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Rescooped by Molly Large from Transmedia: Storytelling for the Digital Age
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The Ideal Transmedia Parallel Production Process

The Ideal Transmedia Parallel Production Process | Elementary Technology Tools | Scoop.it

Gary Hayes:  "Alongside my day job for the past couple of years and various labs and seminars I have been involved in, one thing that keeps coming up is 'why is the process for making multiplatform so complicated" ...


Via The Digital Rocking Chair
Molly Large's insight:

"Writing" occurs in multiple platforms across multiple media styles, and it's all valid. This graphic does a great job of comparing the writing and development process across genres. 

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Susan Wegmann's curator insight, June 25, 2013 9:14 AM

Incredible insight to the process

Charlie Dare's curator insight, July 13, 2013 6:36 PM

Useful comparisons and levels of production development ~

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100 Word Challenge - blogging activity

100 Word Challenge - blogging activity | Elementary Technology Tools | Scoop.it

The 100 Word Challenge "is a weekly creative writing challenge for children under 16 years of age. Each week a prompt is given, which can be a picture or a series of individual words and the children can use up to 100 words to write a creative piece. This should be posted on a class blog and then linked to the 100 Word Challenge blog."

Molly Large's insight:

What a great way to encourage student writing - "By setting a limited word count with a focused theme and a guaranteed audience beyond the class teacher, children have far greater motivation for writing. Those who are reluctant writers feel safe with only 100 words to write, whilst those more advanced writers can really extend themselves with the word restriction."

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Bloom's Digital Pyramid

Bloom's Digital Pyramid | Elementary Technology Tools | Scoop.it
Molly Large's insight:

While the actual level of Bloom's Taxonomy is determined by the assignment, not the tool, this pyramid may help you to select the right Web 2.0 tool for the various learning activities you have students do. The diagram is interactive, making it easy to explore. 

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Jenni Borg's comment, July 7, 2013 5:53 PM
Wow! Any resource that I can find that is interactive I find valuable. This resource is great. It is engaging and fun!
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A Nice Visual Representation of Plagiarism ~ Educational Technology and Mobile Learning

A Nice Visual Representation of Plagiarism ~ Educational Technology and Mobile Learning | Elementary Technology Tools | Scoop.it
Molly Large's insight:

This is a great primary flowchart. So few students really understand what plagiarism, paraphrasing and citation are - this is simple enough to start applying in early elementary grades. 

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Annie Yip's comment, July 8, 2013 10:17 PM
This will be so useful with my elementary students! They always ask me if they are plagiarizing or misusing the word entirely.
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The Evolution of Classroom Technology - Edudemic

The Evolution of Classroom Technology - Edudemic | Elementary Technology Tools | Scoop.it
Here's a brief look at the evolution of classroom technology. Do you have a piece of technology that you think should be included? Tweet @edudemic or let me know in the comments!
Molly Large's insight:

Great series of pictures that looks at "new" technology over the ages. Each of these tools had some proponents who claimed it was the answer to educations' woes, some opponents who said it would ruin education, and a bunch of people who figured out how to use it to support learning, and just quietly used it where it was appropriate.

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Rescooped by Molly Large from Instructional Technology Tools
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5 Things Video Games Do Better Than Any Other Forms of Art

5 Things Video Games Do Better Than Any Other Forms of Art | Elementary Technology Tools | Scoop.it

Winston Rowntree:  "What the hell can games do that books and interpretive dance can't? A lot, it turns out."


Via The Digital Rocking Chair, Rob Furman
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Sandrine Delage (Borgé)'s curator insight, June 23, 2013 1:17 PM

Ce dessin illustre la notion d'"expérience utilisateur" !

OomphMediaGarage's curator insight, June 23, 2013 10:03 PM

Gaming is a great way to experience a story in a variety of ways, often choosing the story you would like to experience based on a set of given boundaries. Kind of like a choose your own adventure book, but typically with better graphics. that is not to say, however, that gaming replaces books, performance art, theatre, etc. Convergence isn't replacement.

malek's curator insight, June 28, 2013 3:12 PM

Step Outside the Narrative, true.

