Virtual Reality VR
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Anatomy 4D - An Augmented Reality Human Body App for IOS

Anatomy 4D - An Augmented Reality Human Body App for IOS | Virtual Reality VR | Scoop.it
Anatomy 4d is a very cool free app for iPhones and iPads which allows you to explore an augmented reality 3D body.
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Virtual Reality VR
Virtual reality devices, augmented reality, wearables, IoT
Curated by Timo Ilomäki
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Rescooped by Timo Ilomäki from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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When (Virtual) Reality Meets the Classroom

When (Virtual) Reality Meets the Classroom | Virtual Reality VR | Scoop.it
Spurred by a new era of affordable, mainstream virtual reality tools, Indiana University is incorporating VR into high-tech classrooms called Reality Labs.

Via EDTECH@UTRGV, Chris Carter, Dean J. Fusto
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Chris Carter's curator insight, March 24, 9:10 PM
I particularly like the ability of non-VR google wearing students to "see" what the VR students see.
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CoSpaces: Make your own VR experience

CoSpaces: Make your own VR experience | Virtual Reality VR | Scoop.it
CoSpaces is an easy VR tool that lets anyone create virtual reality experiences. Build in the browser and dive into your own VR with the mobile app.
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Virtuaalitodellisuuslasit pantiin järjestykseen: tällainen on tarjonta nyt

Virtuaalitodellisuuslasit pantiin järjestykseen: tällainen on tarjonta nyt | Virtual Reality VR | Scoop.it
Monet laitevalmistajat lanseerasivat omat virtuaalilasinsa vuonna 2016 ja nyt kuluttajilla on jo varaa valita useista eri virtuaalilaseista.

Via Suvi Salo
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Rescooped by Timo Ilomäki from Augmented Reality & VR Tools and News
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12 augmented reality apps students can use today

12 augmented reality apps students can use today | Virtual Reality VR | Scoop.it
As augmented reality’s classroom potential grows, apps are becoming more relevant and targeted for educational purposes.

Via Javier Sánchez Bolado, Juhani Pihkala
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Ulf Neumann's curator insight, February 20, 12:34 PM
Und für alle, die ihre reality gerne etwas augmented hätten:
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Create Immersive Virtual Reality with Storyspheres - EdTechTeacher

Create Immersive Virtual Reality with Storyspheres - EdTechTeacher | Virtual Reality VR | Scoop.it
Though impressive, the first Virtual Reality offerings in education primarily consisted of pre-created experiences where students could explore famous landmarks, geographic regions and unique locations.  For instance, thoughtfully developed tools such as Google Expeditions and Nearpod VR allow teachers to guide their students through … Read more
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Meet the foundry10 VR Team (360 Video)

With VR now in the consumer market, more and more people are getting the opportunity to try out this new technology. We want to find out more about how i
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Virtual Reality: Interior Decorating

Virtual Reality: Interior Decorating | Virtual Reality VR | Scoop.it

Virtual Worlds and Sottini are teaming up to break new ground by installing the latest 4D Theatre CAD technology system in a Potton show home on site at its St Neots development in Cambridgeshire.


Via David W. Deeds, Aki Puustinen
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David W. Deeds's curator insight, January 23, 7:15 PM

Today, bathrooms...tomorrow, ??? ;)

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Episode 4: 360° video, vieraana Ilmari Huttu-Hiltunen – Virtual Reality Finland ry

Episode 4: 360° video, vieraana Ilmari Huttu-Hiltunen – Virtual Reality Finland ry | Virtual Reality VR | Scoop.it
VR Finland Podcastin vuoden 2017 ensimmäinen jakso on täällä. Kari Peltolan kanssa keskustelee   Ilmari Huttu-Hiltunen Rakka Creativesta. Ilmari on elokuvallisen virtuaalitodellisuuden asiantuntija ja hyvin aktiivinen toimija Suomessa. Keskustelussa mm. Onko 360° video vain välivaihe VR-kentällä? Mitä Nokia on tehnyt alueella? Mitä haasteita 360° kuvaamisessa ja editoinnissa on? Mikä on hyvä setup kuvaukseen tällä hetkellä? …
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12 ways to use Google Cardboard in your class via @mattmiller

12 ways to use Google Cardboard in your class via @mattmiller | Virtual Reality VR | Scoop.it
Google Cardboard delivers vivid real and imaginary experiences in full 3D. See how you can get AND implement Google Cardboard in your classroom.

Via Tom D'Amico (@TDOttawa)
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Will 2017 be the year virtual reality gets real?

Will 2017 be the year virtual reality gets real? | Virtual Reality VR | Scoop.it
From the high-end Oculus Rift to Google and Samsung’s cheaper offerings, VR is aiming for the mainstream. What next?

Via David W. Deeds, Aki Puustinen
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Rescooped by Timo Ilomäki from Augmented Reality & VR Tools and News
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20 Best VR Apps for Google Cardboard

20 Best VR Apps for Google Cardboard | Virtual Reality VR | Scoop.it
Cardboard is the simplest and most affordable way to try virtual reality today. There’s already so much content for Android devices (it works on iPhone too), and it’s getting better all the time.

