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Starling games on mobile round-up: Pluche Pluche ...

Starling games on mobile round-up: Pluche Pluche ... | Everything about Flash | Scoop.it
Starling games on mobile round-up: • Pluche Pluche • JetBlast • The Count • Escape The Zoo
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Starling ‘God Ray’ Filter

Starling ‘God Ray’ Filter | Everything about Flash | Scoop.it
While cruising the internet today looking for interesting things to try out I ran across this fun little GPU Gem[...]
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"Cootie Crush" for Android

Crush swarms of cooties beneath your fingertips. Clear them all before time runs out and advance to the next challenge. Cootie crushing fun for everyone! Cas...
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Introducting SpriterAS – Play Spriter Animations with Starling | TreeFortress

Introducting SpriterAS – Play Spriter Animations with Starling | TreeFortress | Everything about Flash | Scoop.it

We’re happy to announce the public release of our first library SpriterAS. SpriterAS is an Actionscript Library based on Starling, which lets you playback Spriter Animations (.SCML files).

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Stage3D on mobile round-up: Starling and...

Stage3D on mobile round-up: Starling and... | Everything about Flash | Scoop.it
Stage3D on mobile round-up: • Starling and Feathers, Flash Mobile Demo - iPhone 4 • Zest3D: Cross platform particle demo • Zest3D: Galaxy Tab 10.1 stress test • Android 7200 Genesis, low cost tablet:...
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Stage3D on mobile: DeezCovr is cross-platform...

Stage3D on mobile: DeezCovr is cross-platform... | Everything about Flash | Scoop.it
Stage3D on mobile: “ DeezCovr is cross-platform music discovery app, based on Stage3D, Starling, and Feathers. Available on the AppStore and Google Play. ”
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Starling goodies round-up: GPU Based Snow ...

Starling goodies round-up: GPU Based Snow ... | Everything about Flash | Scoop.it
Starling goodies round-up: • GPU Based Snow • Starling vector textures: Part #1, Part #2 • Simple 2D game framework based on Starling • AcheGesture - Opensource Gesture Framework for Flash •...
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Charity Game Jam with Citrus + Starling + Box2D targeting Flash Player and Stage3D « Adobe Education Leaders

Charity Game Jam with Citrus + Starling + Box2D targeting Flash Player and Stage3D « Adobe Education Leaders | Everything about Flash | Scoop.it
With global collaboration and a flat world in mind, this group of Adobe Education Leaders (primary through post secondary education) is sharing their expertise and thoughts on the use of technology in the school classroom and at districts and...
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Alpha in Starling Filters and Basic Branching in AGAL

Alpha in Starling Filters and Basic Branching in AGAL | Everything about Flash | Scoop.it
In plain English to create a circular mask we would want to do something like this[...]...
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Randy Troppmann » Starling: Custom Filters

Daniel Sperl, the primary Starling feather, announced that he has been adding support for filters in Starling. In the example below, I ported one of Eugene Zatepyakin’s GPUImage filters so it will work as a Starling filter. You can see the code at this github repository.

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Starling, Nape Physics, and PhysicsEditor

Starling, Nape Physics, and PhysicsEditor | Everything about Flash | Scoop.it
A look at using the PhysicsEditor tool for Nape and Starling [...]...
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Starling Tips and Tricks Talk

Hello You all, I'm pretty glad to announce that I will be giving a Starling talk for the Hawaii Flash User Group the  meeting will be...
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Experiment with Ash Framework | Abiyasa Blogs

Experiment with Ash Framework | Abiyasa Blogs | Everything about Flash | Scoop.it

Months ago, I was experimenting with HTML5 game development. Since it’s a fresh start, I thought, why not start with a better game architecture? So I made an experiment with Backbone.js, one of the famous JavaScript frameworks, but I don’t think MVC/MV* would fit for game development. That’s when I found entity-component based framework.

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iPad App - jbern

iPad App - jbern | Everything about Flash | Scoop.it

I chose to do an independent study project this semester that focuses on interactive video and application development. The app is is currently in production, see updates below.

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Using the Starling Parallax Layer Extension with Adobe Gaming SDK | Renaun Erickson

Using the Starling Parallax Layer Extension with Adobe Gaming SDK | Renaun Erickson | Everything about Flash | Scoop.it
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Introducing the new Citrus engine - Emanuele Feronato

Introducing the new Citrus engine - Emanuele Feronato | Everything about Flash | Scoop.it

Almost a couple of years ago I showed you how to create a Flash platformer using Citrus Engine, so if you are an old time reader, you should already know Citrus Engine

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Tutorial: Starling and Nape (Collision Handling) ...

Tutorial: Starling and Nape (Collision Handling) ... | Everything about Flash | Scoop.it
Tutorial: Starling and Nape (Collision Handling) “ This tutorial will teach you how to deal with Collisions between bodies in Nape and Starling for AS3. Please note that these tutorials are focused at...
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I don't know who's behind FlashDaily. But  this site really rocks. Kudos to the curators.

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Starling games on mobile round-up: Drwal wraca do...

Starling games on mobile round-up: Drwal wraca do... | Everything about Flash | Scoop.it
Starling games on mobile round-up: • Drwal wraca do gry: [ iOS ] [ Android ] • Christmas Toys: [ Android ] • Revolve: [ iPad ] (also: FWA mobile od the day) • Last Egg: [ iPad ] • Kzy: [ iPhone ] [...
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Starling 1.3

Starling 1.3 | Everything about Flash | Scoop.it
A new year has started — it's about time that our little Starling bird was updated to the next version, to show off all that...
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Flipbook effect for Starling From...

Flipbook effect for Starling From... | Everything about Flash | Scoop.it
Flipbook effect for Starling “ From TodoAIR.com: “Book effect based on Starling - it’s still very rudimentary, only to achieve a crusty flip, soft paper flip. But I think in this case look at...
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Stage3D/Starling: Angry Birds Star Wars Facebook...

Stage3D/Starling: Angry Birds Star Wars Facebook... | Everything about Flash | Scoop.it
Stage3D/Starling: Angry Birds Star Wars Facebook now in public beta!
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Adobe Starling and Design Patterns | ActionScript 3.0 Design Patterns

Book on Starling by Thibault Imbert As you may have noticed, Flash and ActionScript 3.0 and Flex have been going through metamorphic change.
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Starling Tips and Tricks, Slides & Recording

Starling Tips and Tricks, Slides & Recording | Everything about Flash | Scoop.it
Hello friends,

The slides and recording of my talk Starling Tips and Tricks for the Hawaii Flash User Group are up.
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Ruby Blast from Zynga Ruby Blast transition to...

Ruby Blast from Zynga Ruby Blast transition to... | Everything about Flash | Scoop.it
Ruby Blast from Zynga “ Ruby Blast transition to mobile was accelerated via Adobe AIR and Starling Framework. The development team was able to use the same workflow for both the web and mobile...
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Working with Debug Mode in Starling with Box2D – AS3 | Mariam Dholkawala Mobile Blog

Working with Debug Mode in Starling with Box2D – AS3 | Mariam Dholkawala Mobile Blog | Everything about Flash | Scoop.it

I recently started work on a Box2D game project using Starling, and one of my concerns was getting the debug mode to display correctly.

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