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Calisphere - A World of Digital Resources

Calisphere - A World of Digital Resources | Elementary Technology Tools | Scoop.it

Calisphere is the University of California's free public gateway to a world of primary sources. More than 200,000 digitized items — including photographs, documents, newspaper pages, political cartoons, works of art, diaries, transcribed oral histories, advertising, and other unique cultural artifacts — reveal the diverse history and culture of California and its role in national and world history. Calisphere's content has been selected from the libraries and museums of the UC campuses, and from a variety of cultural heritage organizations across California.

Molly Large's insight:

Complex, detailed photos and primary source graphics from California's history make this a go-to resource for teachers. Most images are in the public domain, which makes them perfect resources for student projects using web publishing tools.

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Catherine Samson Tolnai's comment, July 1, 2013 7:28 PM
I can this being a fantastic addition to social studies and English. Great resource!
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5 Reasons Your Students Should Blog

5 Reasons Your Students Should Blog | Elementary Technology Tools | Scoop.it

As a school division, we are deep into developing blogs as portfolios with our students.

Molly Large's insight:

Blogging gives students an opportunity to reflect on their learning and share their voice while developing a positive digital footprint that can serve them well on their road to college and career. This post provides some specific topics and purposes for student blogging. 

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5 Online Discussion Tips For Students - Edudemic

5 Online Discussion Tips For Students - Edudemic | Elementary Technology Tools | Scoop.it
Students are online all day long. Here are a few ways to keep them civil: just a few online discussion tips for students to keep the conversation going.
Molly Large's insight:

This post, written for students, clearly identifies strategies for participating well in online discussion. Many teachers "know it when they see it", but this list will help students start out the right way the first time, and help teachers better articulate their expectations. 

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Digital Literacy and Citizenship Classroom Curriculum

Digital Literacy and Citizenship Classroom Curriculum | Elementary Technology Tools | Scoop.it

Common Sense Media offers this FREE Digital Literacy and Citizenship Curriculum to help educators empower their students and their school communities to be safe, responsible, and savvy as they navigate this fast-paced digital world.

Molly Large's insight:

With a complete curriculum covering topics such as searching, plagiarism, online safety, digital footprint, and cyber-bullying, this site has everything a teacher needs to feel confident teaching digital literacy and citizenship. Each grade-band specific topic comes with a lesson plan, parent letter, student handouts, and additional resources to ensure that teachers have all of the tools needed for the lesson.

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Rescooped by Molly Large from Literacy, Technology and English Language Learners
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The five most powerful ways teachers aren’t using Google Drive (yet)

The five most powerful ways teachers aren’t using Google Drive (yet) | Elementary Technology Tools | Scoop.it
Molly Large's insight:

Knowing the capabilities of tools is key - Google Drive is so much more than just a way to collaborate.

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Catherine Samson Tolnai's comment, July 1, 2013 7:30 PM
I played with a Chromebook for a few days and fell in love with it. I think people are nervous about transitioning to this semi-different and self-sustaining network/device. This is really helpful to debunk people's fears that Google Apps is lacking. It's just different!
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Instilling “Stick-to-itiveness”: Teacher Tips on Perseverance and Goal Setting With LD - NCLD

Instilling “Stick-to-itiveness”: Teacher Tips on Perseverance and Goal Setting With LD - NCLD | Elementary Technology Tools | Scoop.it
Perseverance is one of the most important success factors for students with LD--find out how to instill it in your child.
Molly Large's insight:

Perseverence is a skill that can be taught, and this article provides some detailed guidance on strategies that help students develop it. The article includes links to other reports and research as well, providing background knowledge about what perseverence / grit / stick-to-itiveness loooks like in the classroom and in life. 

