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CreatingFlowMotivationFun_MurphyEtAl_2011.pdf

Lisi Gopin, M.E.T.'s insight:

How to design games that encourage flow

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Game Based Learning Today
Learn how to use games in the classroom, and how to create good educational games
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10 Social Media Sites For Education

10 Social Media Sites For Education | Game Based Learning Today | Scoop.it
10 Social Media Sites For Education
Lisi Gopin, M.E.T.'s insight:

Great list of resources, that covers different types of activities you might want to do with students - this is not a list of 10 sites that are exactly the same. Rather, this is a list of 10 different sites that you might want to use for different reasons. Very helpful resource!

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Teaching the Scientific Method | ASU - Ask A Biologist

Teaching the Scientific Method | ASU - Ask A Biologist | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

Great resource on using the scientific method to solve any problem

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Playing Games In School (EdSurge Guides)

Playing Games In School (EdSurge Guides) | Game Based Learning Today | Scoop.it
"This should be fun." It doesn't take a PhD to know that when students are engaged, they learn. Any game that fails to engage students gets chucked into the trash or relegated to a yard sale.
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NC State News :: NC State News and Information » Study Finds Clues on How to Keep Kids Engaged with Educational Games

NC State News :: NC State News and Information » Study Finds Clues on How to Keep Kids Engaged with Educational Games | Game Based Learning Today | Scoop.it
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Playing to learn: Panelists at Stanford discussion say using games as an educational tool provides opportunities for deeper learning

Playing to learn: Panelists at Stanford discussion say using games as an educational tool provides opportunities for deeper learning | Game Based Learning Today | Scoop.it
Interaction and opportunities to make choices are among the virtues of the new generation of educational games, experts say.
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project-based learning in action: part 1

project-based learning in action: part 1 | Game Based Learning Today | Scoop.it

As part of my job at Temple Isaiah, I developed Emtza, a project-based program for our middle school students. When I say "I developed," what I mean is that I had a basic concept, an idea sapling. ...


Via Ira Wise, reuvenwerber
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Ira Wise's curator insight, March 29, 2013 12:32 PM

My friend and colleague Josh Mason-Barkin has a great post on how his school is using Project-Based Learning (PBL) in the Religious School, with an awesome video. Go to his next posting for another video!

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J.J. Abrams and Valve CEO Gabe Newell Discuss Storytelling in Film vs. Video Games - NoFilmSchool

J.J. Abrams and Valve CEO Gabe Newell Discuss Storytelling in Film vs. Video Games - NoFilmSchool | Game Based Learning Today | Scoop.it
Nowadays, major franchises get the royal treatment upon release. Some video game series are expanded with original novels or comic books between release dates.
Lisi Gopin, M.E.T.'s insight:

Great conversation between two giants of non-traditional storytelling

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CreatingFlowMotivationFun_MurphyEtAl_2011.pdf

Lisi Gopin, M.E.T.'s insight:

How to design games that encourage flow

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Katie Salen on Game Design and Learning | Spotlight on Digital Media and Learning

Katie Salen on Game Design and Learning | Spotlight on Digital Media and Learning | Game Based Learning Today | Scoop.it
Spotlight covers the intersections of technology and education, going behind the research to show how digital media is used in and out of classrooms to expand learning.
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Why Ms. Pac-Man is one of the greatest games of all time | GamesRadar

Why Ms. Pac-Man is one of the greatest games of all time | GamesRadar | Game Based Learning Today | Scoop.it
What makes this feminine take on the arcade classic even more essential than the original? We've got the answers...
Lisi Gopin, M.E.T.'s insight:

Very well written review - in order to create good learning games, designers have to be familiar with - and play - good games.

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Lemonade And Learning » Brain Based Learning

Lemonade And Learning » Brain Based Learning | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

The game Lemonade Stand demonstrates the application of several learning theories in its design. The game uses both text and images to provide prompts and information for the player, which exemplifies Paivio’s dual-coding theory.

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Games & Learning Reading List | Institute of Play

Games & Learning Reading List | Institute of Play | Game Based Learning Today | Scoop.it

Via Anna Goldfeder
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Anna Goldfeder's curator insight, December 13, 2012 12:13 AM

Definitely worth a read/explore - a reading list grouped by theme, compiled by games-and-learning thought leaders.

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Sustainable Perspectives on Video Games: Andy Robertson at TEDxExeter

Andy Robertson presents his call for a new "Priesthood of Player-Critics" who nurture fresh perspectives on videogames that enable more people to benefit fro...

