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Yes! Cinematic Gaming in Cinemas! Birmingham Giant Screen to stage Britain's biggest computer game

Yes! Cinematic Gaming in Cinemas! Birmingham Giant Screen to stage Britain's biggest computer game | Game design technology | Scoop.it
The Giant Screen Cinema, at the city’s Millennium Point science park, will host the larger than life event this Tuesday, and believe that it could be the first of many to come to town.
Gamers of all ages will be invited to form teams and shifting alliances as they battle an alien menace from beyond the stars. At stake could be the very survival of Planet Earth itself. The game is called [Renga] and its creators describe it as “an interactive, cinematic game that mixes new technology, adventure and a wry sense of humour to turn the traditional hero’s journey on its head.
“Ambushed and left for dead in deep space, the audience must work together to rebuild their ship and return home,” they say.
“While fighting off satellite warships, harvesting asteroids and constructing defences, the audience must build consensus on a ship fraught with politics – and that’s before confrontation with the alien mothership.”

Presented by wallFour, a new live event gaming company based at Birmingham Science Park, the action will be played out on the cinema’s giant digital screen, which is 95ft tall and 72ft wide.


Via Gary Hayes
Matthew Long's insight:

A newly developed interactive game designed to work on a cinema screen. This allows gamers to come together and engage in a new type of gameplay.

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SolidSmack.com – Late to the Game? Kinect SDK with Fusion '3-D ...

SolidSmack.com – Late to the Game? Kinect SDK with Fusion '3-D ... | Game design technology | Scoop.it
Of course, many have already been using Kinect Xbox 360 devices to create their own hadheld 3D scanner, with others like Matterport developing an entire new scanning device using the same sensor technology.
Matthew Long's insight:

New game design technology in the xbox 360 kinect with 3D scanning capabilities.

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Rescooped by Matthew Long from Pervasive Entertainment Times
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Yes! Cinematic Gaming in Cinemas! Birmingham Giant Screen to stage Britain's biggest computer game

Yes! Cinematic Gaming in Cinemas! Birmingham Giant Screen to stage Britain's biggest computer game | Game design technology | Scoop.it
The Giant Screen Cinema, at the city’s Millennium Point science park, will host the larger than life event this Tuesday, and believe that it could be the first of many to come to town.
Gamers of all ages will be invited to form teams and shifting alliances as they battle an alien menace from beyond the stars. At stake could be the very survival of Planet Earth itself. The game is called [Renga] and its creators describe it as “an interactive, cinematic game that mixes new technology, adventure and a wry sense of humour to turn the traditional hero’s journey on its head.
“Ambushed and left for dead in deep space, the audience must work together to rebuild their ship and return home,” they say.
“While fighting off satellite warships, harvesting asteroids and constructing defences, the audience must build consensus on a ship fraught with politics – and that’s before confrontation with the alien mothership.”

Presented by wallFour, a new live event gaming company based at Birmingham Science Park, the action will be played out on the cinema’s giant digital screen, which is 95ft tall and 72ft wide.


Via Gary Hayes
Matthew Long's insight:

A newly developed interactive game designed to work on a cinema screen. This allows gamers to come together and engage in a new type of gameplay.

more...
No comment yet.
Rescooped by Matthew Long from Cancer Research You can Trust
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Top technology gurus to design mobile phone game to speed up cancer cures : Cancer Research UK

Top technology gurus to design mobile phone game to speed up cancer cures : Cancer Research UK | Game design technology | Scoop.it
Cancer Research UK is bringing together the charity's world-leading scientists alongside technology gurus – such as Amazon Web Services, Facebook and Google – to design and develop a mobile game to accelerate cures for cancer.

Via Heather Swift
Matthew Long's insight:

Creating a game to help research medical conditions is a very innovative and unique idea. This allows everyday people with spare time to play a enjoyable game that could also be of benifit to finding cures.

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Nelson Johnstone's curator insight, March 21, 2013 7:04 AM

Recent developments in game design have not only developed leisure activities but games with purpose. A new game that helps scientists develop a cure for cancer is currently being developed, giving anyone a chance to contribute.

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Game focus: Smarter AI coming to PlayStation 4 games via xaitment - 3D World

Game focus: Smarter AI coming to PlayStation 4 games via xaitment - 3D World | Game design technology | Scoop.it
3D World Game focus: Smarter AI coming to PlayStation 4 games via xaitment 3D World These enhancements will help to evolve storytelling in games and make gameplay more exciting by making it easier to design and create smarter characters –...
Matthew Long's insight:

This is one example of new game interface technology possibly being implemented into playstation 4 games.

 

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Rescooped by Matthew Long from Digital healthcare
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Gamification data can drive ROI

Gamification data can drive ROI | Game design technology | Scoop.it

Many experts think gamification is one of the most important trends in technology today. Gamification, which involves applying game design thinking to non-game applications to make them more engaging for customers, is gaining momentum.

 

One company that helps businesses measure and influence user behavior is Badgeville. Badgeville offers a suite of Behavior Lifecycle Management solutions that are built on advanced database technology, Badgeville’s PaaS (Platform-as-a-Service) and is designed to connect user reputation across all digital touch points.

 

I spoke to a Badgeville rep about its suite of products, particularly about gamification and how enterprises can use it to measure customer engagement and respond accordingly.


Via Tom Hall
Matthew Long's insight:

The use of implementing game techniques to non-game applications is another innovative idea that may get people to enjoy and engage more in everyday technology.

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Rescooped by Matthew Long from Didactics and Technology in Education
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Interactive Games in Social Science Classroom

Interactive Games in Social Science Classroom | Game design technology | Scoop.it

Moblab made a persuasive inforgraphic about game-based learning with the result from interview with hundreds of economic professors. Based in Pasadena, CA, MobLab is a venture capital backed startup dedicated to delivering mobile education for interactive games in social science classroom. Led by founders from Caltech, it’s a group of dedicated engineers, academics, designers, and entrepreneurs. With a MobLab account you can setup, run, and analyze games in classrooms, laboratories, and in the field.


Via Maria Margarida Correia, Sandra V. Barbosa, Francisco Velasquez, Teresa Pombo, Rui Guimarães Lima
Matthew Long's insight:

Getting students involved in gaming and new interactive learning games may be a newly developing way of teaching students that could possibly be used in conjunction with the lecturer.

 

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Jennifer Samuels's curator insight, March 27, 2013 7:40 PM

I went to MobLab and joined the trials. It may be too techy for some, but the live demos clarify the games. 

Alan Gates's comment, March 27, 2013 9:09 PM
I would like to see a classroom where this is happening and how they can pull it off! The kids are all about technology.