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Flash Player 11 & Stage3D goodies round-up: ...

Flash Player 11 & Stage3D goodies round-up: ... | Everything about Flash | Scoop.it
Flash Player 11 & Stage3D goodies round-up: • Keeping Bitmaps Decompressed • More Stage3D: Gray Scott Reaction Diffusion Model in AGAL • Understanding Flash Player with Adobe Scout • MadComponents3D –...
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The usual FlashDaily roundup. Must read.

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Flare3D Per Vertex Global Illumination

We are adding a new Plugins API for the coming version of Flare3D! and as an experiment we just created this little tool to render global illumination and li...
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render to texture and "vectorized" textures with stage3D - Agal - Stage3d - AGAL experiments

While I was on my way to learn how to make shadows (and it’s a big topic),
I met the rendering to texture method.
And as I was digging into this technic,
I decided to delay my journey in shadowland and to paste some time exploring
the rendered textures and texture projections because it’s the first step of
some great technics such as light mapping, dynamic displacement map, of course shadows , etc…

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FlexMonkey: Latest Updates to ReDiLab - Reaction Diffusion in Stage3D and AGAL

This week sees a few new updates to ReDiLab - my Stage3D / AGAL based reaction diffusion laboratory.

First off, my lovely friends at Finkk designed the funky logo above which lives in the 'about' dialog. 

There are two changes to the application itself:

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TinyKeep Action RPG set in procedurally...

TinyKeep Action RPG set in procedurally... | Everything about Flash | Scoop.it
TinyKeep “ Action RPG set in procedurally generated dungeons with a massive focus on extremely intelligent Monster AI. TinyKeep is a 3D roguelike with revolutionary artificial intelligence. Enter into...
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Extended Support Release Updated to Flash Player 11.7!

We’re happy to announce that we are updating the version of our extended support release to Flash Player 11.7 on Mac and Windows. Flash Player 11.7 will replace version 10.3 as the extended support version beginning July 9, 2013.
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"We have been hard at work to make Flash Player better than ever" yeah? well... thanks ...... No really...

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Flash Co-Founder Jonathan Gay’s New Video Software | Cold Hard Flash: Flash Animation News, Videos and Links

Flash Co-Founder Jonathan Gay’s New Video Software | Cold Hard Flash: Flash Animation News, Videos and Links | Everything about Flash | Scoop.it

Jonathan Gay, Gary Grossman and Robert Tatsumi, the three founders of Flash, have teamed up on a new video project. It’s not necessarily something that relates to animation, but it’s interesting to see what these bright minds are up to.

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YES I KNOW THIS IS NOT FLASH !

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Auto-Refresh for Play Framework Apps

Auto-Refresh for Play Framework Apps | Everything about Flash | Scoop.it

Over this past weekend I built a little tool for Play Framework app developers which auto-refreshes an app in Chrome when the source code or static assets change.

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Ok, this is not really Flash, but... 

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FlexMonkey: The Sweet Sound of Pendulum Waves - in Glorious Stereo!

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Amazon GameCircle Adobe AIR ANE

Introducing the Amazon GameCircle Adobe AIR ANE

Amazon offers an Adobe AIR ANE (Native Extension) for the GameCircle APIs allowing you to quickly set up leaderboards, achievements, and Whispersync for Games when using an ActionScript (Flash) workflow. This extension is free to all developers as part of the Amazon Mobile App SDK.

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Beta versions: Flash Player 11.8 and AIR 3.8...

Beta versions: Flash Player 11.8 and AIR 3.8... | Everything about Flash | Scoop.it
Beta versions: Flash Player 11.8 and AIR 3.8 released: “ • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to...
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Starling games on mobile round-up: Pluche Pluche ...

Starling games on mobile round-up: Pluche Pluche ... | Everything about Flash | Scoop.it
Starling games on mobile round-up: • Pluche Pluche • JetBlast • The Count • Escape The Zoo
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Devin Holloway: Flex DeferredContentGroup Component

Whereas Flex 3 included built-in support for deferred content creation in all of the Halo containers, Flex 4 only offers this feature with the SkinnableContainer Spark container. With the DeferredContentGroup, you can utilize deferred instantiation in the lighter-weight Spark Group container.