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ClassDojo - Realtime Behavior Management - EdTechReview (ETR)

ClassDojo - Realtime Behavior Management - EdTechReview (ETR) | Elementary Technology Tools | Scoop.it
ClassDojo is a classroom tool that helps teachers improve behavior in their classrooms quickly and easily. It also captures and generates data on behavior that teachers can share with parents and administrators.
Molly Large's insight:

More data is always a good thing, but many tools don't collect the data classroom teachers specifically want to analyze in their classrooms. Class Dojo (currently free) lets teachers set what they want to measure, and then track that behavior. The tool includes the ability to create badges, achievements, and leaderboards for positive behavior interventions.

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Rescooped by Molly Large from Formative Assessment for Learning
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Using Threaded Discussion to Generate Peer Feedback

Using Threaded Discussion to Generate Peer Feedback | Elementary Technology Tools | Scoop.it

Peer feedback is an essential tool to build stronger writers. But how exactly does one encourage fruitful peer feedback? I struggled with finding the best method that would stimulate meaningful comments among my students. At first, I would have students exchange papers and use generic checklists with items like “Is the thesis statement clear?” or “Are the body paragraphs logically organized?”


Via Les Howard
Molly Large's insight:

Peer feedback gives students more opportunities to critique both their own work and the work of others, a skill required by the Common Core State Standards. It is, however, a skill that must be taught and monitored. 

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Jenni Borg's comment, July 7, 2013 5:52 PM
I love this resource. I think that peer feedback is so valuable.
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Digital Portfolios: Revise, Reflect & Publish

At the end of each school year, I ask my students to select several different writing assignments produced throughout the year and edit those pieces to reflect their current ability.
Molly Large's insight:

While this is specifically a HS eportfollio, the process would be very similar in elementary. Having students begin to develop their digital footprint early is a great idea, and having students reflect on what constitutes their "best work" has huge value. 

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Jenni Borg's comment, July 7, 2013 5:53 PM
I think I will have to re-use this resource. The eportfolio is such a good idea. This resource offers great ideas!
Rescooped by Molly Large from Digital Delights for Learners
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26 Teacher Tools To Create Online Assessments

26 Teacher Tools To Create Online Assessments | Elementary Technology Tools | Scoop.it
Need to create online assessments for a flipped classroom or for a blended learning environment? Here are 26 tools to get you started.

Via Ana Cristina Pratas
Molly Large's insight:

Formative assessments are key to intervention, and those assessments can take a variety of forms. These might be a few tools in the arsenal, providing options for students to self-assess, collaboratively assess, and give teachers opportunities for information leading to quality feedback. 

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Saberes Sin Fronteras OVS's curator insight, January 23, 2014 7:29 PM

Herramientas para la evaluacion  en enseñanza online

Agora Abierta's curator insight, January 25, 2014 2:55 PM

Listly para compartir recursos de evaluación para el profesorado.

Lori Wilk's curator insight, February 2, 2014 12:08 AM

I will definitely have some feedback after reviewing these tools to create online assessments. Creating assessments is an important first step because you don't give the prescription on how to fix a business before you've figured out what the problem are-that's why you begin with the assessments- they become your base starting point of reference. This article has tools to help you create those online assessments.Let me know which are your favorite tools. 

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Garbology

Garbology | Elementary Technology Tools | Scoop.it
Molly Large's insight:

Where does YOUR garbage go? This site has resources for teachers, students and parents.

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Rescooped by Molly Large from Transmedia: Storytelling for the Digital Age
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The Ideal Transmedia Parallel Production Process

The Ideal Transmedia Parallel Production Process | Elementary Technology Tools | Scoop.it

Gary Hayes:  "Alongside my day job for the past couple of years and various labs and seminars I have been involved in, one thing that keeps coming up is 'why is the process for making multiplatform so complicated" ...


