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AS3 vs. JavaScript Performance Followup (November 2013) « JacksonDunstan.com

AS3 vs. JavaScript Performance Followup (November 2013) « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance
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Webcam Performance with Stage3D – Part I (desktop/mobile) | code·math·motion·jutsu

This article is all about performance using a webcam in Stage3D for e.g. augmented reality applications. If Stage3D is not necessary you should consider the use of StageVideo instead. Unfortunately StageVideo and Stage3D can’t be layered today and I doubt that this will change anytime soon.

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ASC 2.0 Conditionals Performance « JacksonDunstan.com

ASC 2.0 Conditionals Performance « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance
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Minko, Flash 11.2 and Stage3D: 870 Million Triangles Per Second | Jean-Marc Le Roux

Minko, Flash 11.2 and Stage3D: 870 Million Triangles Per Second | Jean-Marc Le Roux | Everything about Flash | Scoop.it

// WOW ! //

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Stage3D vs WebGL Performance — Airtight Interactive

Stage3D vs WebGL Performance — Airtight Interactive | Everything about Flash | Scoop.it

// A good example of what can go wrong if you don't select similar hardware to bench APIs //

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Flash vs. HTML5: Hardware-Accelerated Bitmap Rotation and Scaling « JacksonDunstan.com

Flash vs. HTML5: Hardware-Accelerated Bitmap Rotation and Scaling « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance
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2D Gaming Mobile Performance - Starling + AIR Vs. Unity 3D

2D Gaming Mobile Performance - Starling + AIR Vs. Unity 3D | Everything about Flash | Scoop.it
So one of the things we believe strongly at JuiceBox is the need to be building our games to be ubiquitous. With Android grabbing the biggest market share gains in 2012 we see the market for applic...
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Too bad some of the Unity test are warped by the dynamic lighting. Still nice to see that AIR ain't that retarded!

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Stage3D performance tests on Nexus1, Galaxy S,...

Stage3D performance tests on Nexus1, Galaxy S,... | Everything about Flash | Scoop.it
Stage3D performance tests on Nexus1, Galaxy S, Galaxy S2, Galaxy Note2: • Character Animation • 2D Particle by Blitting • Cover Flow • 2D Particle by DisplayList • 2D Particle by Starling • 3D...
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MindScriptAct » RobotLegs VS PureMVC: performance battle!

We all know that using framework in you application will hurt performance, and Flash has long and sad history of performance problems. I decided to find out how much exactly performance using framework costs us. As in last post I focus on 2 most popular frameworks: RobotLegs and PureMVC.

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Stage3D Readback Performance « JacksonDunstan.com

Stage3D Readback Performance « JacksonDunstan.com | Everything about Flash | Scoop.it
JacksonDunstan.com covers AS3 programming for Flash and other forms of web programming with an emphasis on high performance...
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