But where do you start? Here’s our pick of 20 of the best Cardboard apps and games for Android

Via John Evans, Javier Sánchez Bolado, Juhani Pihkala
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Maria Antonietta Sessa's curator insight, January 6, 2:08 AM
Let's try this!
Marijke Trienekens's curator insight, January 11, 10:52 AM
Zie je toepassingen voor in de klas?
Rescooped by Timo Ilomäki from 360 virtual reality and 3D printing in Klassikka
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Jukka Sormunen ja Aki Puustinen: Virtuaalitodellisuus ja elämyksellinen oppiminen - Kirjastokaista

Jukka Sormunen ja Aki Puustinen: Virtuaalitodellisuus ja elämyksellinen oppiminen - Kirjastokaista | Virtual Reality VR | Scoop.it
“Live-streamtallenne koulutuspäivästä, jossa Jukka Sormunen ja Aki Puustinen pitivät esityksen ”Virtuaalitodellisuus ja elämyksellinen oppiminen”.”
Via Jukka Sormunen
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Jukka Sormunen's curator insight, March 24, 6:08 AM

Kiitoksia Suomalaisten kirjastojen kehittäjille mahdollisuudesta käydä kertomassa FinEduVr hankkeemme kokemuksista. Toivottavasti tilaisuuden loppuosa oli kokemuksellinen :-)

 

VirZoom pyöräily sai paljon ihmetystä osakseen ja tässä pieni videoklippi siitä miten voit pyöräillä virtuaalipeleissä.

 

https://kurssi.tv/videos/virzoom-virtuaalipyoran-ensiesittely/

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Stepping inside: How VR inspires students to connect with literature

Stepping inside: How VR inspires students to connect with literature | Virtual Reality VR | Scoop.it
An exciting use case for VR in education: students used the VR tool CoSpaces in to recreate scenes from novels and build book summaries that can be explored in virtual reality.
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Part 4: Get Started w/ Thinglink VR in the Classroom

Part 4: Get Started w/ Thinglink VR in the Classroom | Virtual Reality VR | Scoop.it
In my constant exploration for  virtual reality resources and tools , I think I've found the holy grail for VR creation! The  Thinglin
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Rescooped by Timo Ilomäki from Panoramic video (focusing on cinematic VR)
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Huawei announces a 360-degree VR camera for smartphones

Huawei announces a 360-degree VR camera for smartphones | Virtual Reality VR | Scoop.it
Huawei is joining the 360-degree camera war. The Chinese electronics company has revealed that it created a 360-degree clip-on for smartphones called Honor V

Via Clifford Dive
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Clifford Dive's curator insight, February 27, 5:53 AM
It appears that this is a China-only exploration of this product line.
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The AR app for the Science classroom?

The AR app for the Science classroom? | Virtual Reality VR | Scoop.it
I’ve long been a fan of using augmented reality and virtual reality too. So much so I wrote a book about it (free on iBooks Store here and whilst a bit old now, it’s still quite helpful…
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DJI MAVIC PRO - 360 DEGREE/VR PHOTO for FACEBOOK via LITCHI APP

Wanna create some cool 360 degree photos for Facebook? Let's check out the PANO options with the DJI MAVIC PRO within the LITCHI APP! Surprisingly easy eve

Via steve batchelder
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Daydream

Daydream | Virtual Reality VR | Scoop.it
Daydream takes you on incredible adventures in virtual reality. Get ready to immerse yourself in all the things you love.
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Virtuaalimaailman viikkokatsaus 30.1.2017

Virtuaalimaailman viikkokatsaus 30.1.2017 | Virtual Reality VR | Scoop.it

Via Jukka Sormunen, Aki Puustinen
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Jukka Sormunen's curator insight, January 30, 9:02 AM

Fineduvr on kolmessa suomalaisessa lukiossa käynnissä oleva hanke, jossa tutkitaan erilaisia vr:n hyödyntämistä oppimisympäristöissä.

Katso HTC Vive kokeiluista tehtyjä videoita täältä:

https://kurssi.tv/channels/#fineduvr

 

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BBC offers free 360 Video from around the world - via Class Tech Tips

BBC offers free 360 Video from around the world - via Class Tech Tips | Virtual Reality VR | Scoop.it
Looking for a clip to send home to students or want to connect a video link for a QR code scavenger hunt? Educational 360 videos are worth exploring!

Via Tom D'Amico (@TDOttawa) , Aki Puustinen
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Willem Kuypers's curator insight, January 31, 3:37 PM
Bonne idée !
Tina Jameson's curator insight, February 2, 4:55 PM
Includes a link to free starter guide, for those wishing to explore how they might use this attention grabbing format with students.
António Maneira's curator insight, February 5, 10:31 AM
New Media New ways of telling stories! New Learning approach!
Rescooped by Timo Ilomäki from Augmented Reality & VR Tools and News
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The Virtual Reality Tools Shelf | edshelf

The Virtual Reality Tools Shelf | edshelf | Virtual Reality VR | Scoop.it

A collection of 23 virtual reality tools for educators.


Via Jim Lerman, Javier Sánchez Bolado, Juhani Pihkala
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Chris Carter's curator insight, January 16, 7:57 PM
I love EdShelf, and the man behind it is pretty awesome, too.
Kathy Lynch's curator insight, January 17, 6:23 PM
Thx Jim. Lots of gret possibilities to explore for exploring!
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The next frontier in virtual reality storytelling

The next frontier in virtual reality storytelling | Virtual Reality VR | Scoop.it
The development of serialized content transformed traditional entertainment media and startups are now hoping it'll do the same for VR.

Via David W. Deeds, Aki Puustinen
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David W. Deeds's curator insight, December 30, 2016 9:23 PM

Geeky-cool stuff to start off 2017! 

Rescooped by Timo Ilomäki from Augmented & Virtual Reality
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7 Signs Virtual and Augmented Reality Are Ready for Masses in 2017

7 Signs Virtual and Augmented Reality Are Ready for Masses in 2017 | Virtual Reality VR | Scoop.it
If you haven’t heard about virtual reality and augmented reality by now, your desert island must not have wi-fi. But there are millions of folks who know about VR/AR, but haven’t seen it yet. User trial is on the critical path for VR/AR to go mass market. So what are the lessons from previous digital platforms about moving mass consumers from awareness to trial?

Via Beeyond
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