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Everything about Flash
Everything about the Flash Platform
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Developing an AIR Native Extension for OSX and Windows in C++ |

Developing an AIR Native Extension for OSX and Windows in C++ | | Everything about Flash | Scoop.it
In AIR 3.0, Adobe released a capability called Native Extensions. This allows you to directly extend the capabilities of the AIR Runtime on any platform supported by AIR (iOS, Android, Windows, OSX, etc...).
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Using Flex states without strings

I love using Flex but the one thing that bothers me is when setting this.currentState = “some_state” I have to remember that string “some_state” precisely in order for it to work. If I type it incorrectly then I’ll get a runtime error.

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Inspire Magazine: November 2011 - Flash Player 11 and AIR 3: Enabling console-quality gaming on the web

Inspire Magazine: November 2011 - Flash Player 11 and AIR 3: Enabling console-quality gaming on the web | Everything about Flash | Scoop.it

From the first day Flash appeared on the web, people have been using it to create games. In those early days, prior to the release of ActionScript, Flash had a fairly limited feature set, and required quite a bit of lateral thinking to create the logic that games required.

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Two Flash games coming soon to your monitors - Emanuele Feronato

I want to share with you the video preview of two upcoming games: Stringy and Slingy

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Lee Burrows » P2P Flash On A Local Network Part 3

Following on from part one and two, we now deal with sending messages to specific peers in a large group (where large means 15+ members).

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Create awesome Flash games in no time with StencylWorks - Emanuele Feronato

Create awesome Flash games in no time with StencylWorks - Emanuele Feronato | Everything about Flash | Scoop.it

Believe me when I say 2012 will be the year of Flash games made with as less coding as possible.

StencylWorks is a FREE game creation suite that lets anyone create Flash and mobile games in a fraction of the time.

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Introducing Mouse lock, right and middle click events - ByteArray.org

We just released on Adobe Labs, Flash Player 11.2 and AIR 3.2 (beta 2) builds.

 

Note that you guys now have access to standalone debugger builds. Yeah, I know. After 4 years, it was about time! The cool news is that those builds introduce a few cool new features, like mouse lock, right and middle click events and the ability to disable the context menu entirely.

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Jeffry Houser's Blog: In Defense of Flash

This is a modified version of a letter I wrote to a client to defend the choice of using Flash. This issue has come up due to some recent PR heat that Adobe is abandoning Flash. I believe that Flash and Flex were the right choice for building Enterprise applications a year ago. I believe that Flash and Flex are the right choice for building Enterprise applications today. As HTML5 tooling, frameworks, and related resources improve I will reevaluate my needs and the needs of my clients on a routine basis. I had to remove some client specific information, but the bulk of the information remains the same.

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AIRKinect UI Demos | as3NUI

AIRKinect UI Demos | as3NUI | Everything about Flash | Scoop.it

I figured I would just keep adding to this blog post as I make some more AIRKinect UI Demo videos. This is the first of many I am sure and It is a very basic look at the direction I am hoping to take the UI.

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TheFWA - The Industry - Thoughts on Flash

TheFWA - The Industry - Thoughts on Flash | Everything about Flash | Scoop.it
The Industry - Thoughts on Flash, Favourite website awards. Web Awards recognising the very best in cutting edge website design.

 

// A few top FWA people gets to tell their two cents about flex, flash on mobile, and Adobe crappy PR department. //

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An amazing seven years | www.flashmobileblog.com

After what has been an incredible, nearly seven years at Adobe, my number has come up, and so it's time to move on.
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Occupy HTML

Occupy HTML | Everything about Flash | Scoop.it
The movement to rid the world of HTML purism...
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Peter Elst » The Flash Platform saga… one week later

Peter Elst » The Flash Platform saga… one week later | Everything about Flash | Scoop.it

// A word from the guy behind the petition to remove the current Adobe's CEO. //

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Flash Player 11.2 beta 2 et AIR 3.2 beta 2 released !

