Education Museums and the Digital world
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La Nintendo 3DS débarque au Louvre

Le Louvre remplace à partir du mercredi 11 avril ses anciens audioguides par des consoles Nintendo 3DS. Une révolution pour le musée qui donne ainsi accès à une console de jeux portable grand public à ses visiteurs.


Via Mac Lyon, Joss Motret
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Why Are They Disengaged? My Students Told Me Why

Why Are They Disengaged?  My Students Told Me Why | Education Museums and the Digital world | Scoop.it

I used to think that when students were disengaged it was their own fault, and while sometimes that is still true, I have found in my years of teaching that a lot of the fault lies with me as the teacher. Yet, realizing that I may be the cause of my students disengagement is hard to swallow. It certainly has not done wonders to my self-esteem, and yet, there is something liberating about realizing that while I am a part of the problem, that also means that I can fix it.


Via Nik Peachey
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Jamie Dammann's curator insight, October 25, 2015 9:38 PM

Student Issue

Johan van der Merwe's curator insight, October 27, 2015 12:18 PM

Teaching ESL

Julie Cumming-Debrot's curator insight, October 28, 2015 1:05 PM

Some very interesting points.  Well worth the reading.

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The Vatican Museums are home to a curious Latin exam

The Vatican Museums are home to a curious Latin exam | Education Museums and the Digital world | Scoop.it
December 26, 2011. (Romereports.com) Many have heard the question 'What's the point in learning Latin'? To
answer this, the Vatican Museums have created a public test with 25
Latin students.

Via Charles Tiayon
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Rescooped by Hatziasteraki from On Digital Technologies, Museums and Learning
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Technology in museums turns visitors into curators and creators (Wired UK)

Technology in museums turns visitors into curators and creators (Wired UK) | Education Museums and the Digital world | Scoop.it
Museums and galleries should be using new technologies and media to teach, engage and immerse visitors in the art they are viewing, says Local Projects founder Jake Barton...

Via Nikolaos Maniatis, Koula Charitonos
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Clic France / 14 Juillet 2015: un développeur russe propose de découvrir et détruire la Bastille en réalité augmentée !

Clic France / 14 Juillet 2015: un développeur russe propose de découvrir et détruire la Bastille en réalité augmentée ! | Education Museums and the Digital world | Scoop.it
Pour les 226 ans de la prise de la Bastille, le développeur Russe d’application Piligrim XXI propose de remonter jusqu’à 1789 et de découvrir le monument iconique en réalité augmentée, via sa table...
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Open Source at Cooper Hewitt | Cooper Hewitt, Smithsonian Design Museum

Open Source at Cooper Hewitt | Cooper Hewitt, Smithsonian Design Museum | Education Museums and the Digital world | Scoop.it
Resources Cooper Hewitt is committed to making its collections, knowledge, and resources as accessible and useful as possible. Here you can find the growing list of tools and resources that the museum has made available under a variety of liberal license conditions which are, where possible, global in application. For all other resources not listed here, standard Smithsonian terms-of-use apply. We encourage you to make use of the Fair Use doctrine (or equivalent) in your jurisdiction. The College Art Association has a useful primer on Fair Use as it applies to art museum resources in the USA. Image licensing Our images are available for commercial licensing through ArtResource. All requests to commercially reproduce works from Cooper Hewitt’s collection should be addressed directly to: Art Resource 536 Broadway New York, NY 10012 Tel: 212.505.8700; fax: 212.505.2053 requests@artres.com

Via Kajsa Hartig
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Active learning increases student performance in science, engineering, and mathematics ~ U.S. National Academy of Sciences ~ Scott Freeman, et. al.

