Entornos virtuales, creación de contenidos de autor y su evaluación
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Enhancing Learning & Teamwork Skills in Moodle

Instructional Technology Series Workshop, University of Victoria January, 2013 Mariel Miller Allyson Hadwin
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Una presentación con buenas opciones

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Amélioration de l'apprentissage et des compétences en travail collaboratif dans Moodle

Entornos virtuales, creación de contenidos de autor y su evaluación
Un lugar para dar información referente a los entornos virtuales y sus herramientas
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Order Effects in Usability QuestionnairesJUS

Order Effects in Usability QuestionnairesJUS | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
JUS - The Journal of Usability Studies
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The ZONE learning community: Gaining knowledge through mentoring | Moore | First Monday

The ZONE learning community: Gaining knowledge through mentoring | Moore | First Monday | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
The ZONE learning community: Gaining knowledge through mentoring
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Is Usability a Science?

Recently, Todd Zazelenchuk, David Travis and I met up at our favourite watering hole in Staffordshire. As is often the case we stumbled into a discussion about usability, this time mulling over the question of whether usability is or is not a science. It turned out to be a slightly more challenging question than we had expected. Cut to the pub…
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The case for the new role of a Modern Learning Advisor

The case for the new role of a Modern Learning Advisor | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Industry insights your peers are reading. The very best industry content from the eLearning Learning community.
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Is Instructional Design Thriving or Dying?

Is Instructional Design Thriving or Dying? | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
What’s the state of instructional design? It all depends on how you look at it. Here are four points of view. What’s yours?
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UX in Agile projects: Taking stock after 12 years | ACM Interactions

  We’ve come a long way since 2004. That year, one tech forecaster made the bold prediction that “eventually up to one third” of smartphones would include a camera
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NextGen LMS Features (Now and Later)

NextGen LMS Features (Now and Later) | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
The features an LMS needs to be a next generation LMS and the features they should include by end of 2018.
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4 Important Differences Between Agile and ADDIE in L&D

4 Important Differences Between Agile and ADDIE in L&D | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
The philosophies of the ADDIE and Agile methodologies share many of the same practices. Check out 4 Important Differences Between Agile and ADDIE in L&D.
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7 Benefits of Using an LMS for Teaching in Schools and Colleges

7 Benefits of Using an LMS for Teaching in Schools and Colleges | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Discover the benefits of using a Learning Management System (LMS) for teaching in schools and colleges.
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Learning analytics in higher education

Learning analytics in higher education | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
A review of UK and international practice. Read our updated briefing on learning analytics and student success from January 2017 (pdf).
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5 Stages of Workplace Learning (Revisited in 2017) – Modern Workplace Learning Magazine

5 Stages of Workplace Learning (Revisited in 2017) – Modern Workplace Learning Magazine | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
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CONTENT CURATION AND CRAP DETECTION

CONTENT CURATION AND CRAP DETECTION | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Industry insights your peers are reading. The very best industry content from the eLearning Learning community.
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User Experience Rating Scales with 7, 11, or 101 Points: Does It Matter?JUS

User Experience Rating Scales with 7, 11, or 101 Points: Does It Matter?JUS | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
JUS - The Journal of Usability Studies
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Finding Balance in Blended learning

Finding Balance in Blended learning | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
In order to find and establish that harmonic balance in blended learning, we need to start with our learning objectives.
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When Learning Games Go Small: The Four Principles of Design

When Learning Games Go Small: The Four Principles of Design | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Industry insights your peers are reading. The very best industry content from the eLearning Learning community.
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Why do searches on e-Learning terms drop dramatically?

Why do searches on e-Learning terms drop dramatically? | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Searches on Google on some e-Learning related terms are dropping year by year: searches on Instructional design for example dropped by 80% since 2005. On SCORM the drop is 83%. Is this a decline in interest for e-Learning or is a signal for something else?
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Emerging Learning Technologies: Promise vs. Hype

Emerging Learning Technologies: Promise vs. Hype | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Industry insights your peers are reading. The very best industry content from the eLearning Learning community.
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10 Ways to Improve Transfer of Learning - InformED

10 Ways to Improve Transfer of Learning - InformED | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Whether you’re a student or working professional looking to keep your skills current, the importance of being able to transfer what you learn in one context to an entirely new one cannot be overstated. Of course, the goal of any learning or training is to eventually be able to apply it in real-world situations, but... Read More
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Lab Testing Beyond Usability: Challenges and Recommendations for Assessing User ExperiencesJUS

Lab Testing Beyond Usability: Challenges and Recommendations for Assessing User ExperiencesJUS | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
JUS - The Journal of Usability Studies
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European LMS Market - LISTedTECH

European LMS Market - LISTedTECH | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
The Spring 2016 LMS Market Report from our partners at e-Literate focused mostly on the United States and Canada. We, at LISTedTECH, now have data from more than 1,600 higher education institutions throughout Europe and are happy to share e-Literate’s first market analysis for this region. While this report and future analysis will be part of the LMS subscription …
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Learning Management Systems Comparison| JoomlaLMS

Learning Management Systems Comparison| JoomlaLMS | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
Use Learning Management Systems Comparison to make right choice searching for LMS. Compare LMS advantages, prices, features and possibilities
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Scenarios in virtual learning environments for one-to-one communication skills training

Scenarios in virtual learning environments for one-to-one communication skills training | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
A scenario is a description of a series of interactions between a player and a virtual character for one-to-one communication skills training, where at each step the player is faced with a choice between statements. In this paper, we analyse the characteristics of scenarios and provide a classification to represent such scenarios. The analysis is performed through a literature review and by comparing virtual learning environments for scenario based training. Using this analysis we specify requirements for describing communication scenarios related to their: structure (linear, branching, interleaving), properties (static information stored per scenario like situation, background, which virtual character to show), and parameters (characteristics of a scenario that can be modified per statement like a score on a learning goal and an emotional effect in a virtual character). We define a schema for representing such communication scenarios and present an authoring tool to create a scenario.
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The Next Generation Digital Learning Environment: A Report on Research

In partnership with the Bill & Melinda Gates Foundation, EDUCAUSE explored the gaps between current learning management tools and a digital learning environment that could meet the changing needs of higher education.
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Figure 1. The Framework of Complex Adaptive Blended Learning Systems...

Figure 1. The Framework of Complex Adaptive Blended Learning Systems... | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
See figure: 'Figure 1. The Framework of Complex Adaptive Blended Learning Systems...' from publication 'Revisiting the Blended Learning Literature: Using a Complex Adaptive Systems Framework' on ResearchGate, the professional network for scientists.
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3 Instructional Design Theories | LearnDash

3 Instructional Design Theories | LearnDash | Entornos virtuales, creación de contenidos de autor y su evaluación | Scoop.it
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