Teaching, Learning, and Leadership - From A to Z
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Teaching, Learning, and Leadership - From A to Z
Resources related to online, hybrid, active learning, flipped, educational technology, tools for teaching and learning, leadership, and everything in between
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Rescooped by Tina Rettler-Pagel from Learning and Teaching in an Online Environment
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Learning Out Loud: Make Online Courses Meaningful and Accessible

Learning Out Loud: Make Online Courses Meaningful and Accessible | Teaching, Learning, and Leadership - From A to Z | Scoop.it

Developing critical listening and speaking skills is an essential element of a student's higher-education experience. However, verbally presenting one's ideas and listening to contributions made by student peers are not typical experiences for online students, as most activities in online classes consist of reading and writing. As online course offerings increase, institutions have an obligation to ensure faculty are empowered to teach with tools that enable students to learn out loud. These tools and the content created with them must be accessible to all learners, including those who are hard of hearing and have vision impairments.


Via ColinHickie
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Rescooped by Tina Rettler-Pagel from eLearning, Learning and Informal Learning
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When Your Content Resembles Spaghetti: The eLearning Coach: Instructional Design and eLearning

When Your Content Resembles Spaghetti: The eLearning Coach: Instructional Design and eLearning | Teaching, Learning, and Leadership - From A to Z | Scoop.it

How to perform an instructional analysis, to identify the skills and knowledge required to reach a learning goal.


Via Katherine Stevens
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Rescooped by Tina Rettler-Pagel from eLearning, Learning and Informal Learning
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Create High-Impact Learning

Create High-Impact Learning | Teaching, Learning, and Leadership - From A to Z | Scoop.it

Summary of Bersin's findings from looking at high-impact learning organizations. 

 

Here are some of the newer findings -- from the article:
"Today’s learning organization deals with amazing amounts of content: self-authored, professionally developed and that which is developed in-house. High-performing organizations understand how to curate content, create standards, tag and categorize content. Again, being able to build good content is not enough."

 

"They understand how to build simulations, game-like training and videos, or they know enough to direct a vendor to do it well. Video today is what HTML and Flash were five years ago — a must-have capability in learning and development."

 


Via Katherine Stevens
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Rescooped by Tina Rettler-Pagel from Learning and Teaching in an Online Environment
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3 Ways Your Online Classmates Might Surprise You

3 Ways Your Online Classmates Might Surprise You | Teaching, Learning, and Leadership - From A to Z | Scoop.it
Online students from around the world can help each other understand different ideas and perspectives.

Via ColinHickie
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Rescooped by Tina Rettler-Pagel from eLearning, Learning and Informal Learning
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Why Learning Games Succeed Where Traditional Training Fails

Why Learning Games Succeed Where Traditional Training Fails | Teaching, Learning, and Leadership - From A to Z | Scoop.it

Why is everyone always picking on traditional training? And what makes learning games so special anyway?


Via Katherine Stevens
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