Virtual Reality VR
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Augmented reality: The past, present and future

Augmented reality: The past, present and future | Virtual Reality VR | Scoop.it
You may have heard about augmented reality before. If you haven't, you'll be hearing a lot about it from now on, with the smartphone and tablet revolution now in full-swing.

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Virtual Reality VR
Virtual reality devices, augmented reality, wearables, IoT
Curated by Timo Ilomäki
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Rescooped by Timo Ilomäki from Effective Technology Integration into Education
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Virtual and Augmented Reality in Personalized Learning | Getting Smart

Virtual and Augmented Reality in Personalized Learning | Getting Smart | Virtual Reality VR | Scoop.it
By Erik Day - We like to imagine what a VR experiences would look like if both tied to curriculum and tailored to students' competency via machine learning.

Via Grant Montgomery, Luciana Viter, Mark E. Deschaine, PhD
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Oskar Almazan's curator insight, September 22, 8:48 AM
The intersection of Virtual Reality (VR) and Augmented Reality (AR) and personalized learning is a pool into which current technology has only begun to dip its toes, but it is a topic that conjures up fantastic (in the literal, J.K. Rowling sense of the word) possibilities. I’m not just talking about pulling competency-appropriate 3D lessons from a repository of ready-made material, or VR training for the operation of heavy machinery. I like to imagine what a learning experience would look like wherein students have access to VR that is both tied to curriculum and automatically tailored to their competency via machine learning–aspects that are sorely missing in many current educational VR experiences (and which, admittedly, can instill a little apprehension when taken to the extreme).
 
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Virtual Worlds Education Conference (with images, tweets) · fineduvr

5.6-8.6. Florida Tech, Florida, Melbourne
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#FinEduVr enters China Slush in Chengdu

#FinEduVr enters China Slush in Chengdu | Virtual Reality VR | Scoop.it
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Virtual Reality Games | Must Know Fact About VR Gaming

Virtual Reality Games | Must Know Fact About VR Gaming | Virtual Reality VR | Scoop.it
Do you have that one friend or family member who cannot seem to stop playing video games? He plays in the morning before going to work, at work and in the eveni
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Oskar Almazan's curator insight, April 14, 9:54 AM
Video games were invented as early as 1958, and they have been played through the 70s and into the first century. Millenials can, however, brag that VR games were invented in the 21st century, and these games have gone a long way in revolutionizing entertainment. Virtual reality games are played in 3D and simulate the senses of the player, making he or she feel as if they is in the actual game.
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Rescooped by Timo Ilomäki from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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25 resources for bringing AR and VR to the classroom

25 resources for bringing AR and VR to the classroom | Virtual Reality VR | Scoop.it
The benefits of virtual reality (VR) and augmented reality (AR) include increased engagement, appeal to visual learners and shared experience among students.

Via Maria Margarida Correia, Suvi Salo, Bonnie Bracey Sutton, Dean J. Fusto
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Rescooped by Timo Ilomäki from Educational Apps & Tools
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6 Apps for Virtual Reality Field Trips Including Google Expeditions

6 Apps for Virtual Reality Field Trips Including Google Expeditions | Virtual Reality VR | Scoop.it
Virtual reality field trips, like Google Expeditions, have transformed how we see the world. Liven up your class or playtime with VR virtual field trips!

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Rescooped by Timo Ilomäki from 360 virtual reality and 3D printing in Klassikka
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Jukka Sormunen ja Aki Puustinen: Virtuaalitodellisuus ja elämyksellinen oppiminen - Kirjastokaista

Jukka Sormunen ja Aki Puustinen: Virtuaalitodellisuus ja elämyksellinen oppiminen - Kirjastokaista | Virtual Reality VR | Scoop.it
“Live-streamtallenne koulutuspäivästä, jossa Jukka Sormunen ja Aki Puustinen pitivät esityksen ”Virtuaalitodellisuus ja elämyksellinen oppiminen”.”
Via Jukka Sormunen
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Jukka Sormunen's curator insight, March 24, 6:08 AM

Kiitoksia Suomalaisten kirjastojen kehittäjille mahdollisuudesta käydä kertomassa FinEduVr hankkeemme kokemuksista. Toivottavasti tilaisuuden loppuosa oli kokemuksellinen :-)

 

VirZoom pyöräily sai paljon ihmetystä osakseen ja tässä pieni videoklippi siitä miten voit pyöräillä virtuaalipeleissä.