Via KevinHodgson
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WEB ADVENTURES — Explore Science - One Game At A Time

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Kahoot! | Game-based blended learning & classroom response system

Kahoot! | Game-based blended learning & classroom response system | Game Based Learning Today | Scoop.it
Kahoot! is a classroom response system which creates an engaging learning space, through a game-based digital pedagogy. Kahoot! is an easy-to-use blended learning platform which works on any device, making the classroom interactive, encouraging both educators and learners to ask great questions.

Via Ana Cristina Pratas
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Channylt's curator insight, March 31, 10:09 AM

Kahoot! is a game-based pedagogy delivered online via mobile technologies to make learning at any level interactive and engaging for both the learner and educators. This is of interest to my work as we are always looking for technology that engages students in their learning in an interesting and easily accessible way. 

Ajo Monzó's curator insight, April 27, 6:26 AM

thanks it's very useful and easy to manage!

Al Post's curator insight, April 27, 12:56 PM

This looks interesting...may push the boundaries of some school districts with regard to their smartphone policies.

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TJ's World: 1st educational cloud platform for kids ages 2-7

Fun,interactive "Mobile Kindergarten", fosters a love of learning, exploration, critical thinking & creativity. STEM skills & literacy.
Lisi Gopin, M.E.T.'s insight:

Check out this Kickstarter campaign for a project I am involved in, it has lots of potential to be an exciting game based learning platform for kids!

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5 Brilliant ‘Design Your Own Game’ Websites for Students

5 Brilliant ‘Design Your Own Game’ Websites for Students | Game Based Learning Today | Scoop.it
Five 'design your own game' sites for creative students and learners to take gaming to a deeper level by creating and designing games them self.
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A Videogame That Teaches Kids To Code

A Videogame That Teaches Kids To Code | Game Based Learning Today | Scoop.it
I’m sitting in the carpeted hallway of the Austin Convention Center, playing a game on an iPad.
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10 great 21st century book report ideas

10 great 21st century book report ideas | Game Based Learning Today | Scoop.it
We all remember the assignment. The dreaded book report. Depending on the grade level, the report was to be either a simple one pager or up to ten pages of in-depth analysis. And the book? In my ex...
Lisi Gopin, M.E.T.'s insight:

I love the character resume idea! I think you could also combine several of these ideas, to create a series of short assignments that would help students analyze the book from different perspectives, which is a broad approach as opposed to the narrowly focused "write a thesis statement and then support it" kind of assignment (although both have value!)

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GDC Vault

GDC Vault | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

Video presentations from various GDC conferences, many free

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Casual Game Design » Learning the rules

Casual Game Design » Learning the rules | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

"As a game designer, however, you should realize that the learning experience is something you also can - and should - design. The learning curve of a game has a huge impact on how new players perceive that game."

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Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift

Money, Time, and Tactics: Can Games Be Effective in Schools? | MindShift | Game Based Learning Today | Scoop.it
If it's true that 97 percent of teens in the U.S. are playing digital games, then the focus on how games can fit into the shifting education system becomes th
Lisi Gopin, M.E.T.'s insight:

Thsi article looks at some of the sumbling blocks to implementing game based learning

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Why Does Game Based Learning Work? » Brain Based Learning

Why Does Game Based Learning Work? » Brain Based Learning | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

The idea of game based learning, also known as GBL, has been in the news a lot lately and you may be wondering if it’s more than just hype. Kids learning from games? The same games that were in the news not to long ago as possibly increasing violent tendencies, and definitely taking time away from homework and studying?

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The Play’s The Thing » Brain Based Learning

The Play’s The Thing » Brain Based Learning | Game Based Learning Today | Scoop.it
Lisi Gopin, M.E.T.'s insight:

Anyone who has ever watched kids play knows it can be serious business. “I’ll be the mommy, you be the dog.” “No, the mommy has to have a baby, not a dog. Besides, I’m a girl – I have to be the mommy.” There are always rules to follow, mistakes to be made, and do-overs to be held. Kind of like life, but with unlimited chances (at least, until the crying starts and someone storms off slamming doors). Games are a great opportunity to role play and learn about different situations – but it only gets you so far.

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Big "G" Games | James Paul Gee

Big "G" Games | James Paul Gee | Game Based Learning Today | Scoop.it

Via Anna Goldfeder
Lisi Gopin, M.E.T.'s insight:

Games are natural problem solving environments, which encourage creativity - very important for kids to learn early on!

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Anna Goldfeder's curator insight, December 13, 2012 1:43 AM

A fantastic blog post by the master James Paul Gee.

 

"A digital game is a play-based, well-designed, problem-solving experience meant to create motivation, engagement, and often creativity.  Humans learn best from well-mentored, guided experience centered on interesting problems to solve, clear goals, copious feedback, and a relatively low cost for failure.  This is what good games."