Game-based Learning: The Final Frontier?
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Teaching Kids to Code Through Battling Robots in ‘Hakitzu Elite’ App

Teaching Kids to Code Through Battling Robots in ‘Hakitzu Elite’ App | Game-based Learning: The Final Frontier? | Scoop.it

Conceived by the London based Kuato Studios, Hakitzu Elite is the first of many planned titles from the studio that focuses on teaching kids STEM (Science, Technology, Engineering, and Mathematics) skills through gameplay. The learning-while-playing concept is fundamental to Kuato Studios’ philosophy to help kids (and interested adults) develop these important life skills.


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Great way to expose students to code through an engaging action-packed game.

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Linda Dougherty's curator insight, December 20, 2013 6:50 AM

Time to code and play games in the library! 

Baba A Baba's curator insight, January 28, 2014 6:11 PM

centeric point , then expansion with pattern repeated 360 degrees

Game-based Learning: The Final Frontier?
Can we learn through gaming? The growing trend to gamify learning.
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Teaching Kids to Code Through Battling Robots in ‘Hakitzu Elite’ App

Teaching Kids to Code Through Battling Robots in ‘Hakitzu Elite’ App | Game-based Learning: The Final Frontier? | Scoop.it

Conceived by the London based Kuato Studios, Hakitzu Elite is the first of many planned titles from the studio that focuses on teaching kids STEM (Science, Technology, Engineering, and Mathematics) skills through gameplay. The learning-while-playing concept is fundamental to Kuato Studios’ philosophy to help kids (and interested adults) develop these important life skills.


Via AvatarGeneration
Tracie Hightower's insight:

Great way to expose students to code through an engaging action-packed game.

more...
Linda Dougherty's curator insight, December 20, 2013 6:50 AM

Time to code and play games in the library! 

Baba A Baba's curator insight, January 28, 2014 6:11 PM

centeric point , then expansion with pattern repeated 360 degrees

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Social Learning for Science Education: Spongelab

Social Learning for Science Education: Spongelab | Game-based Learning: The Final Frontier? | Scoop.it

The field of educational technology has had the seemingly unending potential for producing passionate, enthusiastic individuals. No more so than partner and co-founder of the multi-award winning online interactive science platform, Spongelab, Jeremy Friedburg.  His development of this platform for exploring science content comes from his passion for game based and social learning, and the mantra ‘learning through play’.


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Tynker for Home: Visual Programming Course for Elementary and Middle School Students

Tynker for Home: Visual Programming Course for Elementary and Middle School Students | Game-based Learning: The Final Frontier? | Scoop.it

Tynker, a leading education startup that enables schools and teachers to help children develop programming skills and computational thinking using a visual approach, has announced the introduction of Tynker™ for Home. Tynker for Home follows the highly successful introduction of Tynker™ for Schools in April of this year. 


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Trace Effects: 3D Language Learning Game

Trace Effects: 3D Language Learning Game | Game-based Learning: The Final Frontier? | Scoop.it

In response to the White House challenge to federal agencies to create games that have a positive impact on learning, health, and social change, The SuperGroup and U.S. Department of State have launched Trace Effects, an on-and-offline interactive 3D video game experience designed for students ages 12-16 throughout the world who want to expand their English skills and learn about American culture.


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Robotics in Classrooms as STEM Teaching Aids

Robotics in Classrooms as STEM Teaching Aids | Game-based Learning: The Final Frontier? | Scoop.it
RobotsLAB have launched a new product that allows teachers to use quad-copters, robotic-arms and rovers to teach math and science using dedicated educational apps aligned with mandated standards.
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Word Raider: New Educational Game Designed with Game Based Learning Research

Word Raider: New Educational Game Designed with Game Based Learning Research | Game-based Learning: The Final Frontier? | Scoop.it
Ballard & Tighe publishers, leaders in instructional and assessment materials for English language learners have released the educational game Word Raider: Escape.
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This site sounds very promising. Hoping to try it out soon with students.

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5 Simple Things Educators Can Do To Promote GBL

5 Simple Things Educators Can Do To Promote GBL | Game-based Learning: The Final Frontier? | Scoop.it

. Here are several things that educators at all levels can do to help make game-based learning a reality in their classrooms and to help spread the word.


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Kasey Howard's curator insight, September 21, 10:37 PM

Powerful suggestions for educators the implement game based learning into their classrooms. One suggestion encourages teachers to play games themselves to better understand gaming culture and to have personal knowledge of what they would be using in their classrooms. Advocacy is also strongly encouraged. 

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4 Reasons Why Gaming Must Be Used in Education

4 Reasons Why Gaming Must Be Used in Education | Game-based Learning: The Final Frontier? | Scoop.it
Games are everywhere and it's time they were brought into the classroom...

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Quandary Learning Game Develops Ethical Thinking Through Play - AvatarGeneration

Quandary Learning Game Develops Ethical Thinking Through Play - AvatarGeneration | Game-based Learning: The Final Frontier? | Scoop.it
Quandary is a free online game that engages students in ethical decision-making and helps them develop skills to deal with challenging situations...
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games-based-learning blog

games-based-learning blog | Game-based Learning: The Final Frontier? | Scoop.it

Three “Games Based Learning” Development Tools Explored

Developing with Adobe Flash
A lot of the games based learning products that I have developed over the years have been done using Flash.  I have had a look at some other tools, which can be used to develop games based learning.

