I used Alexandre's work about waves simulation on the GPU with the ShaderLab to create a French flag with a simple blue-white-red procedural texture. Here is the result:
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I used Alexandre's work about waves simulation on the GPU with the ShaderLab to create a French flag with a simple blue-white-red procedural texture. Here is the result: No comment yet.
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To learn more about Minko and the ShaderLab, you can follow our blog: http://blog.aerys.in Minko (http://aerys.in/minko) is a free and open source 3D framewo... Delete the scoop?
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