 

https://kurssi.tv/videos/virzoom-virtuaalipyoran-ensiesittely/

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Stepping inside: How VR inspires students to connect with literature

Stepping inside: How VR inspires students to connect with literature | Virtual Reality VR | Scoop.it
An exciting use case for VR in education: students used the VR tool CoSpaces in to recreate scenes from novels and build book summaries that can be explored in virtual reality.
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Part 4: Get Started w/ Thinglink VR in the Classroom

Part 4: Get Started w/ Thinglink VR in the Classroom | Virtual Reality VR | Scoop.it
In my constant exploration for  virtual reality resources and tools , I think I've found the holy grail for VR creation! The  Thinglin
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Rescooped by Timo Ilomäki from Panoramic video (focusing on cinematic VR)
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Huawei announces a 360-degree VR camera for smartphones

Huawei announces a 360-degree VR camera for smartphones | Virtual Reality VR | Scoop.it
Huawei is joining the 360-degree camera war. The Chinese electronics company has revealed that it created a 360-degree clip-on for smartphones called Honor V

Via Clifford Dive
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Clifford Dive's curator insight, February 27, 5:53 AM
It appears that this is a China-only exploration of this product line.
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The AR app for the Science classroom?

The AR app for the Science classroom? | Virtual Reality VR | Scoop.it
I’ve long been a fan of using augmented reality and virtual reality too. So much so I wrote a book about it (free on iBooks Store here and whilst a bit old now, it’s still quite helpful…
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Rescooped by Timo Ilomäki from Drone Stuff
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DJI MAVIC PRO - 360 DEGREE/VR PHOTO for FACEBOOK via LITCHI APP

Wanna create some cool 360 degree photos for Facebook? Let's check out the PANO options with the DJI MAVIC PRO within the LITCHI APP! Surprisingly easy eve

Via steve batchelder
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Daydream

Daydream | Virtual Reality VR | Scoop.it
Daydream takes you on incredible adventures in virtual reality. Get ready to immerse yourself in all the things you love.
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Rescooped by Timo Ilomäki from 360 virtual reality and 3D printing in Klassikka
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Awra Amba | re-think a beautiful world

Awra Amba | re-think a beautiful world | Virtual Reality VR | Scoop.it
A 360 degree interactive documentary about a special village in Ethiopia

Via Jukka Sormunen
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Jukka Sormunen's curator insight, September 4, 1:32 PM

Just honored to have seen and presented this Awra Amba enviroment for learning in web and Samsung GearVR. Hope to create more in GLOVR project together with Paulina and Serdar and our students.

Minna Kilpeläinen's curator insight, September 8, 2:08 PM
One of the best ways to use VR and 360 degree documentary is education. 
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Virtual Reality for Education

Virtual Reality for Education | Virtual Reality VR | Scoop.it
We are dedicated to providing the education community with up-to-date news and content about virtual reality and its uses in the classroom.
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Billy Brick's curator insight, May 8, 4:51 AM
A thorough review of the features offered in Expeditions.
 
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Animation In A VR World: How Is It Different and How Is It The Same?

Animation In A VR World: How Is It Different and How Is It The Same? | Virtual Reality VR | Scoop.it
Experts in vr animation weigh in on what they’ve learned from working in the medium so far.
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Rescooped by Timo Ilomäki from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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When (Virtual) Reality Meets the Classroom

When (Virtual) Reality Meets the Classroom | Virtual Reality VR | Scoop.it
Spurred by a new era of affordable, mainstream virtual reality tools, Indiana University is incorporating VR into high-tech classrooms called Reality Labs.

