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theFlashBlog » AIR 2.7 iPad Descriptor and Command Line Example

theFlashBlog » AIR 2.7 iPad Descriptor and Command Line Example | Everything about Flash | Scoop.it
Until I can get around to recording something, here are some templates for compiling an iPad applciation with the AIR 2.7 SDK. First is the application descriptor XML file. Change the relevant values to match your app.
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Compiling big Flash/AIR projects with lot of SWFs for iOS

Compiling big Flash/AIR projects with lot of SWFs for iOS | Everything about Flash | Scoop.it
This is a nice little trick that can solve you lot of issues.

When you are building a game for Android or Blackberry Tablet OS in Adobe AIR, you are allowed to load the SWF files on the fly – that’s because the code is interpreted from ActionScript bytecode. With AIR for iOS, there is no such option, all code must compiled into single IPA file (from ActionScript bytecode to native bytecode), which you can make out of one SWF only.
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Presentation Model design pattern: multiple screen solution – part 1 | Flash Platform Power!

Presentation Model design pattern: multiple screen solution – part 1 | Flash Platform Power! | Everything about Flash | Scoop.it
Today I’d like to talk about Presentation Model design pattern because it’ll be so useful for anyone that is working on multiple screen project with Flash or Flex.
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Lee Burrows » Get Pixel Colour Below Mouse Pointer

I’ve noticed that this question pops up from time to time on forums, and it’s very straight-forward to do; we can use the draw() method of BitmapData to copy any visual element (in this case, the stage itself) into a BitmapData object. Then we can use the getPixel() method to extract the colour.
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FDT» Blog Archive » FDT 4.5 Beta Released

As pre-announced on May 17, 2011, we are happy to confirm the release of FDT 4.5 Beta today – yet another free update for all existing FDT 4 customers!
FDT 4.5 Beta supports the new Flex 4.5 SDK that has been officially released by Adobe. It includes an improved Adobe AIR creation workflow and support for mobile & devices. For more details check out our release notes.
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Les conteneurs Spark DataGroup et Spark SkinnableDataContainer - Mediabox - Centre de Formation Adobe - Ressources

Cet article est une traduction de l'aide Adobe Flex.

Les conteneurs Spark DataGroup et Spark SkinnableDataContainer peuvent avoir comme enfants, n'importe quels composants qui implémentent l'interface IVisualElement et qui sont des sous-classes de la classe DisplayObject. Cependant, ces conteneurs sont principalement utilisés pour contenir comme enfants, des éléments de données. Les éléments de données peuvent être de simples chaines de caractères et des valeurs numériques, ou des éléments de données plus complexes comme des objets ou des noeuds XML.
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FIXED: Framework linkage in Flash Builder keeps getting reset to “Merged into code” | Taytay.com

Each time I would re-open Flash Builder, our Flex Library projects would get their “Framework linkage” settings in the “Flex Library Build Path” project properties reset to “Merged into code” ...
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theFlashBlog » Flex-Based Word Game Featured on iOS App Store

theFlashBlog » Flex-Based Word Game Featured on iOS App Store | Everything about Flash | Scoop.it
More good news from the iOS world. Many people have asked whether or not their apps or games will be accepted by Apple if they create them in Flash.
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Flash Video: Enhanced Video Performance with Flash 10.3 on Android 3.1 | Adobe Flash Lite

Flash Video: Enhanced Video Performance with Flash 10.3 on Android 3.1 | Adobe Flash Lite | Everything about Flash | Scoop.it
Renaun Erickson has posted a video showcasing, the video demonstrates much enhanced video performance in Flash Player 10.3 by taking advantage of better...
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Cartes des Flexeurs Francophones

Cartes des Flexeurs Francophones | Everything about Flash | Scoop.it
Ajoutez vous sur la cartes des flexeurs en france et en francophonie !
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CuriousFind » Blog Archive » Achieving a High Number of Interactive Markers with the Google Maps for Flash API

CuriousFind » Blog Archive » Achieving a High Number of Interactive Markers with the Google Maps for Flash API | Everything about Flash | Scoop.it
CuriousFind is the website of Jamie McDaniel -- a web developer with expertise in Flex, Flash, Actionscript, and PHP -- providing services in Lexington, Kentucky...

