|
The CLOHE channel of Automata is an open channel of 112 videos showing in great detail how automata work with a wealth of examples and detail.
aPLaNet is a European Union funded education project for language educators to help them use social networks and build PLNs for their professional development.
Taken from the wonderful Studio Pelikan, Language school in Brno, Czech Republic, during the 3rd partner meeting. Find out more about the project and how you can take part at: www.aplanet-project.org www.aplanet-project.eu
The European CLOHE educational project is an innovative project that is using mechanical moving toys (Automata) as a tool to enhance primary student’s learning across a range of transversal key competences.
Mechanical moving toys (Automata) are a great way to introduce engineering, arts, sculpture, mechanics and science, by combining play and technology. If we want children to understand the importance of technology and engineering then mechanical toys are an ideal way to introduce the concepts. But mechanical toys go further as they have always fascinated children as they combine the elements of creative play with the unexplained magic of their movement.
Mechanical moving toys (Automata) also offer education, ways to explore arts and game based activities around the construction and understanding of automata. The planned activities, that the project will produce, will provide innovative pedagogical paths for teachers to enhance children’s ‘learning to learn’ capabilities and reinforce key transversal competences and basic skills.
The CLOHE project outcomes will allow teachers and students to build their own Automata that includes detailed teacher guides, workshops, documentation, methodologies and an online virtual museum were students will be able to show their results to their peers.
What are Automata? Automata are mechanical moving toys. An Automata combines engineering, cultural and artistic expression. Automata are “story telling mechanical sculptures”.
PopuLLar is a EU funded education project to motivate young language learners to learn languages using popular music...
PopuLLar is a European Union funded education project for secondary school students.
There is a huge need to motivate secondary school students, in particular, to learn languages, focus digital competencies and be creative. Teenagers are overwhelmingly engaged with music, 92% of 14-17 year olds own an MP3 player and they listen to an average of nearly 2.5 hours of music per day.
The project will ask students to write their own lyrics to songs of their choice. They will then translate their songs in to the target language they are learning, This will require adaptation to the music of the chosen song. The students will then record their song (audio or video) and share it with other students all overEurope. The receiving students then have to comprehend the songs and translate into their native language and record their version for sharing.
Students will be able to combine their love of music, with creativity, literacy, digital competencies, group collaboration and, most importantly, use LWULT languages. This project directly answers the priorities for transversal key competences - such as learning to learn, sense of initiative, social, civic and cultural competences.
PopuLLar is a project that is 'Owned' by the students, they work autonomously and collaboratively, teachers are guides to the project process.
Facebook group: https://www.facebook.com/pages/PopuLLar-Music-and-Language-Learning/181858685219155
E-CLIL is European Union funded project to develop and build resources and a resource centre for the use of Content Language Integrated Learning (CLIL).
It focuses on language learning, learning strategies, multilingualism and multiculturalism. CLIL is dual-focused instruction during which language is taught at the same time as content from a different school subject. It has already been established as a valuable approach to both teaching foreign languages and specific subjects.
The project is being completed over 3 years and includes partners with a wide-experience of how to create CLIL content and the issues around CLIL.
The European Children’s Travelling Language Library, is a European Union funded project. It is targeted at motivating children that have recently started to learn a foreign language to:
Exposure them to the rich heritage of European languages and cultures Be motivated to learn languages Build a love of reading as the best form of autonomous lifelong learning Reinforce emerging literacy Traveling libraries of the most beautifully illustrated children's books in six European languages will travel from school to school across Europe. Each school has the library for a period and has to carry out a number of educational and collaborative activities before, during and after the visit of the Library and place the results on the project website for use and viewing by other schools
Are you interested in the use of video and web2.0 in your classroom? Join our online course for teachers across Europe for five days in May. The course offers concrete ideas about what you can do in your lesson, how you can integrate simple video exercises into your teaching practice and how a practical media approach can help the media competence of your students. The course is also a good resource for those involved in European school projects such as eTwinning or Comenius.
ARGuing an Alternate Reality Game (ARG) to promote language learning in European schools.
The project has developed and piloted a massive and very successful Alternate Reality Game called the 'Tower of Babel' to 'Engage', 'Motivate' and 'Excite' students to learn languages using the new possibilities that the Internet age offers us. ARGuing has built an educational methodology and teacher training guides and courses that can be used by teachers and teacher trainers to learn and understand how they can use the Internet, in a similar way to how their students are already using technology.
elearning (Two new reports on common European objectives in education and training and on Adult Education and Lifelong Learning http://bit.ly/ilB8Rf...)...
The European Masters in Lifelong Learning: Policy and Management (MALLL) is a multi-site two-year programme, which was established in 2006 under the Erasmus Mundus Scheme.
pools of language projects, Free online Language teaching and learning materials, copyleft, materials, methods, teacher training, discussion, articles and development of software...
|
The Folk DC project is a European Union project designed to motivate young language learners to engage with language learning through using Folk songs, and activities around the songs, in 10 European languages.
The project culminates in a simultaneous, live concert in 5 countries, streamed over the Internet to audiences all overEurope. School choirs will sing folk songs in non-native languages that will be streamed to the other concert venues and also made available to an Internet audience.