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Developer's Blog » Sunsetting Flash – Sunrising What?

I’m promising myself that this is the last time I’m writing about Adobe. It doesn’t worth it and it seems I’m too lazy to write anyway.

In this blog post Unity announces giving up on the Flash deployment support. I remember, back in the days they announced that they support deployment for Flash that I was excited about it, even if I have never used Unity. I was just thinking that they embraced deploying for Flash because of the popularity of the player.

Bernd Salewski's comment, May 10, 9:35 AM
He writes, that he thinks that Adobe does not know what to do with Flash. What about: "gaming.adobe.com". There is your answer.
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From zero to a complete game with Cocos2d HTML5 – Step 2: mouse interaction - Emanuele Feronato

From zero to a complete game with Cocos2d HTML5 – Step 2: mouse interaction - Emanuele Feronato | Everything about Flash | Scoop.it

Welcome to the second step of the complete game creation with Cocos2D HTML5. This time we are going to add mouse interaction.

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First approach to Dart

First approach to Dart | Everything about Flash | Scoop.it
After saw what's happend during the Google I/O, I decide to make some experiments with Dart. If you don't know what is Dart I explain in a while: Dart is a new language that allow to structure  you...
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Send texture from unity to flash via sockets.

For last project i was need show part of main display to distant big screen, connected to another PC. So i need somehow send video feed via Ethernet. Firstly i tried find any encoder lib for sendin...
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Spaceport NEO

Spaceport NEO | Everything about Flash | Scoop.it
Spaceport NEO
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Why has nobody told me about that?

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Simple3D - flash multiplatform 3D engine for RTS ...

Simple3D - flash multiplatform 3D engine for RTS ... | Everything about Flash | Scoop.it
Simple3D - flash multiplatform 3D engine for RTS “ Samsung Galaxy S (I9000) ~ 40 fps 123k polygons 100 units 11 buildings ” More info: • Unity3d? Flash!!!
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From zero to a complete game with Cocos2d HTML5 – Step 1 - Emanuele Feronato

From zero to a complete game with Cocos2d HTML5 – Step 1 - Emanuele Feronato | Everything about Flash | Scoop.it

Time to learn something about Cocos2d HTML5, the HTML5 version of the famous Cocos2d-x project.

In this tutorial series I am going to cover the creation of Circle Chain game, which I already developed in AS2, AS3 and Stencyl for iOS.

Nicolas Bousquet's insight:

Again, not Flash. But you have to dig other tunnels in your developer mind mine dude.

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Hummingbird AS3 MVC Framework

Hummingbird AS3 MVC Framework | Everything about Flash | Scoop.it
Hummingbird is the easiest way to build and deploy robust MVC applications for ActionScript 3.0, mobile and the Starling Framework.
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Devin Holloway: Flex Spark ViewStack Implementation

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Adobe AIR 3.8 introduces Socket Server on Android and iOS

Adobe AIR 3.8 introduces Socket Server on Android and iOS | Everything about Flash | Scoop.it
Hi All, after long time I'm back for all the developers are working with the Flash Platform right now! Sorry for that but it was a really intensive period for me with the organization of "Having fu...
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When I read what Luca writes, I seriously wish I was living in Italy.

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Flash Pro CC aka “Hellcat” is coming in...

Flash Pro CC aka “Hellcat” is coming in... | Everything about Flash | Scoop.it
Flash Pro CC aka “Hellcat” is coming in June! “ With all-new Flash® Professional CC, you always have the latest version, because access to every future release is built right in. Bring your settings...
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The RIA Developer: Flex String internationalisation with Flexmojos

The RIA Developer: Flex String internationalisation with Flexmojos | Everything about Flash | Scoop.it
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CODE STAGE

CODE STAGE | Everything about Flash | Scoop.it

Greetings!
As I previously wrote about flash files unpacking, you can achieve that using static unpacking or dumping swf file from memory usually. There are some exceptions however, and I’ll tell you about one such exception in this article.

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