The Engineering Lab by James Dyson Foundation has been created to inspire you. Place different objects into tube openings and watch compressed air send them darting in different directions and speeds. And explore; use this site to discover our engineering icons, find out how things work, question and be creative.
Each August since 1998, Beloit College has released the Beloit College Mindset List, providing a look at the cultural touchstones that shape the lives of students entering college this fall. It was originally created as a reminder to faculty to be aware of dated references. It quickly became an internationally monitored catalog of the changing worldview of each new college generation. Mindset List websites at themindsetlist.com and Beloit.edu, as well as the Mediasite webcast and their Facebook page receives more than a million visits annually.
iCivics prepares young Americans to become knowledgeable, engaged 21st century citizens by creating free and innovative educational materials. In 2009, Justice Sandra Day O’Connor founded iCivics to reverse Americans’ declining civic knowledge and participation. Securing our democracy, she realized, requires teaching the next generation to understand and respect our system of governance. Today iCivics includes a national leadership team of state supreme court justices, secretaries of state, educational leaders and a network of committed volunteers committed to passing along our legacy of democracy to the next generation.
The Known Universe takes viewers from the Himalayas through our atmosphere and the inky black of space to the afterglow of the Big Bang. Every star, planet, and quasar seen in the film is possible because of the world's most complete four-dimensional map of the universe, the Digital Universe Atlas that is maintained and updated by astrophysicists at the American Museum of Natural History. The new film, created by the Museum, was part of an exhibition, Visions of the Cosmos: From the Milky Ocean to an Evolving Universe, at the Rubin Museum of Art in Manhattan through May 2010.
Stories About Me is an Apple iPad application designed specifically for kids with autism, kids with special needs and disabilities, and early learners in general. The application helps the users to create situational stories about themselves, and to share what they think and feel with others.
My StoryMaker is an online story creation tool developed by Carnegie Mellon University's Entertainment Technology Center for the Carnegie Pittsburg Library. It allows children to select and control characters and objects as they use them to build a story. A title and then sentences are created for them based on the characters and objects they have selected for their story. Children may also write their own sentences.
Play the Election is a free, collaborative, online tool that teaches students about the 2012 Election and the election process through a series of games, resources and competition. Students predict the election winners for each state on an interactive election map, and compare their predictions to their class and the country to see where they rank. The program also includes eleven digital mini-games that delve deeper into influential and battleground states, like California and Texas, and Ohio and Florida. Play the Election includes thirteen lesson plans that support core concepts to grades 7-12, crafted by expert teachers specializing in government and civics - and all aligned to the core curriculum and state standards.
North Dakota State University Archeology Technologies Laboratory (ATL) has reconstructed the On-A-Slant Mandan Village using Virtual Reality technology. The remains of On-A-Slant village are located near Mandan, ND on the grounds of the Fort Abraham Lincoln State Park. The On-A-Slant Virtual Village employs state-of-the-art 3D computer visualizations that immerse viewers in the past, and provide them with a means to "travel through time" and "walk through" the site as it existed then.
Archaeology is the discipline that provides us with a conduit, of sorts, to the past. It is the means by which our society reconnects with its heritage. Archaeologists, however, can only dream of time travel. While time travel is currently impossible in reality, it is possible and plausible in virtual reality. The ATL at NDSU has the necessary tools and expertise to produce virtual 3D computer reconstructions of the past using a combination of archaeological, historical, and ethnographic records.