Flash player: http://labs.adobe.com/downloads/flashplayer11-2.html 

AIR: http://labs.adobe.com/downloads/air3-2.html

 

 

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Download Flex 4.6 - Flex SDK - Adobe Open Source

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SQURE ENIX社のウェブコンテンツデモ - FlashのStage3D ( Alternativa3D )を利用

// video demoing a stage3D game realized by square enix... and OMG it's pretty.... //

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OH FUCK THE WEFAIL BLOG

OH FUCK THE WEFAIL BLOG | Everything about Flash | Scoop.it
I'm not going to cry over Flash. That's been covered from every angle already.
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AIRKinect in IntelliJ IDEA | as3NUI

AIRKinect in IntelliJ IDEA | as3NUI | Everything about Flash | Scoop.it

Hey Gang, Third tutorial is up now looking at getting AIRKinect, or any native extension really, running in IntelliJ IDEA.

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Hello Triangle | Adobe Developer Connection

Hello Triangle | Adobe Developer Connection | Everything about Flash | Scoop.it
Learn how to build simple Stage3D apps to render colored and textured geometry in order to display 3D objects.
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AIRKinect in FlashDevelop | as3NUI

AIRKinect in FlashDevelop | as3NUI | Everything about Flash | Scoop.it

Hey guys! Back again with another tutorial and this time we are looking at how quick and easy it is to get AIRKinect running and packaging out in FlashDevelop. If you haven’t checked out the first tutorial on Flash Builder you will want to make sure you have all the basics down. Install the Microsoft Kinect SDK and make sure the demos that come with that are working properly.

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WebP decoder for Flash. | UnitZeroOne

WebP decoder for Flash. | UnitZeroOne | Everything about Flash | Scoop.it

Nothing much here, but I thought I’d share a handy little library to decode WebP in Flash. Here’s two demo’s : Lena and V for Vendetta, both encoded using the webp binaries provided here.

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Flexcursion with Apache

Flexcursion with Apache | Everything about Flash | Scoop.it

What a week! Adobe made a lot of announcements which raised a lot of questions on the web, and led to a lot of WTF (which meant”What The Flex” right?). I feel that since MAX, the Flex community was expecting some clarification about the future of Flex.

 

// A little quote, which is, according to me, pretty hopeful : [[Don’t worry, if HTML5 becomes the standard for RIA apps, then the best HTML5 RIA developers of tomorrow will be today’s Flex developers. Why? Because RIA development is not just a matter of language. RIA developers have a lot of specific skills (design awareness, client-side architectures, service exposure architecture, user-experience, mobile applications conception and optimization to name a few).]] //

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Flex is Alive! | Devgirls Weblog

Flex is Alive! | Devgirls Weblog | Everything about Flash | Scoop.it

Flex folks, first of all, today there’s a new official statement out on the Adobe website about Adobe’s commitments to the Flash Platform including plans for Flex that you should be aware of.

 

// A positive post.. for a change :) //

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Dear Adobe,

There’s been a lot of news to digest from you guys over the past week and it culminated with the Flex news you dropped on us Friday evening, which by the way interrupted @ruedaminute’s date-night. Now that I’ve had the weekend to cool my jets and think about things there are some observations that I would like to share with you. There is a lot to cover and I’ll try to be succinct on each point but don’t yell at me if I fail. :-)

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Remote Synthesis - Moving Forward with Flex and Flash

It would be an understatement to say this has been a tough week - both for those of us inside Adobe as well as for many of our developer community. In addition to the layoffs, you'd be forgiven for feeling as though we carpet bombed major changes to our developer products, In fact, it really was only two dramatic changes that directly affect our developer community: the end to the Flash Player plugin for mobile devices and televisions and the plan to donate Flex to the Apache open source foundation.

 

// One of the nicest point of view I've read lately on this fearsome topic //

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