When you think about games-based learning, you could be forgiven for conjuring images of students spending an unhealthy amount of time playing games and eating pizza, drinking fizzy drinks and not exercising. Perhaps a bit of a generalisation, but when I think about ‘games’ its function is primarily to entertain, so how can they be used effectively in education?
Smartphone and tablet devices have exploded in popularity and teachers are using these devices in a variety of different ways. Bridgwater College is using iPads to analyse the technique of their sports students and Kendal College is using augmented reality in its prospectus materials. In terms of games-based learning Minecraft, a game based app, is being used as a tool for creating new worlds and there’s even a website dedicated to its use in education. Check out this interesting video by pbsideachannel to find our more.
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More than 100 teachers from across Europe participated in the SMILE (Social Media in Learning and Education) action and undertook a pedagogical journey to explore jointly the challenges and opportunities involved when using social media in learning and education.
The outcomes of the project, funded by a Digital Citizenship Research Grant from Facebook, are now published in a digital handbook. You can find pedagogical materials and resources from the learning laboratory with many valuable reflections and suggestions on some critical aspects of the use of social media as regards school policies, pedagogical principles, professional development, responsible use and challenges to adoption.
Learning from Early Childhood Education: Higher Ed and the Process of Becoming. July 02, 2013 | Filed in: Critical Pedagogy. This is the first article in a series focused on creating a dialogue among K-12 and post-secondary pedagogies and ...
"It seems that the days of the Socratic teacher are fast fading. The digital world gives everyone an opportunity to find his or her own expert, not necessarily in the classroom. The Internet and other digital resources provide students and teachers with the means to reach out to the world and extract the information that they find most interesting, whatever it may be."
The idea is that this has led to 7 myths in education which are damaging the quality of learning that children receive. I think it is important to consider two things when reading these sections. Firstly, it is vital that we place the ...
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