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From Human Doing to Human Being: How Teaching in Finland Is Changing Me

From Human Doing to Human Being: How Teaching in Finland Is Changing Me | Engaging learners in RE | Scoop.it
     During my first year of teaching in Boston, I spent many hours in the quiet study of a trusted mentor teacher. The routine was familiar. I’d rush out of my classroom, crushed by the...

Via Timo Ilomäki
Bernadette Mercieca's insight:

We would do well to take note of this in our frantically busy Australian schools!

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Linda Alexander's curator insight, September 5, 2013 12:46 PM

Cultural differences and what we in the US can learn from sipping a cup of coffee slowly each day!

Engaging learners in RE
Ideas for use in the secondary RE classroom
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Twenty terrible reasons for lecturing

One reason for lecturers not responding to their everyday experience is, I believe, their ignorance of alternatives. If you can't imagine what else you might do than lecture, then it hardly matters what your everyday experience is telling you. Lecturing is taken for granted. Courses are designed around lecture topics. Knowledge is packaged in our heads in one-hour-lecture-sized chunks. Why is this?


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Heidi Hutchison's curator insight, July 27, 7:42 AM

All educators should read this! Great in thinking about presenting any info.Makes me think of all school faculty meetings and how we could do it differently!

Ruby Rennie Panter's curator insight, August 1, 5:20 AM

Not about mobile learning, but even when we start to design an online course we tend to think in terms of lecture-type input first, even though the input may be some kind of online reading material, or (quite commonly) a video of a lecture. The ideas here are pertinent, therefore, in the preparation for syllabus design both for face to face and online.

Cindy Riley Klages's curator insight, August 9, 11:06 AM

... because the person who is "doing" the reading, writing, talking, listening, and investigating is the person who is doing the learning.

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How 21st Century Thinking Is Just Different

How 21st Century Thinking Is Just Different | Engaging learners in RE | Scoop.it
How 21st Century Thinking Is Just Different by Terry Heick This content is proudly sponsored by The Institute for the Habits of Mind, promoting the… (RT @Learning1st: How is 21st Century Thinking Different?

Via Susan Bainbridge
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Edukata - An Educator's Resource from Finland

Edukata - An Educator's Resource from Finland | Engaging learners in RE | Scoop.it
As a teacher, how do you incorporate new ideas into your work? Do you have BYOD, DIY, flipped classroom, Khan Academy, clickers, wikis, QR codes and all the rest figured out? And how do they actually benefit your students?

Via Ana Cristina Pratas
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Think Pedagogy First, Technology Second

Think Pedagogy First, Technology Second | Engaging learners in RE | Scoop.it
Think Pedagogy First, Technology Second

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Rachel Vartanian's curator insight, March 28, 4:40 PM

EdTech is about education: student learning and outcomes. 

Jimena Acebes Sevilla's curator insight, August 18, 8:33 PM

Primero la pedagogía, después la tecnología.

Stéphane Bataillard's curator insight, August 24, 1:26 PM

A méditer...

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9 Word Cloud Generators That Aren't Wordle

9 Word Cloud Generators That Aren't Wordle | Engaging learners in RE | Scoop.it
The details about the following nine word cloud generators will give you a fair idea how, as an educator, you can get the best out of them.

Via Ana Cristina Pratas
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Bruno Winck, Kneaver's curator insight, September 2, 2013 5:17 AM

Interesting list

Gilbert Faure au nom de l'ASSIM's curator insight, September 4, 2013 2:54 PM

9 ! 

Sharla Shults's curator insight, September 4, 2013 6:14 PM

The author of this article, Kate Smitty, is an education blogger who loves to share easy study methods and teaching solutions. She also reviews various career-oriented programs to help the young and budding children.

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ACPratas's LiveBinder Shelf

ACPratas's LiveBinder Shelf | Engaging learners in RE | Scoop.it

Binders with interactive activities, tools, & platforms


Via Ana Cristina Pratas
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Kaylin Burleson's curator insight, May 2, 1:55 PM

Always on the look out for great resources.   Thanks.  

