// Introducing FLSL //
|Current selected tag: FLSL. Clear.|
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Hi All.A while ago I wrote a flash app that could be used to write and test shader programs in real time using Flare2D shading language(FLSL).For those who don’t know what FLSL is take a look at my previous articles.Essentially ,the main advantage of it is the ability to write shaders in OpenGL’s GLSL-like user friendly syntax without need messing up with AGAL registers and opcodes directly.