Video games can be used to educate through repetition and feedback, but they can also have some less-than-positive side effects. Learn about how video games can improve the educational experience as well as hinder it.
One of the most frequent arguments that I heard was that video games were bad for my vision, my health, and my brain. Years later, I still find myself in the battle of schoolwork versus video games. This time I’m arguing with myself, (instead of my Mom) but I’m still sore about losing all those times when I was younger. But now I’m Older! Wiser! And, most importantly, I have access to the Internet! So, Mom, here’s my updated list of reasons on why video games are a totally valid way to spend my time.
TED Talks Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
A core reason why recent hits like Flappy Bird and Threes found success -- and are massively addictive -- lies in the way they put us in a unique zen-like state known as flow. Read this article by Nick Statt on CNET News.
The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players.