Via The Digital Rocking Chair
Molly Large's insight:

"Writing" occurs in multiple platforms across multiple media styles, and it's all valid. This graphic does a great job of comparing the writing and development process across genres. 

more...
Susan Wegmann's curator insight, June 25, 2013 9:14 AM

Incredible insight to the process

Charlie Dare's curator insight, July 13, 2013 6:36 PM

Useful comparisons and levels of production development ~

Rescooped by Molly Large from Professional Learning at James Hill Elementary
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13 Concrete Examples Of Better Feedback For Learning

13 Concrete Examples Of Better Feedback For Learning | Elementary Technology Tools | Scoop.it
13 Concrete Examples Of Better Feedback For Learning: assessment, learning, instruction, teaching

Via Chris Wejr
Molly Large's insight:

Feedback is the mechanism by which we learn and improve - without quality feedback, students' ability to learn from their mistakes is severely dimished. Grant Wiggins provides specific examples of what feedback might look like in different grade levels and subject areas. 

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Common Core: 3 Book Building Apps for Students K-12

Common Core: 3 Book Building Apps for Students K-12 | Elementary Technology Tools | Scoop.it
Narrative writing is one of three main types of writing emphasized in the Common Core Standards for English language arts.
Molly Large's insight:

These apps give students the opportunity to design multimedia books and publish their stories. For example they help students in kindergarten to "use a combination of drawing, dicating, and writing to narrate" a story, and "tell about events in the order in which they occured."

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Rescooped by Molly Large from Ed Tech Integration
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A Crowdsourced List Of The Best iOS Education Apps - Edudemic

A Crowdsourced List Of The Best iOS Education Apps - Edudemic | Elementary Technology Tools | Scoop.it
We've curated a list of the best education apps for Apple's iOS. But now it's your turn. Share your favorite apps, vote up apps that you like, and make this list as useful as possible!

Via Simon Vasey
Molly Large's insight:

Crowdsourcing means that this list is generated by the people who actually use the apps, and can best speak to their value in the classroom. 

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Rescooped by Molly Large from Educational Technology
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47 Core Teacher Apps: A Visual Library Of Apps For Teachers

47 Core Teacher Apps: A Visual Library Of Apps For Teachers | Elementary Technology Tools | Scoop.it
47 Core Teacher Apps: A Visual Library Of Apps For Teachers (47 Core Teacher Apps: A Visual Library Of Apps For Teachers http://t.co/Ng4IPEdt4x #ipaded #edtech)...

Via Dixie Conner
Molly Large's insight:

The best way to get started with apps is to jump in and try them! Check out these apps covering a variety of potential uses of technology for instruction and classroom management. 

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Catherine Samson Tolnai's comment, July 1, 2013 7:29 PM
I love the visual component! Wow!
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NMC Horizon Report > 2013 K-12 Education Edition | The New Media Consortium

NMC Horizon Report > 2013 K-12 Education Edition | The New Media Consortium | Elementary Technology Tools | Scoop.it

This fifth edition in the annual K-12 series of the NMC Horizon Project examines emerging technologies for their potential impact on and use in teaching, learning, and creative inquiry within the environment of pre-college education. Six emerging technologies are identified across three adoption horizons over the next one to five years, as well as key trends and challenges expected to continue over the same period, giving educators, school administrators, and practitioners a valuable guide for strategic technology planning.

Molly Large's insight:

Knowing what the likely trends are is valuable - these are the emerging technologies that teachers should be familiar with and be ready to integrate into curriculum, instruction, and student learning.

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» One-on-One + Technology = Better Reading in Elementary School Students - Psych Central News

» One-on-One + Technology = Better Reading in Elementary School Students - Psych Central News | Elementary Technology Tools | Scoop.it

New research finds that individualized reading instruction from first through third grade results in better readers than those who do not receive the attention.

Molly Large's insight:

Technology tools that help provide individualized instruction, and also provide teachers with the information they need to provide more in-depth intervention at the point of need, are showing promise. With these tools, "teachers may be able to track student reading success and intervene more effectively."

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Testing touchscreen tables in classrooms

Testing touchscreen tables in classrooms | Elementary Technology Tools | Scoop.it
By Heather Kelly, CNN

Forget tiny iPads -- the classrooms of the future might turn entire tables into interactive touchscreens.
Molly Large's insight:

Touchscreen tables and desktops show promise in terms of student engagement and participation. But research is still slim, and it identifies some shortcomings in terms of tracking collaboration on the devices. 

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