Everything About 3D Immersive Virtual Worlds
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I think ghosts live in the deserted city from another time that is next door to Zolastan. in #SL

I think ghosts live in the deserted city from another time that is next door to Zolastan. in #SL | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (184, 64, 82)
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Tex on the job in Zolastan in #Secondlife

Tex on the job in Zolastan in #Secondlife | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (35, 115, 37)
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A crow moved into my new wetlands. He told me his name was Charles. Charles B. Crow. I told him he may stay. But he has yet to tell me what the B. stands for.

A crow moved into my new wetlands. He told me his name was Charles. Charles B. Crow. I told him he may stay. But he has yet to tell me what the B. stands for. | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (233, 22, 146)
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Zolastan Event in #SecondLife

Zolastan Event in #SecondLife | Everything About 3D Immersive Virtual Worlds | Scoop.it
Explore Zola Zsun's photos on Flickr. Zola Zsun has uploaded 1653 photos to Flickr.
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6 reasons to get on board with gamification - Ragan

6 reasons to get on board with gamification - Ragan | Everything About 3D Immersive Virtual Worlds | Scoop.it
Gabe Zichermann, chair of the Gamification Summit, tells why games will remake employee learning and boost performance.

 

Gamification is transforming business strategies across organizations large and small. It sounds like child's play, but getting it right takes work.  Here's why gaming is worth the time and expense:

1. Games boost intelligence.

2. Games make annual evaluations better for both bosses and employees.

3. Games engage millennials.

4. Games succeed when they give players a higher purpose.

5. You won't believe how much work they'll put into a game.

6. Games boost performance.


Via marketingIO, Lyr Lobo
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Pi Wen Looi, PhD.'s curator insight, March 4, 2014 2:04 PM

Gamification will increase how much your employees retain what they learn. 

Ziga Novak's curator insight, March 23, 2015 5:18 PM

A good example of how you can modify a simple game (like Monopoly) and use it for a very serious purpose. 

Alfonso Gonzalez's curator insight, August 6, 2015 4:49 PM

This is a post targeted towards the transmission of knowledge to a particular audience, in this case employees. But let's take this one step further...

 

What is the goal of your content marketing strategy? To educate, to transmit knowledge, to be perceived as the thought leader. We encourage you to read this post and take the lessons learned and apply it to your own "teaching methods" otherwise known as content distribution.

 

Gamification: one of the great underutilized B2B tactics out there.  In fact, the greatest underutilized B2B tactics in no particular order:

-Gamification

-Contests

-Loyalty Programs

-Referral Programs

-Slideshare

 

See the article at www.ragan.comReceive a daily summary of The Marketing Automation Alert directly to your inbox. Subscribe here (your privacy is protected).If you like this scoop, PLEASE share by using the links below.iNeoMarketing drives more revenue and opportunities for B2B companies using marketing technologies. Contact us! 
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Looking for a target to hit with my paintball gun (available for all) on Zolastan in #SecondLife

Looking for a target to hit with my paintball gun (available for all) on Zolastan in #SecondLife | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (175, 56, 82)
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Immersion Licenses Haptic Technology to Sharp Corporation - Fort Mills Times

Immersion Licenses Haptic Technology to Sharp Corporation Fort Mills Times Immersion Corporation (Nasdaq:IMMR), the leading developer and licensor of touch feedback technology, today announced that the recently released docomo AQUOS PHONE ZETA...
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Who doesn't love haptics!

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Recycled Reconfigured Feminine Tunic Plus Size 2X to 4X. Great with leggings.

Recycled Reconfigured Feminine Tunic Plus Size 2X to 4X. Great with leggings. | Everything About 3D Immersive Virtual Worlds | Scoop.it
I have used blouses and shirts to construct a new piece of clothing that is fun to wear and unique. This blouse includes great patch pockets one on
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A lovely view of Zolastan in #SecondLife

A lovely view of Zolastan in #SecondLife | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (184, 183, 29)
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Sunday at the movies in Zolastan presents Plan 9 from Outer Space in #SecondLife

Sunday at the movies in Zolastan presents Plan 9 from Outer Space in #SecondLife | Everything About 3D Immersive Virtual Worlds | Scoop.it
maps.secondlife.com/secondlife/Enchanted%20Love/165/220/34
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It's good to be queen ( in #Zolastan in #SecondLife

It's good to be queen ( in #Zolastan in #SecondLife | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (171, 86, 82)
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I love my gypsy wagon in the meadow. Come and see it in #Zolastan in #SL.

I love my gypsy wagon in the meadow. Come and see it in #Zolastan in #SL. | Everything About 3D Immersive Virtual Worlds | Scoop.it
Taken at Zolastan: Land of Love and Laughter, Enchanted Love (133, 223, 34)
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3D Virtual Worlds and the Metaverse Current Status and Future Possibilities

Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, inter-operability, and scalability.
Zola Zsun's insight:

Glad to see things are going the way I have long invisioned.

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