|
Research shows that there is a biological basis for variability in web-based social networks -- the size of an individual's online social network is closely linked to the grey matter density of areas in the brain that are used for memory and social cognition.
I'm sure we're all aware of the impact that social media has had on the world. Here are twenty TED talks that gives you a unique look into the world of social media.
How Networked Nonprofits Are Using Social Media to Power Change...
Survey finds that parents lie to help their kids younger than 13 sign up for Facebook.
The new Facebook is presenting more information than many users know what to do with. How much is too much?
Most non-profit websites have some blog components -- posting updates, news, photos, videos, etc. -- to keep their fans informed. We dug a little deeper and found some unique ways that non-profits are sharing content.
What if your action-based reputation preceded you digitally? Individuals need to understand how their actions will, quite literally, speak louder than their words.
Having a Facebook or Twitter account made a “significant difference” to a candidate's chances of being elected to the Dáil in the last general election, a study by a political scientist with an interest in social media suggests.
"Recently, the CEO of Edelman wrote a blog post celebrating a company milestone. In it, he referenced our efforts in the non-analog world as "social digital." To most, this may seem insignificant because the word "social" is often overused in professional circles. But the addition of "social" to the "digital" is immensely significant because it symbolizes that the current revolution is not only digital, but codependent on social behaviors and interactions from human beings. If the digital revolution was about computers being connected (the internet) then the social-digital revolution is about people being connected (the social web)."
Can you get to Brussels?
If so, the Next Generation Learning Conference has a conference on: How to Integrate Social Media in Vocational and Adult Training
When: 23 November 2011
Where: Office of the State of Baden-Württemberg, Rue Belliard 60-62, Brussels
In this workshop targeting managers of vocational and adult training institutions, a focus will be put on how social media can be used to optimize organizational processes in training institutions. The workshop, tailored towards the needs of trainers, will concentrate on the benefits of using web 2.0 tools in the delivery of vocational and adult training courses.
A robot has crash landed in Montreal and now must make her way to LA in order to find her space craft and return home. Two third grade classes in underprivileged neighborhoods, one in Montreal (French speaking) and the other in LA (English speaking) engage in an experiential learning project that utilizes math, science, history, geography and creative writing to place education directly in the hands of students. By using collaborative problem solving and creative writing the students help the Robot make her way across North America. The project concludes with an actual space launch! That’s right the robot along with copies of the students stories and artwork will board a commercial rocket that is headed to the space station later this fall.
College students limit technology use during crunch time — University of Washington - washington.eduA new University of Washington study found college students – only weeks away from final exams and in the library – tend to pare use of electronics. It’s their way to manage technology that permeates their lives.
Today’s students may often be considered “heavy multitaskers” who are unable to concentrate on one activity at a time. However, based on 560 interviews in 11 college libraries around the country near exam time last spring, researchers found most students using only one or two technology devices to support only one or two activities at a time — coursework and to a lesser extent, communication.
“Our findings belie conventional wisdom about the multitasking generation – always online, always using a variety of IT devices to communicate, game and do their homework,” said Alison Head, a research scientist at the UW Information School who co-directed the study. “Our findings suggest students may be applying self-styled strategies for dialing down technology when the pressure is most on them.”
|
A discussion on whether scholars should take the time to write a blog about their work.
According to a recent study, Facebook reduces the six degrees of separation to only four, meaning it makes the world even smaller.
Got something you want to find on the Guardian website?
Soren Gordhamer - "I can't say whether the historical Buddha, the one that lived some 2,500 years ago, would use Twitter if he were alive today, but if he were alive I think he would advise the following 5 approaches to this web phenomena:"
Guest post by Paula Goldman The wisdom of crowds, the insanity of crowds.
How the Top 50 Nonprofits do Social Media...
Twitter continues to experience phenomenal growth. The company now claims 250 million tweets per day.
The number of people we can truly be friends with is constant, regardless of social networking services like Twitter, according to a new study of the network.
Research showing that action video games have a beneficial effect on cognitive function is seriously flawed, according to a review published this week in Frontiers in Psychology. Numerous studies published over the past decade have found that training on fast-paced video games such as Medal of Honor and Grand Theft Auto that require a wide focus and quick responses has broad 'transfer effects' that enhance other cognitive functions, such as visual attention. Some of the studies have been highly cited and widely publicized: one, by cognitive scientists Daphne Bavelier and Shawn Green of the University of Rochester in New York, published in Nature in 20032, has been cited more than 650 times, and was widely reported by the media as showing that video games boost visual skills.
But, say the authors of the review, that paper and the vast majority of other such studies contain basic methodological flaws and do not meet the gold standard of a properly conducted clinical trial.
Back in August, IBM announced that it was in the midst of creating neurosynaptic chips to roll in the era of cognitive computing, where computers imitate processes of the human brain. These chips are able to learn, remember, find correlations and create hypotheses through a neurosynaptic core, which consists of an integrated memory (mimicking synapses), communication (mimicking axons) and computation (mimicking neurons).
IBM also showcased a supercomputer earlier this year, named "Watson," who challenged human contestants in a game of "Jeopardy."
Now, IBM's research director John E. Kelly has described the next decade in computing at the University of Melbourne, which is where IBM is building and will soon launch a research and development facility. IBM is looking to bring the era of Watson-like cognitive computing where machines can learn from their environments just like humans.
|
