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Rescooped by Jessie Ryan from CCSS News Curated by Core2Class
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21 Digital Tools to Build Vocabulary | Learning Unlimited | Research-based Literacy Strategies

21 Digital Tools to Build Vocabulary | Learning Unlimited | Research-based Literacy Strategies | Experiential Learning | Scoop.it

If you follow this blog, you know that I believe effective vocabulary instruction is just about the most important instructional activity for teachers to get right. For lots of reasons. Vocabulary influences fluency, comprehension, and student achievement. How’s that for starters?

 

In addition, a broad vocabulary is important for effective speaking, listening, reading and writing.Vocabulary is a foundational component of an effective K-12 comprehensive literacy framework. And, vocabulary plays an important role in the Common Core State Standards.

 

I’ve posted previously about the importance of effective vocabulary instruction and developed a popular Infographic featuring the “Top 10 Characteristics of Effective Vocabulary Instruction.” Since a broad vocabulary program includes both direct and indirect word learning strategies, the following online tools can be easily integrated to support word learning.


Via Deb Gardner
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Rescooped by Jessie Ryan from Transformational Teaching and Technology
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Top Ten Game-Based Learning Articles | Digital Play

Top Ten Game-Based Learning Articles | Digital Play | Experiential Learning | Scoop.it
Top Ten Game-Based Learning Articles http://t.co/hTmoGviV0t via @zite

Via Chris Carter
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Chris Carter's curator insight, May 30, 2013 11:50 PM

What is it about lists?

Jedd McFatter's comment, June 2, 2013 12:49 AM
I'm not sure. Give me a few days and I'll come up with a Top Ten list of the reasons for the rise in the number of lists.
Chris Carter's comment, June 2, 2013 10:24 PM
Brilliant :)
Scooped by Jessie Ryan
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Inquiry Learning Vs. Standardized Content: Can They Coexist? | MindShift

Inquiry Learning Vs. Standardized Content: Can They Coexist? | MindShift | Experiential Learning | Scoop.it
Everyday there is less standardization of information, making it nearly impossible to decide what a student should know. Are sticking to content standards still appropriate?
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Rescooped by Jessie Ryan from Technology in Education
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Excellent Digital Game-Based Learning Resources for Teachers ~ Educational Technology and Mobile Learning

Excellent Digital Game-Based Learning Resources for Teachers ~ Educational Technology and Mobile Learning | Experiential Learning | Scoop.it

Via Yasemin Allsop
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Scooped by Jessie Ryan
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padagogy-wheel.jpg (1829x1829 pixels)

padagogy-wheel.jpg (1829x1829 pixels) | Experiential Learning | Scoop.it
Jessie Ryan's insight:

Brilliant.

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Jedd McFatter's comment, June 2, 2013 12:56 AM
Great idea with the data visualization. But I think I'd switch out a few of those apps with some others that I find more useful.