Further gamedev haxe/nme vs air 3.2 findings.
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Further gamedev haxe/nme vs air 3.2 findings. No comment yet.
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Last week, after the efforts of the entire team for six months, haXeAsWing towards 2.5 of this large version! Delete the scoop?
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After Adobe MAX 2011 everything should not be the same for me and maybe for a lot of flash platform developers around the world, Adobe brings some "directions" that didn't find my consent mainly ... Delete the scoop?
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Hell yeah! Crazy day. Spent all day figuring stuff out, now I'm pretty tired but I have to share my findings. Delete the scoop?
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NME is an impressive crossplatform technology particularly appropriate for 2D games development. And by crossplatform that mean:
// Yeah, I'm sure that for some of you, this is old news. It's not for me, never heard of NME before today. all thanks to this guy http://zehfernando.com/2011/a-mobile-air-application-post-mortem/#comment-4578 // Delete the scoop?
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Scooped by Nicolas Bousquet |
At 12:20 PM on Tuesday (two days ago), a BlackBerry PlayBook arrived on my door step.
I bought it with the suspicion that it would not be too difficult to target BlackBerry’s new QNX-based platform. At 11:16 this morning, I was glad to announce that NME was running (albeit in software), and at 6:45 this evening, I was glad to announce two happy but simple words:
“It works!”
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Scooped by Nicolas Bousquet |
The latest SWF embedding support in NME makes it that much easier to recreate (or create!) your favorite meme
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Scooped by Nicolas Bousquet |
NME supports a large variety of features. Although the following table is not comprehensive, it should help illustrate which features are supported, and for which platforms.
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