Georgette's curator insight, May 21, 8:40 AM

The great thing about LiveBinders is all of the wonderful resources you can find when you create an account!  LiveBinders can be searched by subject or grade or topic!

Jennifer Lowton's curator insight, August 24, 7:40 AM

Have to love Ana Cristina Pratas. Such a great resource. 

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More schools allowing students to bring smart phones, tablets to the classroom

More schools allowing students to bring smart phones, tablets to the classroom | Engaging learners in RE | Scoop.it
Schools have been wary of allowing students to bring cell phones to class -- with many banning them or only allowing restricted use. But that tide is slowly turning.

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Edumorfosis's curator insight, August 8, 2013 3:44 PM

Si realmente queremos universalizar la escuela/universidad tenemos que permitir el uso de los dispositivos móviles como recursos extendidos de aprendizaje...

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Multiple Intelligences & Comics Education

Multiple Intelligences & Comics Education | Engaging learners in RE | Scoop.it
  Here's a printable version of "Multiple Intelligences & Comics Education" (from NECAC 2011): Click to download PDF: "Multiple Intelligences & Comics Education" by Marek Bennett (NECA...

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John Robinson's curator insight, August 4, 2013 8:40 PM

Interesting graphic.

Farnsworth ELA's curator insight, August 7, 2013 10:29 AM

FANTASTIC! I am going to be trying more activities using these this year. This is a very helpful graphic.

Randall Crosby's curator insight, September 29, 2013 4:28 PM

Multiple Intelligences Comic

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An Ethical Island

An Ethical Island | Engaging learners in RE | Scoop.it
How to Teach Without a Lecture and other fun

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Susan Bainbridge's curator insight, July 4, 2013 1:09 PM

A wonderful blog full of great ideas and creative infographic.

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46 Tools To Make Infographics In The Classroom

46 Tools To Make Infographics In The Classroom | Engaging learners in RE | Scoop.it

46 Tools To Make Infographics In The Classroom


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13 Reasons Why Your Brain Craves Infographics [HTML 5]

13 Reasons Why Your Brain Craves Infographics [HTML 5] | Engaging learners in RE | Scoop.it
Enjoy our HTML 5 interactive infographic that exaplains why infographics are so successful

Via Beth Dichter
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Resources for the iPad

Resources for the iPad | Engaging learners in RE | Scoop.it
An extensive set of links regarding iPad implementations, the experiences of teachers and students with iPads in the classroom, scholarly articles, and reviews of iPad apps.

Via John Pearce
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John Pearce's curator insight, May 5, 2013 6:34 AM

I don't normally add posts that are comprised of such a long list of links as this but John Larkins is usually "spot on" with his research and as he says "These links are updated regularly."

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Why iPads? It’s a question of innovation | eSchool News

Why iPads? It’s a question of innovation | eSchool News | Engaging learners in RE | Scoop.it

"In my role as an ed-tech speaker, instructor, and consultant to various schools and districts, I have witnessed a myriad of iPad proposals and programs. I have heard administrators, educators, and parents debate the merits of various apps, discuss how to fund purchases, plan training and professional development…

Overall, they focus on the nuts and bolts of rolling out an iPad program. Their reasons for incorporating the iPad are as varied as the programs themselves: They are eager to stay competitive in the educational market, they are striving to stay relevant as a school or a district, or simply that students and teachers like the product itself. They often point to level ofengagement students experience with iPads."


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John Pearce's curator insight, April 25, 2013 8:34 PM

Another well reasoned argument for ensuring that pedagogy drives decisions and purchases related to iPads and indeed any EdTech implementation. 