Via EDTECH@UTRGV, Chris Carter, Dean J. Fusto
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Chris Carter's curator insight, March 24, 9:10 PM
I particularly like the ability of non-VR google wearing students to "see" what the VR students see.
Gabrielle's curator insight, April 3, 12:25 AM

Education and technology combine-Is this the future?

Rescooped by Timo Ilomäki from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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9 Must-Have Virtual Reality Tools for Teaching with Google Cardboard - Class Tech Tips

9 Must-Have Virtual Reality Tools for Teaching with Google Cardboard - Class Tech Tips | Virtual Reality VR | Scoop.it
So what does this have to do with Google Cardboard? Well halfway through the session I shared Nearpod, a formative assessment (aka #FormativeTech) tool.

Via Tom D'Amico (@TDOttawa) , Dean J. Fusto
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Viljenka Savli (http://www2.arnes.si/~sopvsavl/)'s curator insight, April 4, 4:39 AM
it is a must if you plan to use it, also goes well with Google's expeditions
 
Rescooped by Timo Ilomäki from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
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When (Virtual) Reality Meets the Classroom

When (Virtual) Reality Meets the Classroom | Virtual Reality VR | Scoop.it
Spurred by a new era of affordable, mainstream virtual reality tools, Indiana University is incorporating VR into high-tech classrooms called Reality Labs.

Via EDTECH@UTRGV, Chris Carter, Dean J. Fusto
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Chris Carter's curator insight, March 24, 9:10 PM
I particularly like the ability of non-VR google wearing students to "see" what the VR students see.
Gabrielle's curator insight, April 3, 12:25 AM

Education and technology combine-Is this the future?

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CoSpaces: Make your own VR experience

CoSpaces: Make your own VR experience | Virtual Reality VR | Scoop.it
CoSpaces is an easy VR tool that lets anyone create virtual reality experiences. Build in the browser and dive into your own VR with the mobile app.
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Google katunäkymä + presence + soundcloud = 360 asteen oppimisympäristö

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Rescooped by Timo Ilomäki from ICT
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Virtuaalitodellisuuslasit pantiin järjestykseen: tällainen on tarjonta nyt

Virtuaalitodellisuuslasit pantiin järjestykseen: tällainen on tarjonta nyt | Virtual Reality VR | Scoop.it
Monet laitevalmistajat lanseerasivat omat virtuaalilasinsa vuonna 2016 ja nyt kuluttajilla on jo varaa valita useista eri virtuaalilaseista.

Via Suvi Salo
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TouchCast Studio

TouchCast Studio | Virtual Reality VR | Scoop.it
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Ulf Neumann's curator insight, February 20, 12:30 PM
Tolles Werkzeug für eigene Sendungen, Channels, Seminare!
Rescooped by Timo Ilomäki from Augmented Reality & VR Tools and News
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12 augmented reality apps students can use today

12 augmented reality apps students can use today | Virtual Reality VR | Scoop.it
As augmented reality’s classroom potential grows, apps are becoming more relevant and targeted for educational purposes.

Via Javier Sánchez Bolado, Juhani Pihkala
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Ulf Neumann's curator insight, February 20, 12:34 PM
Und für alle, die ihre reality gerne etwas augmented hätten:
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Create Immersive Virtual Reality with Storyspheres - EdTechTeacher

Create Immersive Virtual Reality with Storyspheres - EdTechTeacher | Virtual Reality VR | Scoop.it
Though impressive, the first Virtual Reality offerings in education primarily consisted of pre-created experiences where students could explore famous landmarks, geographic regions and unique locations.  For instance, thoughtfully developed tools such as Google Expeditions and Nearpod VR allow teachers to guide their students through … Read more
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