Evidence of #GBL at primary
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Fun Educational Games for Kids | e-Learning Resources for Teachers | EducationCity UK

Fun Educational Games for Kids | e-Learning Resources for Teachers | EducationCity UK | Evidence of #GBL at primary | Scoop.it
EducationCity is the leading provider of e-learning resources for schools and families in the UK. Interactive whiteboard resources are supported by fun and engaging online games, offering comprehensive, curriculum-based educational activities for use both in school and at home.
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Game-based learning | Nesta

Game-based learning | Nesta | Evidence of #GBL at primary | Scoop.it
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A collection of blogs on the use of games and game-based learning in schools

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Monster mash-up of fun and phonics – and it's free

Monster mash-up of fun and phonics – and it's free | Evidence of #GBL at primary | Scoop.it
Free, fun and top quality, 'Teach Your Monster To Read' finds favour with Ceri Williams
Sophie Bessemer's insight:

A great free literacy game from Usborne Foundation

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Tim Rylands' Blog - to baldly go....... Using ICT to inspire

Tim Rylands' Blog - to baldly go....... Using ICT to inspire | Evidence of #GBL at primary | Scoop.it
About five years ago, (Tim) Rylands began using computer games in his lessons in a bid to improve children's literacy and communication skills. Now, he has
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Tim Rylands, another major proponent. Press articles now a bit out of date but give the idea. Lots on Myst and literacy and other games and outcomes.

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Game-based learning

Game-based learning | Evidence of #GBL at primary | Scoop.it
Joomla! - the dynamic portal engine and content management system
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Ollie Bray again

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White Paper: How do we engage boys in learning? How do we raise their achievement in reading?

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Steve Bunce's paper for Planet Sherston

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Decoding Learning | Nesta

Decoding Learning | Nesta | Evidence of #GBL at primary | Scoop.it
Our Decoding Learning report looks at the impact of digital technology in the classroom
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Skills not the technology

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Five proposals for improving the use of games for learning in the UK | Nesta

Five proposals for improving the use of games for learning in the UK | Nesta | Evidence of #GBL at primary | Scoop.it
As Nesta’s blog series on games and learning comes to a close, I’ve been struck by the abundance of hints, tips, and recommendations provided by our contributors.
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Final blog in the Nesta series

 

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Using Kinect on Xbox 360 & Nintendo DS consoles for mental maths & literacy

Vimeo is the home for high-quality videos and the people who love them.
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European-wide project, this part conducted by Steve Bunce. Other films in programme can be found http://linked.eun.org/web/guest/videos ;

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Redbridge Games Network

Redbridge Games Network | Evidence of #GBL at primary | Scoop.it
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Community of games using teachers in London Borough of Redbridge

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Four Game-based Learning Trends You Can’t Ignore

Four Game-based Learning Trends You Can’t Ignore | Evidence of #GBL at primary | Scoop.it
Digital Gamification and Game-based Learning have gained some major steam in the past few years, and with good means.
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OllieBray.com: Games in Education

OllieBray.com: Games in Education | Evidence of #GBL at primary | Scoop.it
Ollie Bray is based in the Scottish Highlands but works internationally to improve classrooms, schools and education systems though technology and outdoor learning. This website outlines both his personal and profesional learning along with his adventures.
Sophie Bessemer's insight:

More Ollie Bray! He's doing a lot - this is his blog

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Game on: using computer games to captivate your class

Game on: using computer games to captivate your class | Evidence of #GBL at primary | Scoop.it

GHead of department Ollie Bray is using computer games to get his students excited about learning. Here, he talks about technophobia, teaching and trusting kids with tech

Sophie Bessemer's insight:

Guardian Teacher piece on Ollie Bray and his games based learning (more secondary but still relevant) See links from here to other Guardian articles.

 

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Consolarium » Fantastic learning in P.2 via Nintendogs

Consolarium » Fantastic learning in P.2 via Nintendogs | Evidence of #GBL at primary | Scoop.it
Sophie Bessemer's insight:

Derek Robertson's Nintendog Project for Consolarium

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Next Gen. | Nesta

Next Gen. | Nesta | Evidence of #GBL at primary | Scoop.it
This landmark report sets out how the UK can be transformed into the world’s leading talent hub for video games and visual effects.
Sophie Bessemer's insight:

One of the forces behind the Computing curriculum etc. Not strictly evidence for GBL at primary but part of the story. 

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Planet Sherston - Home

Planet Sherston - Home | Evidence of #GBL at primary | Scoop.it
Planet Sherston is an online world of learning featuring adaptive learning, gaming and over 3000 learning activities.
Sophie Bessemer's insight:

"Cutting-edge games based learning which rewards, motivates and raises attainment – ages 3 to 11. Includes Creative HQ for the iPad."

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MinecraftEdu :: Home

MinecraftEdu :: Home | Evidence of #GBL at primary | Scoop.it
Sophie Bessemer's insight:

There's a massive movement among educators enabling students to create their own worlds in minecraft

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Joan Ganz Cooney Center - Advancing Children's Learning in a Digital Age

Joan Ganz Cooney Center - Advancing Children's Learning in a Digital Age | Evidence of #GBL at primary | Scoop.it
The Joan Ganz Cooney Center is an independent research and innovation lab that focuses on educating children in a rapidly changing media landscape.
Sophie Bessemer's insight:

International perspective

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