(via @fnicollet)
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Intel® The Museum of Me

Intel® The Museum of Me | Everything about Flash | Scoop.it
Create and explore a visual archive of your social life.
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CS5.5 Web Premium Feature Tour - Flash Professional CS5.5 - Sharing Assets across Projects on Adobe TV

CS5.5 Web Premium Feature Tour  - Flash Professional CS5.5 - Sharing Assets across Projects on Adobe TV | Everything about Flash | Scoop.it
Maintaining a consistent look and feel between projects can be a tedious process. That has changed with Flash Professional CS5.5 shared libraries.
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rich Internet applications | Adobe AIR SDK

rich Internet applications | Adobe AIR SDK | Everything about Flash | Scoop.it
AIR 2.7 is out !
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Getting Started With ASUnit4 Within IntelliJ IDEA

Getting Started With ASUnit4 Within IntelliJ IDEA | Everything about Flash | Scoop.it
Last week I was setting up an example project for RobotEyes and was using ASUnit4 which has had some tasty improvements made since version 3. ASUnit is a collaborative effort between @lukebayes and @robpenner and has been my choice of unit testing framework for a while now. In this blog post I will show you how to get ASUnit4 setup in IntelliJ IDEA and run a few tests taking advantage of some of the features for this new release.
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Parsley : Cycle de vie des éléments de la couche de présentation | Blog RIA.do.be – Veille, Recherche et Développement RIA Flex-AS3-LiveCycle

Plusieurs sujets de confusion sur Parsley semblent ressortir de nos missions d’audit ou de nos formations internes.
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Working on a Box2D slice/split/cut engine

Working on a Box2D slice/split/cut engine | Everything about Flash | Scoop.it
A long time ago (2 years) Guillaume Pommey aka pompom showed us a working version of a Box2D slice/split/c...
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FlashONGames • iFunnel Frenzy HD

iFunnel Frenzy HD Submission from Marvin Blase to win Adobe Creative Suite 5.5 Web Premium license: I’ve developed an Adobe AIR game called “iFunnel Frenzy HD”. It’s running smooth at 40fps with...
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Building a mobile employee directory sample | Adobe Developer Connection

Building a mobile employee directory sample | Adobe Developer Connection | Everything about Flash | Scoop.it
Build a fully functional employee directory application for Android devices.
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Getting scrolling right in a mobile horizontal list « Flex Butterflies and Bugs

Getting scrolling right in a mobile horizontal list « Flex Butterflies and Bugs | Everything about Flash | Scoop.it
With the release of Flex 4.5, you can now use Flex to build mobile applications. One of the features added to the Spark List to support mobile was the addition of bounce/pull effects at the beginning and end of a list. You can see this behavior by pulling down on the top of a list or up on the bottom of the list. When you do this, you will get a ‘bounce’ effect from the List’s boundaries.

(via @fnicollet )
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Flex 4.5 Mobile Development – Alert PopUp and other Skinnable PopUps (with source code) | Devgirl's Weblog

Flex 4.5 Mobile Development – Alert PopUp and other Skinnable PopUps (with source code) | Devgirl's Weblog | Everything about Flash | Scoop.it
When doing mobile development using Flex 4.5, one of the first things you may discover is that you cannot use the mx.controls.Alert class, and then wonder what the best practice is to achieve this.
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Android Flash Player 10.3 Bug And Security fixes | Adobe Flash Lite

Android Flash Player 10.3 Bug And Security fixes | Adobe Flash Lite | Everything about Flash | Scoop.it
Adobe has released the 10.3.185.23 update to Flash in the Android Market.
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tomkrcha/RealtimeGameLib - GitHub

tomkrcha/RealtimeGameLib - GitHub | Everything about Flash | Scoop.it
RealtimeGameLib - Simple library for building multiplayer realtime games using P2P (and Flash Media Server).
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win Adobe Creative Suite 5.5

win Adobe Creative Suite 5.5 | Everything about Flash | Scoop.it
This is a FREE event! Join us online or in person, RSVP here flashongames.eventbrite.com

At FLASHONGAMES we value audience interaction and encourage participation, we will award one lucky game developer the Adobe Creative Suite 5.5 license submitting their game running on multiple devices.

Submit your game to http://flashongames.com/submit and good luck!
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theFlashBlog » Success Bringing Flash Games to iOS

theFlashBlog » Success Bringing Flash Games to iOS | Everything about Flash | Scoop.it
Things are really starting to come together on the iOS front lately. The latest (still not public) 2.7 version of the AIR SDK brings with it greatly improved performance. Even Flex mobile runs great as been shown in numerous videos.
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