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4 Popular Classroom Creation Tools (And Why They Matter) - Edudemic

4 Popular Classroom Creation Tools (And Why They Matter) - Edudemic | Engaging learners in RE | Scoop.it
Yesterday, we talked about six edtech trends in higher education that were highlighted by the NMC Horizon Report: 2014 Higher Education Edition . One of the trends identified for the second horizon (a mid-range trend, driving changes in higher education within three to five years) is a shift from students being consumers to being creators. “A  shift is taking …

Via Susan Bainbridge
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Joseph McCaleb's curator insight, March 18, 8:06 AM

Creators not Consumers: DIY, iMovie, Garageband,& Codeacademy.  

Joan Puighermanal Oller's curator insight, March 19, 7:36 AM

Crear a classe.

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20 video project ideas to engage students

20 video project ideas to engage students | Engaging learners in RE | Scoop.it
Videos are engaging. They can be a powerful tool to draw students in and connect them to content in innovative ways. Here are 20 ways to do it.

Via Ana Cristina Pratas
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Alfredo Corell's curator insight, March 23, 12:57 PM

Integrating video projects into the classroom can be as simple or complex as you want. Just grab a phone, digital camera or tablet and your students are on their way.

Here are some video project ideas, divided into ideas for any classroom and ideas for specific subject areas:

Betty Skeet's curator insight, April 10, 8:57 AM

Video project ideas!

Monica S Mcfeeters's curator insight, May 1, 9:12 AM

These look like great ideas to encourage media literacy as well. You have to understand media from the inside to create media. Nothing makes you more media literate then learning to create it.

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5 Tips for Classroom Management With Mobile Devices - Edudemic

5 Tips for Classroom Management With Mobile Devices - Edudemic | Engaging learners in RE | Scoop.it
Need to navigate the highway of classroom management along with technology into your classroom? Jennifer Carey helps get you there!

 

When adopting technology in the classroom, one of the key concerns for teachers and administrators is classroom management.


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Lisa Jones's curator insight, March 8, 5:25 AM

Great article on classroom management of  mobile devices.

Bronwyn Desjardins's curator insight, March 22, 4:07 AM

The key to good classroom management has and always will be the "two eyes, two feet" technique. You have to be mobile and walk around the room. Off-task Behaviour occurs when teachers disengage. 

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From Human Doing to Human Being: How Teaching in Finland Is Changing Me

From Human Doing to Human Being: How Teaching in Finland Is Changing Me | Engaging learners in RE | Scoop.it
     During my first year of teaching in Boston, I spent many hours in the quiet study of a trusted mentor teacher. The routine was familiar. I’d rush out of my classroom, crushed by the...

Via Timo Ilomäki
Bernadette Mercieca's insight:

We would do well to take note of this in our frantically busy Australian schools!

more...
Linda Alexander's curator insight, September 5, 2013 12:46 PM

Cultural differences and what we in the US can learn from sipping a cup of coffee slowly each day!

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Four Essential Principles of Blended Learning

Four Essential Principles of Blended Learning | Engaging learners in RE | Scoop.it

The single biggest piece of advice offered by most blended learning pioneers is to have a cohesive vision for how the technology will enhance specific learning goals, how it will ease the burden on teachers, and how it can make both teachers and students more creative learners.


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Mrs. B's curator insight, September 11, 2013 7:01 AM

The emphasis is not on technology but what technology can enable: creativity and innovation in an ever-changing world. 

Sonja Hartemink e-learning Spanish's curator insight, February 4, 4:43 PM

Learn #Spanish in a fast and provicient way, #online - professional educational plaform, blended learning teaching invironment.

www.spanishonline.nl

www.spanish-school-herradura.com

More info: info@spanishonline.nl

Melissa Marshall's curator insight, August 27, 2:09 AM

This article basically explains what blended learning is, and how to incorporate technology in a meaningful way. Also has useful advice on how to introduce blended learning within a school.

