"The VLE and other forms of institutionalised e-learning can create barriers between the teacher and the learner. The more automated the system becomes, the more learner feels disconnected from the network forming around them. Is this the same as the way rock stars became disconnected from their audiences, before punk smashed the wall down and through confrontation and challenge made the audience re-connect, often viscerally? Are we at a juncture where e-learning has made the academic the rock star? And if so, how do we explode and deconstruct that myth, hand power back to the audience, bring them on stage, show them a few chords and make them a member of the band? How do we encourage the learners to make their own band?"
KF: A terrific opinion piece that draws a rich analogy between punk rock and academia inthe age of eLearning... can't wait for the second track.
A summary of recent changes relevant to marketers Value/Importance: Google often announce developments in Google Analytics in bursts. In July we've se. Marketing topic(s):Google Analytics Setup. Advice by Dave Chaffey.
Giuseppe Mauriello: Bitly announced new service called Realtime. It's a social search engine in private beta for finding the most clicked on Bitly links. It allows users to filter searches by keywords, topic, social network, country, target domain, language.
From review article on The Verge: "Bitly's calling it an "attention ranking engine," and that seems apt in our testing so far. Unlike Twitter's trending topics or the competition, you're able to find out which webpages are most shared, rather than simply the most viral comments on those stories.
As reporters, we're definitely fans of the idea: we can see it being a very useful tool for people who want to know what's interesting right this moment.
Of course, the results are only really useful if Bit.ly gains popularity yet again: Most social networks have their own URL shortener these days..."
Best iPhone iPad Games For Kids Games For iPhone Kids iPhone children games iPad apps for kids cut the rope The cat in the hat - dr deuss a charlie brown christmas cars 2 for iPad3 top...
When parents buy their first iPhone, it is a common practice for their kids to teach them how to use their phone. Even though most children do not own iPhones, they have grown up in a technologically advanced world, and are often more skilled at using devices like iPhones than their parents are. App developers know this and have created thousands of apps for the purpose of entertaining kids. Below are some of the best iPhone apps to keep your kids entertained while in the car. Here’s the top 4 from, provided by Carcraft. Cut the Rope Cut the Rope is one of the most popular iPhone games of all time. It is been downloaded more than 100 million times worldwide. The game features a small green creature who is obsessed with candy. The object of the game is to get the candy to swing from a rope and land in the creature's mouth. You do this by figuring out which ropes need to be cut and what order they need to be cut in. There are hundreds of levels in this very addicting game that will keep your kids entertained for hours. The Cat in the Hat - Dr. Seuss How can you not love this book? A longtime favorite, The Cat in the Hat book comes to life in this app. Your child has the option of reading the book on their own, having it narrated to them, or playing the book like a movie. If your kid hasn't finished the book by the time the car ride is over, don't expect to get your iPhone back without a fight. A Charlie Brown Christmas Your kid may not enjoy reading the Charlie Brown Peanuts books that you read as a child, but they will surely enjoy this app. The classic tale of A Charlie Brown Christmas is told with the voices of the original cast from the 1960s. Your kids can play games and compete in contests with people from around the world on this app. They can even move objects around and make them come to life during the story, essentially creating a story of their own. Cars 2 This app lets your kids jump right into the Disney movie Cars 2. They can choose to play as one of the main characters from the movie and then compete in races in countries across the globe. Your kid will get lost in the virtual world of this app and will love competing with their friends in races for the highest score.
I’m not blaming the parents. They need to be partners in their children’s learning and we need to find ways to make this possible and meaningful. But many parents base their opinions on the only model of education with which they are familiar… their own schooling. Even if they are young parents, I’d like to hope schooling has changed since they went to school.
"Now, I guess the argument could be made about the idea of relativity. I mention that Blur and Oasis as bands and a successful ones at that were partially responsible for creating the environment that afforded Coldplay the opportunity to sign for a major label. This is what we call in music fandom ‘a fight startin’ comment!’ However, let’s assume that it is correct. Coldplay have sold millions of records, are incredibly popular and arguably quite successful. So, by my logic, MOOCs arising from the 2ndgeneration (after Siemens and Downes) could equally be the next big thing. I could go into how Coldplay give the audience what they want to hear and they do what they do extremely well. They have live shows that engage the audience and involve them in the experience. However, the analogy is just that. What I would note is that Coldplay did not copy the chords and lyrics of Blur or Oasis and just make them with new guitars and keyboards. They adapted, they were influenced, inspired and then made their own thing. It wasn’t Blur v.2, it was Coldplay v.1 and that was different from what went before. Same as it ever was.
You may ask yourself, what is that beautiful house? You may ask yourself, where does that highway lead to? You may ask yourself, am I right, am I wrong? You may say to yourself, my god, what have I done?
(Talking Heads – Once in a Lifetime)"
KF: Part 2 of an intriguing consideration of current trends in higher education...