Everything about Flash
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“Everything about the Flash Platform”
Curated by Nicolas Bousquet
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Created May 25, 2011
Created by Nicolas B...
Updated May 23
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www.as3dp.com - January 17, 5:13 AM

ActionScript 3.0 TouchEvent: Guaranteed Mobile Speedup | ActionScript 3.0 Design Patterns

The TouchEvent Object I suppose old habits die hard, especially when those habits still work.
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www.hsharma.com - May 23, 3:48 AM

Starting with Starling, Ep 6 & 7 « Hemanth Sharma – Tech Blog

Hemanth Sharma's personal website for technology blogging and app development experiments...
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www.youtube.com - May 23, 3:44 AM

Minko Studio Preview 1

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blogs.adobe.com - May 21, 3:13 AM

Performance Optimizations « AIR-o-Dynamics

Within this blog entry I will enlist some of the simple optimizations that one can do within actionscript 3 and particularly iOS mobile applications

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github.com - May 18, 3:34 AM

GPUI

GPUI - tiny GPU [Stage3D] based GUI...
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haxe.org - May 16, 11:24 AM

Peer2Peer with FlashPlayer RTMFP - Haxe

This tutorial was written as I explored the topic so code is built on, in away that allows you to test and understand rather than just a code dump, but obviously it could be more detailed and may improve with time.

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photonburst.wordpress.com - May 15, 3:44 AM

Adobe Flash Platform Runtime and SDK Archives

If you need to target an older version of Adobe AIR, especially if you are targeting device platforms (such as mobile phones and TVs), things can get a little tricky when you’re trying to mat...
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polygeek.com - May 14, 3:17 AM

Reposition an AIR app to last position ( Everyone remember where we parked )

One of the current client projects I’m working on is an AIR desktop app. The client wants the app to remember the position – screen coordinates – that it was in when the user closed the app so that it can be positioned in the same place next time the app is launched.

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makc3d.wordpress.com - May 13, 10:56 AM

Radial blur in AGAL

Because blog posts do not write themselves :) Once upon a time someone posted this demo called “zoom blur” to wonderfl that did radial blur by averaging discrete number of samples alon...
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What’s New in Flash Player 11.2 and Adobe AIR 3.2 | In Flagrante Delicto!

Here you can find the slides and recording for my talk “What’s New in Flash Player 11.2 and Adobe AIR 3.2″ – given on May 10th 2012 for the Hawaii Flash User Group.

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www.overdigital.com - May 11, 3:09 AM

Walking Dead: Dead Reckoning with Adobe AIR

If you are hooked on Walking Dead, AMC's blockbuster zombie TV series, you will enjoy the new graphic novel available on Google Play (Android), Amazon Appstore, and BlackBerry App World.
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www.emanueleferonato.com - May 10, 2:56 AM

Box2d Flash advergame for Malibu Rum - Emanuele Feronato

Developing Flash games does not mean just creating a game and trying to get it sponsored. If you are a good developer, sometimes you can be hired to create an advergame, a video game used to advertise a product.

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fonzi.visibli.com - May 9, 12:18 PM

Getting started with Haxe/Java - Haxe

Currently the Java target is not yet officially supported so most features are still in production but you can certainly try it out if your feeling adventurous. So after installing haxe normally you will need to update your 'haxe' file and 'std' directory with code from the svn and make it or if your on a PC you can normally patch your haxe version using a Nightly but if not...

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www.hsharma.com - May 9, 10:51 AM

Tutorials « Hemanth Sharma – Tech Blog

Hemanth Sharma's personal website for technology blogging and app development experiments...

 

// the complete serie of tutorials "Starting with Starling" //

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blogs.adobe.com - May 23, 3:47 AM

Adobe Flash Localization Guidelines

 1.    Purpose of this document This blog is an outcome of an extensive study undertaken to identify best practices in localization of Flash based content.
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blogs.adobe.com - May 21, 4:08 AM

Stage3D FAQs « AIR-o-Dynamics

In this blog entry I will gradually pen any interesting observations that I come across with stage3D which will help actionscript developers gauge a better insight as to what happens behind the scenes.

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www.doomsday.no - May 18, 3:43 AM

Further gamedev haxe/nme vs air 3.2 findings – Electronic Space Nintendo

Further gamedev haxe/nme vs air 3.2 findings.

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www.emanueleferonato.com - May 18, 3:27 AM

Simulating mud/slime with Box2D, bitmaps and filters - Emanuele Feronato

This is an attempt to simulate something like mud/slime with Box2D for a game concept I am trying do develop.

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zehfernando.com - May 16, 3:21 AM

Zeh Fernando » Blog Archive » How I learned to stop worrying and love Git

Git. The trendy source control management system. Like many other of my peers, I’ve been using GitHub for a while (for personal projects, in my case). For the longest time, however, I felt like the only person in the world that didn’t get git; it never felt natural for me, or superior in any way to what I was already using (Subversion).

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www.overdigital.com - May 15, 3:43 AM

Monster's Socks on the iPad with Adobe AIR

A very cute Adobe AIR based book for iOS about a little monster trying to find its socks. Even though short, the visuals are great, and developed by the famous wefail.com team (based on a tweet from Lee Brimelow).
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blog.joa-ebert.com - May 14, 3:03 AM

Continuous Deployment – blog.joa-ebert.com - Blog of Joa Ebert

Much has already been said about Continuous Deployment. Etsy made it famous once and we integrated our own solution about two weeks ago.

The reason why I integrated it into our system was quite simple: the only person who could perform a deploy was me. This was hindering the rest of the team of course.

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blogs.adobe.com - May 13, 10:51 AM

OAuth 2.0 Library for ActionScript

Working on the Internet...
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www.zedia.net - May 11, 3:11 AM

Tricks when starting using the Starling framework

I am working on my next game, well trying to. I am a bit lazy but I am fighting that.
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fdt.powerflasher.com - May 11, 3:06 AM

FDT » FDT 5.5 now released

FDT 5 is a flexible development toolkit in Eclipse for interactive developers. It´s made with passion
for expert Flash and Flex coding, innovative mobile development and versatile HTML5 / JavaScript / WebGL / PHP
programming with haXe.
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www.biskero.org - May 10, 2:52 AM

Facebook App Center launched, something I am familiar with! | biskero

Personal blog about mobile technologies, mobile phones, mobile development and Flash Mobile...
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HTML9 Responsive Boilerstrap JS

HTML9 Responsive Boilerstrap JS...

 

// SORRY ! couldn't resist curating this ! //

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