Gaming Statistics Industry Figures, and Information - GrabStats.com

Online Gaming Statistics Industry Figures, and Information - GrabStats.com | Game Industry | Scoop.it
Online gaming stats cover areas related to playing games online and includes number of online gamers, game playing activity, demographics of game players, most popular games, and other trends and stats related to the online gaming industry.
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22 Charts & Graphs on Video Games & Youth Violence - Video Games - ProCon.org

22 Charts & Graphs on Video Games & Youth Violence - Video Games - ProCon.org | Game Industry | Scoop.it
Charts: Gamer Demographics, Video Game Sales, Youth Violence Trends
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