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We are adding a new Plugins API for the coming version of Flare3D! and as an experiment we just created this little tool to render global illumination and li...
While I was on my way to learn how to make shadows (and it’s a big topic), I met the rendering to texture method. And as I was digging into this technic, I decided to delay my journey in shadowland and to paste some time exploring the rendered textures and texture projections because it’s the first step of some great technics such as light mapping, dynamic displacement map, of course shadows , etc…
This week sees a few new updates to ReDiLab - my Stage3D / AGAL based reaction diffusion laboratory.
First off, my lovely friends at Finkk designed the funky logo above which lives in the 'about' dialog.
There are two changes to the application itself:
TinyKeep “ Action RPG set in procedurally generated dungeons with a massive focus on extremely intelligent Monster AI. TinyKeep is a 3D roguelike with revolutionary artificial intelligence. Enter into...
We’re happy to announce that we are updating the version of our extended support release to Flash Player 11.7 on Mac and Windows. Flash Player 11.7 will replace version 10.3 as the extended support version beginning July 9, 2013.
Jonathan Gay, Gary Grossman and Robert Tatsumi, the three founders of Flash, have teamed up on a new video project. It’s not necessarily something that relates to animation, but it’s interesting to see what these bright minds are up to.
Over this past weekend I built a little tool for Play Framework app developers which auto-refreshes an app in Chrome when the source code or static assets change.
Introducing the Amazon GameCircle Adobe AIR ANE Amazon offers an Adobe AIR ANE (Native Extension) for the GameCircle APIs allowing you to quickly set up leaderboards, achievements, and Whispersync for Games when using an ActionScript (Flash) workflow. This extension is free to all developers as part of the Amazon Mobile App SDK.
Beta versions: Flash Player 11.8 and AIR 3.8 released: “ • Recursive stop on MovieClip For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to...
Starling games on mobile round-up: • Pluche Pluche • JetBlast • The Count • Escape The Zoo
Whereas Flex 3 included built-in support for deferred content creation in all of the Halo containers, Flex 4 only offers this feature with the SkinnableContainer Spark container. With the DeferredContentGroup, you can utilize deferred instantiation in the lighter-weight Spark Group container.
I’m promising myself that this is the last time I’m writing about Adobe. It doesn’t worth it and it seems I’m too lazy to write anyway. In this blog post Unity announces giving up on the Flash deployment support. I remember, back in the days they announced that they support deployment for Flash that I was excited about it, even if I have never used Unity. I was just thinking that they embraced deploying for Flash because of the popularity of the player.
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Welcome to the second step of the complete game creation with Cocos2D HTML5. This time we are going to add mouse interaction.
After saw what's happend during the Google I/O, I decide to make some experiments with Dart. If you don't know what is Dart I explain in a while: Dart is a new language that allow to structure you...
For last project i was need show part of main display to distant big screen, connected to another PC. So i need somehow send video feed via Ethernet. Firstly i tried find any encoder lib for sendin...
Simple3D - flash multiplatform 3D engine for RTS “ Samsung Galaxy S (I9000) ~ 40 fps 123k polygons 100 units 11 buildings ” More info: • Unity3d? Flash!!!
Time to learn something about Cocos2d HTML5, the HTML5 version of the famous Cocos2d-x project. In this tutorial series I am going to cover the creation of Circle Chain game, which I already developed in AS2, AS3 and Stencyl for iOS.
Hummingbird is the easiest way to build and deploy robust MVC applications for ActionScript 3.0, mobile and the Starling Framework.
Hi All, after long time I'm back for all the developers are working with the Flash Platform right now! Sorry for that but it was a really intensive period for me with the organization of "Having fu...
Flash Pro CC aka “Hellcat” is coming in June! “ With all-new Flash® Professional CC, you always have the latest version, because access to every future release is built right in. Bring your settings...
Greetings! As I previously wrote about flash files unpacking, you can achieve that using static unpacking or dumping swf file from memory usually. There are some exceptions however, and I’ll tell you about one such exception in this article.
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