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A Step by Step Tutorial on How to Flip your Classroom with TED Ed ~ Educational Technology and Mobile Learning

A Step by Step Tutorial on How to Flip your Classroom with TED Ed ~ Educational Technology and Mobile Learning | Engaging learners in RE | Scoop.it

Via Susan Bainbridge
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More schools allowing students to bring smart phones, tablets to the classroom

More schools allowing students to bring smart phones, tablets to the classroom | Engaging learners in RE | Scoop.it
Schools have been wary of allowing students to bring cell phones to class -- with many banning them or only allowing restricted use. But that tide is slowly turning.

Via Edumorfosis
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Edumorfosis's curator insight, August 8, 2013 3:44 PM

Si realmente queremos universalizar la escuela/universidad tenemos que permitir el uso de los dispositivos móviles como recursos extendidos de aprendizaje...

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A Practical Chart Featuring Important Project Based Learning Terminology ~ Educational Technology and Mobile Learning

A Practical Chart Featuring Important Project Based Learning Terminology ~ Educational Technology and Mobile Learning | Engaging learners in RE | Scoop.it

Via Susan Bainbridge
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Brenda Courey's curator insight, August 1, 2013 8:04 AM

Interesting - quite a few different approaches to this learning format

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Math Apps by C Beyerle

Math Apps by C Beyerle | Engaging learners in RE | Scoop.it
Here are some of the thousands of math apps out there. Here are some I chose to feature. Some are free, some are not.

Via John Evans
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5 Things Video Games Do Better Than Any Other Forms of Art

5 Things Video Games Do Better Than Any Other Forms of Art | Engaging learners in RE | Scoop.it

Winston Rowntree:  "What the hell can games do that books and interpretive dance can't? A lot, it turns out."


Via The Digital Rocking Chair, Aki Puustinen
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Sandrine Delage (Borgé)'s curator insight, June 23, 2013 1:17 PM

Ce dessin illustre la notion d'"expérience utilisateur" !

OomphMediaGarage's curator insight, June 23, 2013 10:03 PM

Gaming is a great way to experience a story in a variety of ways, often choosing the story you would like to experience based on a set of given boundaries. Kind of like a choose your own adventure book, but typically with better graphics. that is not to say, however, that gaming replaces books, performance art, theatre, etc. Convergence isn't replacement.

malek's curator insight, June 28, 2013 3:12 PM

Step Outside the Narrative, true.

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Research: Video Games Make Teens Better Citizens | GamePolitics

Research: Video Games Make Teens Better Citizens | GamePolitics | Engaging learners in RE | Scoop.it

Via Susan Bainbridge
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John Michel's curator insight, June 7, 2013 8:31 AM

Besides learning ethical decision making from games, Sanford says that teens learn how to formulate strategies to win by themselves and in teams, and how to be a leader.

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Theory of Gaming Motivation

Theory of Gaming Motivation | Engaging learners in RE | Scoop.it
the psychology of video games

Via Juan Antonio Ortiz Caturani
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Imersia's comment, May 5, 2013 5:14 PM
Doesn't mention the physiological benefits of gaming, e.g. release of endorphins etc. Gaming can have a huge positive effect on people's emotions through release of brain chemicals, of course when undertaken at moderate levels:)
AlGonzalezinfo's curator insight, May 9, 2013 12:09 PM

Excellent resource, especially for many of us who are doing research on gaming apps!  Thanks Linda.

 

From the article:

 

The 11 basic needs are gaining knowledge, gaining and improving skills, feeling competent, persevering through hard times, creating tools, managing danger, regulating emotions, competing for rewards, cooperating for rewards, caring for loved ones, and satisfying the senses with pleasant inputs (sights, smells, sounds, etc.). In the model they will each be referred to by their relevant nouns. Only “satisfying the senses with pleasant inputs” is called “Optimal Choice” because that is the purpose of satisfying our senses. They help us make the best choice by making us feel attracted to “good” things and repelled by “bad” things.

William Emeny's curator insight, May 9, 2013 12:59 PM

I am personally a big fan of 'gamification' and the motivational benefits to learning it brings. The work of Prof James Paul Gee is particularly brilliant. Here's a superb summary of the psychology behind why kids find video games so engaging.