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Rescooped by Kristina Curtis from eHealth in Switzerland
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10 sensor innovations driving the digital health revolution

10 sensor innovations driving the digital health revolution | EHealth, Behaviour change, user centred design | Scoop.it

This year IBM dedicated its Five in Five series (an annual list of five technologies that are likely to advance dramatically) solely to sensors.

 

Digital sensors of the touch, sight,hearing, taste and smell kind along with their potential are all profiled by IBM Sensor technology is going through a renaissance as companies develop smart and innovative new ways to track data using them.

 

Sensor innovation is in-part driving the Digital Health Revolution as digital health companies find ingenius ways to integrate them in to apps, devices and other peripherals. The smartphone will play an increasing important role in all of this as they go from having six built-in sensors currently to having sixteen in the next five years.

 

If these predictions are correct then the next five years will be half-a-decade of sensor proliferation meaning the Digital Health Ecosystem will grow exponentially. In the meantime though there are already a plethora of digital health sensors in use or in the pipeline that are helping people improve and, in some instances, save lives.


Via Andrew Spong, ICT_Sierre
Kristina Curtis's insight:

This will take the QS movement to another level...

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IMEWhei's curator insight, March 29, 2013 9:15 AM

I added one already

Mitchell Planning's curator insight, June 28, 2013 5:21 PM

Peel and stick tatoo's taken to the next level.

David Vinson's curator insight, August 8, 2013 9:10 PM

You can't control it if you can't measure it!

Rescooped by Kristina Curtis from eSport&eHealthcenter FUN-IE-FIT
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Can video games improve our health? | NSUHR

Can video games improve our health? | NSUHR | EHealth, Behaviour change, user centred design | Scoop.it
There are a lot of claims and counter claims about the potential benefits or harms of video games. In attempt to address these conflicting messages, the journal Games for Health recently publised a review of the evidence.

Via Stephen P. Yang, Ph.D., Jan Anema
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Jan Anema's curator insight, February 7, 2013 8:28 AM

http://www.facebook.com/funiefitcentrum

IT-Lyftet och IT-Piloterna's curator insight, April 3, 2013 5:39 AM

The International Network to Support Understanding of Health Research (NSUHR) ger här sin syn på hur tidskriften Games for Health sammanställt ett antal forskningsrapporter och vetenskapliga artiklar inom ämnesområdet "Kan TV-spel förbättra vår hälsa?". Artikelmaterialet är på engelska och innehåller även en länk till den ursprungliga artikeln i Games for Health. 

Rescooped by Kristina Curtis from eHealth in Switzerland
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Twitter becomes a tool for tracking flu epidemics and other public health issues

Twitter becomes a tool for tracking flu epidemics and other public health issues | EHealth, Behaviour change, user centred design | Scoop.it
Tweets are a potential gold mine of data — if epidemiologists and public health officials can sift through them.

Via Emmanuel Capitaine , dbtmobile, ICT_Sierre
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Rescooped by Kristina Curtis from ePatients
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Google Glass, iWatch and IBM Watson Revolutionizing The Practice of Medicine

Google Glass, iWatch and IBM Watson Revolutionizing The Practice of Medicine | EHealth, Behaviour change, user centred design | Scoop.it
People have been thinking about the potential ways Google Glass could be used in medicine and healthcare. Even though it will probably be bad for your eyes, early testers seemed to love using it and didn’t feel it would distract them from anything.
 
Via Denise Silber
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Denise Silber's curator insight, March 12, 2013 6:40 PM

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