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games-ED: games based learning

games-ED: games based learning | Game-based Learning: The Final Frontier? | Scoop.it
games-ED.co.uk delivers games based learning to primary & secondary schools and further & higher education establishments. Our learning games have been specifically designed for education use and are played by the whole class.
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Badges and Learning — LearningTimes

Badges and Learning — LearningTimes | Game-based Learning: The Final Frontier? | Scoop.it
Badges. Recognize achievements and foster community engagement. For life. Where, how and when we learn is changing dramatically, and how we get recognized for what we learn is now changing, too.
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Play-i Producing Robots That Kids Can Program

Play-i Producing Robots That Kids Can Program | Game-based Learning: The Final Frontier? | Scoop.it

Play-i is creating a visual programming environment for its robots on touch devices for kids, that meets children at their level of cognitive ability and motor skills, starting as early as age five. Unlike other programming languages where children are first taught the syntax, Play-i focuses on learning through exploration, play and discovery.


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XEODesign

XEODesign | Game-based Learning: The Final Frontier? | Scoop.it
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An industry leader, XEODesign is the first company to deliver Player Experience research and design. We know how to create gaming experiences that target key emotions in players.

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Four Awesome Game-based Learning Websites and Blogs

Four Awesome Game-based Learning Websites and Blogs | Game-based Learning: The Final Frontier? | Scoop.it
A list of four valuable game-based learning websites and resources the Wowzers team reads everyday.
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Developing A Strategy for Game-Based Learning (#GBL)

Developing A Strategy for Game-Based Learning (#GBL) | Game-based Learning: The Final Frontier? | Scoop.it
EDUCAUSE Center for Applied Research (ECAR) had published a paper about GAME-BASED LEARNING: DEVELOPING AN INSTITUTIONAL STRATEGY in last August. As the idea of gamification and game-based learning...
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24 Game Based Sites That Make Studying More Fun

24 Game Based Sites That Make Studying More Fun | Game-based Learning: The Final Frontier? | Scoop.it

The words “final exam” and “fun” rarely find themselves in close proximity, but with the advent of new game-based learning sites, that may be changing. There are numerous ways that you can now combine studying for your exams or just practicing skills for a course with having fun playing games and hanging out online. Really! Here are just a few of the great sites that are embracing game-based learning. Give them a try — they might just make you actually want to stay in to study for a change.


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24 Game Based Sites That Make Studying More Fun

24 Game Based Sites That Make Studying More Fun | Game-based Learning: The Final Frontier? | Scoop.it

The words “final exam” and “fun” rarely find themselves in close proximity, but with the advent of new game-based learning sites, that may be changing. There are numerous ways that you can now combine studying for your exams or just practicing skills for a course with having fun playing games and hanging out online. Really! Here are just a few of the great sites that are embracing game-based learning. Give them a try — they might just make you actually want to stay in to study for a change.


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New Online Safety Educational Games from NCMEC - AvatarGeneration

New Online Safety Educational Games from NCMEC - AvatarGeneration | Game-based Learning: The Final Frontier? | Scoop.it
Online safety games and videos, is available for free at www.NSTeens.org. Additional topics covered include cyberbullying, texting and online gaming.

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50 Videos for Game-Based Learning

50 Videos for Game-Based Learning | Game-based Learning: The Final Frontier? | Scoop.it
by Staff Writer at OnlineUniversities.com Gaming in education is a really big deal, and a very fun way to get students more involved and interested in education. Board games, video games, even acti...
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EdTech Around the World: Hong Kong Digital Game-based Learning Association | AvatarGeneration

EdTech Around the World: Hong Kong Digital Game-based Learning Association | AvatarGeneration | Game-based Learning: The Final Frontier? | Scoop.it
Hong Kong Digital Game-based Learning Association is an independent non-profit making organization which aims to provide a variety of services that benefits parents, students and teaching professionals who are interested in digital games and...
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3 Answers to The Problems of Game-Based Learning

3 Answers to The Problems of Game-Based Learning | Game-based Learning: The Final Frontier? | Scoop.it
Digital games have the potential to create active and engaging environments for learning, supporting problem-solving, learning through failure. Leveled learning lets learners progress in their own ...
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The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration | Game-based Learning: The Final Frontier? | Scoop.it

AvatarGenerations' Editor built a Serious Game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game. The objective of the game was to provide a tailored contextual experience in a school environment that would have a positive affect on preconceptions, and change negative attitudes towards the role of serious games in the classroom. The game was designed to allow teachers to experience a range of educational activities, each built upon a clear and established pedagogy:   Gagné’s (1985) ‘Nine Events of Instruction’, Mayer’s (2002) cognitive theory of multimedia learning, Lave and Wenger’s situational learning theory (Lave and Wenger 1991), Kolb (1984) experiential learning theory and Skinner’s (1954) operant conditioning theory. 

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What Makes Educational Games Work?

What Makes Educational Games Work? | Game-based Learning: The Final Frontier? | Scoop.it
As the gaming in education continues to grow, one of the foremost experts in the field, Constance Steinkuehler, makes the case for why it's important to pay att...
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