4 Rules for Using Graphics in eLearning | Elearning | Scoop.it
If you’re an instructional designer, educator, SME or you’re just interested in eLearning design, this article will give you a resume of 4 essential rules for proper use of graphics in your eLearning project. At first sight it seems quite unusual that something so obvious like inserting images into your eLearning project needs special rules. But by following the findings from the cognitive theory, the right use of graphics provides better learning experiences.

Via EDTECH@UTRGV