The project will research and collect children’s folk songs in 10 European languages and produce a pedagogical toolset for teachers to use with their students that includes: Lyrics, translations, background story, music score, recordings Activities to stimulate children’s language and cultural awareness Singing practices to enhance musical communication ICT training for recording and sound effects.
The resources will be completed in cooperation with schools, piloted and perfected; uploaded on the project’s website and widely disseminated to schools as an Autonomous Teacher Training Tool kit.
Ed2.0Work is a European Union funded education network that spans education and the world of work and is designed to improve the use of Web2.0 tools in both fields.
The project has two missions: 1. To create a network that spans education and the world of work and is designed to improve the use of Web2.0 tools in both fields. 2. To create a set of tools for the empirical evaluation of Web2.0 tools
Web2.0 and Enterprise2.0[1] present great opportunities and challenges for educators and employers. The potential for autonomous creativity, research, communication and sharing by all stakeholders is a unique and unparalleled opportunity. Web2.0 may offer the fastest channel to tap human potential across all levels and raise productivity and growth in education and work.
The objectives The project will build a sustainable network that will: < Build an empirical template that can be used to create benchmarks to assess the effectiveness of existing and new Web2.0 tools. < Identify and analyse the current and future needs of stakeholders in education and work and how Web2.0 tools can be utilised to support these needs. < Examine existing uses (education and work) and build a set of best practices and case studies that show how various Web2.0 tools could be used. < Establish and maintain a central repository containing relevant research, best practice guides and case studies, and training materials that can be used to make informed choices.
For more information please contact:
Joel Josephson joel.josephson@joel-josephson.org
[1] Enterprise 2.0 is the term used to describe the use of Internet Wev2.0 tools and sites within the work environment. See also http://en.wikipedia.org/wiki/Enterprise_social_software
To build creativity in to every aspect of education.
‘ARTinED- A new approach to education using the arts’, is a significant European Union funded education project that is designing innovative methodologies to add creativity in to primary schools through the arts, as a key component of every school subject.
Education has a critical need to find a way to weave creativity in to every aspect of the school curriculum, to not squeeze or under-utilize the arts as a key tool of nurturing creativity but to bring creativity through artistic expression in to every subject.
The arts play a fundamental role to support a student’s creative abilities, self-expression and learning abilities. They are a necessary tool especially when not thought as separate subjects but integrated throughout the curriculum. For example, sculpture in mathematics, drawing in history, music in languages etc.
ARTinED will create a methodology and an in-service training course for teachers and authority curriculum experts to enhance European teachers’ knowledge and confidence in using the arts in their daily teaching and use resources from schools acrossEurope. The methodology will be based on piloting a practical example in primary schools acrossEurope.
The SuN. Com(munity) is an European Union, funded, education project for language educators.
SuN. Com is building a replicable methodology for building sustainable, online networks for informal language learning. With a focus on the learning of the less widely used and taught (LWULT) languages of Europe. The community will include:
The first community will be for the informal learning of Greek and will include innovative teaching and learning methodologies. This community will be used for piloting the project concepts and ideas and will be tested with students learning Greek, native Greek speakers learning a foreign language and Greek language teachers. Later the tested ideas and methodology will be used to build similar communities for Italian, Albanian, Latvian, Russian, Slovenian, Polish, Czech and English.
The Autonomous “Personal Learning Networks” for Language Teachers (aPLaNet) project is a European Union education project that will help language educators who are not yet using social networks, to understand:
What are social networks for language educators? Why they should use them? How they can get involved and still keep your privacy? The project will help you join and use Internet Personal Learning Network (PLN) on social networks like Facebook, Twitter, Nings etc. (SNs).
GLOSSA a European Union education project under the LifeLong Learning Program KA2 - Languages . The project is creating resources for language educators and authorities across Europe.
It is building methodologies, practices and courses specifically to help develop language learning and teaching for the less widely taught languages of Europe. This is being completed by: Building methodologies for learning in online environments (advanced levels & autonomous) Developing a Greek e-learning multimedia courses at C1 & C2 (CEFR) Creating transferability to other European languages Developing a common European professional profile for language teachers Adapting an accreditation tool for non-formal and informal language teaching skills
The Web 2.0ERC European Union funded project is designed to help educators who find ICT confusing to have a simple and secure environment to use ICT in their work and in their classes.
The project project has built a simple web platform that includes the most popular tools (Wikis, Blogs, communications, Social Networking etc.) with clear guides
EU education projects and Lullabies in 7 languages.
The channel includes 7 lullabies in 7 European projects (over 7 million views). Promotional and informational videos about individual projects.
This blog has been created in the frame of the Language Rich Europe project. We want to use this space to discuss, share, trigger debate and ideas on multiligualism in Europe. We also created a News & Events section that ...
EuroCatering Language Training is a web-based language course in 7 languages for trainees and/or professionals in the catering industry. Available languages are: English, French, Spanish, Galician, Dutch, Norwegian and Slovenian. The complete product is available for free from http://www.eurocatering.org.
The European project iTILT explores ways to integrate the interactive whiteboard into communicative language teaching, offering research-based resources in several languages including tips for language teachers, training materials, and examples of activities for learners of different levels and ages. As the project progresses, our website will offer classroom illustrations including class video clips with teacher and learner comments and related teaching materials.
|
