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ASC 2.0 Conditionals Performance « JacksonDunstan.com

ASC 2.0 Conditionals Performance « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance
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Minko, Flash 11.2 and Stage3D: 870 Million Triangles Per Second | Jean-Marc Le Roux

Minko, Flash 11.2 and Stage3D: 870 Million Triangles Per Second | Jean-Marc Le Roux | Everything about Flash | Scoop.it

// WOW ! //

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Stage3D vs WebGL Performance — Airtight Interactive

Stage3D vs WebGL Performance — Airtight Interactive | Everything about Flash | Scoop.it

// A good example of what can go wrong if you don't select similar hardware to bench APIs //

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Stage3D performance tests on Nexus1, Galaxy S,...

Stage3D performance tests on Nexus1, Galaxy S,... | Everything about Flash | Scoop.it
Stage3D performance tests on Nexus1, Galaxy S, Galaxy S2, Galaxy Note2: • Character Animation • 2D Particle by Blitting • Cover Flow • 2D Particle by DisplayList • 2D Particle by Starling • 3D...
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MindScriptAct » RobotLegs VS PureMVC: performance battle!

We all know that using framework in you application will hurt performance, and Flash has long and sad history of performance problems. I decided to find out how much exactly performance using framework costs us. As in last post I focus on 2 most popular frameworks: RobotLegs and PureMVC.

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Stage3D Readback Performance « JacksonDunstan.com

Stage3D Readback Performance « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance...
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