Stephenson's Metaverse is a virtual reality space, a completely immersive computer-generated experience whose users have minimal ability to interact with the real world. In contrast to this fictional vision is today's burgeoning field of augmented reality (AR), a technology that superimposes visual information or other data in front of one's view of the real world.
Gaming might be about to become a lot more hands on. With most major gaming companies focusing on the sights and sounds of virtual reality (VR), a group of mechanical engineering students at Rice University have instead turned their attention to touch. They’ve managed to produce a prototype VR glove that makes it seem like you’re actually feeling objects in the game.
Yesterday, at Google's IO conference, Google showed off the future of virtual reality -- and it isn't all made up of cardboard. This is surprising, because Google's previous ventures into the space have been, well, a little half hearted. Don't get me wrong: Google Cardboard, a minimalist VR shell for smartphones is undeniably neat -- but its limitations…
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