Active learning increases student performance in science, engineering, and mathematics ~ U.S. National Academy of Sciences ~ Scott Freeman, et. al. | Education Museums and the Digital world | Scoop.it
To test the hypothesis that lecturing maximizes learning and course performance, we metaanalyzed 225 studies that reported data on examination scores or failure rates when comparing student performance in undergraduate science, technology, engineering, and mathematics (STEM) courses under traditional lecturing versus active learning. The effect sizes indicate that on average, student performance on examinations and concept inventories increased by 0.47 SDs under active learning (n = 158 studies), and that the odds ratio for failing was 1.95 under traditional lecturing (n = 67 studies). These results indicate that average examination scores improved by about 6% in active learning sections, and that students in classes with traditional lecturing were 1.5 times more likely to fail than were students in classes with active learning. Heterogeneity analyses indicated that both results hold across the STEM disciplines, that active learning increases scores on concept inventories more than on course examinations, and that active learning appears effective across all class sizes—although the greatest effects are in small (n ≤ 50) classes. Trim and fill analyses and fail-safe n calculations suggest that the results are not due to publication bias. The results also appear robust to variation in the methodological rigor of the included studies, based on the quality of controls over student quality and instructor identity. This is the largest and most comprehensive metaanalysis of undergraduate STEM education published to date. The results raise questions about the continued use of traditional lecturing as a control in research studies, and support active learning as the preferred, empirically validated teaching practice in regular classrooms.

Via Jim Lerman
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Choong Soo Mei's curator insight, March 5, 2015 7:37 AM

Kids nowadays have short attention spans.So every classroom lesson should have active learning incorporated...

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Museums connecting cultural tourists: more substance over style, please

Museums connecting cultural tourists: more substance over style, please | Education Museums and the Digital world | Scoop.it
Museums should engage tourists with content rather than brand, says Sejul Malde, for the sake of themselves – and the sector
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Rebooting "Learning Styles" | Knewton Blog

Rebooting "Learning Styles" | Knewton Blog | Education Museums and the Digital world | Scoop.it

A learning strategy is a student’s learning path, whether deliberate or not, through particular content, and the resulting learning outcomes. And Knewton can measure the effects of these strategies, to the percentile, for every student, at the concept level.


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Nik Peachey's curator insight, March 26, 2014 5:39 PM

Interesting and controversial article.

Lou Salza's curator insight, April 8, 2014 11:44 AM

This reframing makes sense to me. It does an 'end run' around the arguments about learning styles--and goes right to the heart of what works for learners.--Lou

 

Excerpt:

 

A learning strategy is a student’s learning path, whether deliberate or not, through particular content, and the resulting learning outcomes. And Knewton can measure the effects of these strategies, to the percentile, for every student, at the concept level.

There are myriad learning strategies that Knewton measures and adjusts for. A sample of the ones we’re focused on now: the amount of content covered per session, the format of the learning experience (text vs. video vs. game vs. physical simulation vs. group discussion, etc.), the difficulty level of prose explaining a given concept, the difficulty of accompanying practice questions, the time of day, whether content contains mnemonic devices, whether it confuses cause and effect, whether it makes use of lists, student attention span, student engagement with particular learning content, strategic modalities (e.g., does the content define a procedure vs. address a common misconception vs. use a concrete example?), the presence or absence of learning aids (e.g., hints), user-specific features (e.g., difficulty relative to the student’s current proficiency), and many, many more.

Ivon Prefontaine's curator insight, April 8, 2014 12:37 PM

It is more likely we possess a mixture of learning styles, learning strategies, and intelligences. Schools have become places where we attempt to push students into conforming and moving towards a mythical ideal which means those who do not conform stand out and there must be something wrong in their learning. It is more likely humans are on a continuum and learning is different for each of us. Yes, there are some who are at extreme ends of the continuum and learning is a challenge which has to be met. What would happen if the vast majority were given more freedom in their learning and teachers given freedom in working relationally with students?

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Empowering Students Through Multimedia Storytelling

Empowering Students Through Multimedia Storytelling | Education Museums and the Digital world | Scoop.it
By telling their stories through multimedia, students develop skills in critical thinking, writing, research, and collaboration, as well as owning their learning and effecting change.

