Virtual Reality VR
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Virtual Reality VR
Virtual reality devices, augmented reality, wearables, IoT
Curated by Timo Ilomäki
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The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning Industry

The Reality Of Virtual Reality: What Are Its Practical Implications For eLearning? - eLearning Industry | Virtual Reality VR | Scoop.it
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 


Via Gust MEES, Suvi Salo
Timo Ilomäki's insight:
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

more...
Jukka Sormunen's curator insight, March 3, 2016 1:29 AM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Rosemary Tyrrell, Ed.D.'s curator insight, March 3, 2016 12:03 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius
 
Learn more:
 
http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR
 
http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System
 
 

Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

 
Bárbara Mónica Pérez Moo's curator insight, March 8, 2016 11:35 PM
Engagement is often seen as the “Holy Grail” of eLearning: If a learner is engaged with the learning material, then she/he is interested and invested in it, seeks to understand it, and will try hard to do well. Engaging eLearning is effective eLearning, and so if virtual reality can provide engaging learning, then it can be an excellent next step for eLearning.

“I hear and I forget. I see and I remember. I do and I understand.” - Confucius

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=VR

 

http://www.scoop.it/t/21st-century-innovative-technologies-and-developments/?tag=Virtual+Reality+System

 

 

Rescooped by Timo Ilomäki from Leadership Think Tank
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Augmented Reality – Making Paper Interactive

Augmented Reality – Making Paper Interactive | Virtual Reality VR | Scoop.it

Clients who already use paper-based materials for distribution or in an instructor-led environment often ask us how we can enhance the learning experience for participants. One of the ways we recommend is to use elements of Augmented Reality.

 

Gust MEES: check also my "curation" about "Augmented Reality" [Hashtags for Twitter = #AR #RA #augmentedreality]: 

http://www.scoop.it/t/la-realite-augmentee-augmented-reality-ar

 

 

Read more:

http://www.upsidelearning.com/blog/index.php/2012/07/31/augmented-reality-making-paper-interactive/

 

 


Via Gust MEES, Aki Puustinen
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Rescooped by Timo Ilomäki from 21st Century Learning and Teaching
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How Augmented Reality Can Change Teaching

How Augmented Reality Can Change Teaching | Virtual Reality VR | Scoop.it
The technology behind Augmented Reality is taking a real-world view and enhancing it with computer-generated imagery.

 

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Gust MEES

 

Check out also my curation here:

http://www.scoop.it/t/la-realite-augmentee-augmented-reality-ar

 

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Read more, a MUST:

http://gettingsmart.com/cms/blog/2012/12/how-augmented-reality-can-change-teaching/?utm_source=dlvr.it&utm_medium=twitter

 


Via Gust MEES
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rookstrategies's curator insight, December 11, 2012 3:11 PM

The right way to add innovation to traditional learning.

G Andrew Page's curator insight, March 9, 2013 6:42 PM

Enhancing and deepending the learning experience.