Via Nik Peachey
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Mrs. Reinagel's curator insight, October 24, 2015 3:53 PM

#personalizedlearning #collaborativelearning

Jamie Dammann's curator insight, October 25, 2015 9:37 PM

Student Issue

Willem Kuypers's curator insight, November 10, 2015 4:35 AM

Storytelling est important comme manière de donner cours ! Il faut que le cours s'y prête.

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Openly Networked Learning In and Across Art Museums

Openly Networked Learning In and Across Art Museums | Education Museums and the Digital world | Scoop.it
How can museums begin to more closely connect with in-school and out-of-school digital literacy practices, tapping the tools of the digital age as well as the elements of making, connecting, and ex...

Via Stephanie Sandifer
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How a Digital Pen is Turning a Museum into a Library | DMLcentral

How a Digital Pen is Turning a Museum into a Library | DMLcentral | Education Museums and the Digital world | Scoop.it
Right now, in New York City, a digital pen is turning a museum into a library — a 21st century library, that is. And, its potential impact across civic and cultural spaces offers considerable lessons for those interested in participatory and digital learning and the future of museums.

Via Tom D'Amico (@TDOttawa)
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Telepresence robots make museums accessible to everyone.

Telepresence robots make museums accessible to everyone. | Education Museums and the Digital world | Scoop.it

Museum-lover Henry Evans has been fortunate.


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Clic France / Avec ses nouvelles expositions, la RMN-GP prépare un printemps très numérique

Clic France / Avec ses nouvelles expositions, la RMN-GP prépare un printemps très numérique | Education Museums and the Digital world | Scoop.it
Les Tudors, Jean Paul Gaultier, Velasquez, Icônes américaines ... les expositions parisiennes du Printemps 2015 organisées par la RMN-GP se préparent et avec elles leurs dispositifs numériques. Com...
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Bunkr - Create presentations with Facebook posts, videos, Vine, Instagram, tweets

Bunkr - Create presentations with Facebook posts, videos, Vine, Instagram, tweets | Education Museums and the Digital world | Scoop.it
Create elegant presentations with your web content like never before.

Via Baiba Svenca
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Saberes Sin Fronteras OVS's curator insight, February 15, 2015 10:37 AM

#presentacion_tecnicas

Nedko Aldev's curator insight, March 2, 2015 10:52 AM

 

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Judy Doctoroff's curator insight, March 6, 2015 10:55 AM

The interface looks  like Powerpoint.  You can access photos from a variety of sources including Dropbox, Facebook, or your computer.

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Kathy Schrock: 6 Apps That Target Higher-Order Thinking Skills -- THE Journal

Kathy Schrock: 6 Apps That Target Higher-Order Thinking Skills -- THE Journal | Education Museums and the Digital world | Scoop.it
A higher-order thinker is a critical thinker. What are the attributes of a critical thinker? In The Miniature Guide to Critical Thinking Concepts and Tools, Richard Paul and Linda Elder describe a well-cultivated critical thinker as someone who:
raises vital questions and problems, formulating them clearly and precisely;gathers and assesses relevant information, using abstract ideas to interpret it effectively; comes to well-reasoned conclusions and solutions, testing them against relevant criteria and standards;thinks open-mindedly within alternative systems of thought, recognizing and assessing their assumptions, implications and practical consequences as need be; andcommunicates effectively with others in figuring out solutions to complex problems.

Via Dennis T OConnor
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Lauren Nazzaro's curator insight, May 29, 2015 9:15 AM

Great, specific, assessment driven examples.

cherimacleod's curator insight, May 31, 2015 1:05 AM

Kathy Schrock knows thinking and technology ....right on, as always!

Ness Crouch's curator insight, March 13, 3:08 AM

Kathy Schrock has been looking ahead with technology and a librarian's instinct for organization for years. She's still hitting it out of the park. 

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Digital archives: making museum collections available to everyone

Digital archives: making museum collections available to everyone | Education Museums and the Digital world | Scoop.it
Digitising your archives benefits museum professionals and audiences alike, says the Imperial War Museum London

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